diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/vcdimport/vcdimport.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'utils/vcdimport/vcdimport.cpp')
| -rw-r--r-- | utils/vcdimport/vcdimport.cpp | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/utils/vcdimport/vcdimport.cpp b/utils/vcdimport/vcdimport.cpp new file mode 100644 index 0000000..923f07c --- /dev/null +++ b/utils/vcdimport/vcdimport.cpp @@ -0,0 +1,190 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// The copyright to the contents herein is the property of Valve, L.L.C. +// The contents may be used and/or copied only with the written permission of +// Valve, L.L.C., or in accordance with the terms and conditions stipulated in +// the agreement/contract under which the contents have been supplied. +// +// $Header: $ +// $NoKeywords: $ +// +// Imports .fac files exported from the SFM into VCD files +// +//============================================================================= + +#include "tier0/dbg.h" +#include "tier0/icommandline.h" +#include "datamodel/idatamodel.h" +#include "filesystem.h" +#include "appframework/tier3app.h" +#include "tier1/utlbuffer.h" +#include "dmserializers/idmserializers.h" +#include "tier1/utlstring.h" +#include "datamodel/dmattribute.h" +#include "datamodel/dmelement.h" +#include "tier3/tier3.h" +#include "movieobjects/importintovcd.h" +#include "p4lib/ip4.h" +#include "tier2/p4helpers.h" +#include "interpolatortypes.h" +#include "datacache/idatacache.h" +#include "datacache/imdlcache.h" +#include "vphysics_interface.h" +#include "materialsystem/imaterialsystem.h" +#include "istudiorender.h" + +#ifdef _DEBUG +#include <windows.h> +#endif + +class CDmElement; + + +//----------------------------------------------------------------------------- +// Standard spew functions +//----------------------------------------------------------------------------- +static SpewRetval_t VcdImportOutputFunc( SpewType_t spewType, const char *pMsg ) +{ +#ifdef _DEBUG + OutputDebugString( pMsg ); +#endif + + printf( pMsg ); + fflush( stdout ); + + if (spewType == SPEW_ERROR) + return SPEW_ABORT; + return (spewType == SPEW_ASSERT) ? SPEW_DEBUGGER : SPEW_CONTINUE; +} + + +//----------------------------------------------------------------------------- +// The application object +//----------------------------------------------------------------------------- +class CVcdImportApp : public CTier3DmSteamApp +{ + typedef CTier3DmSteamApp BaseClass; + +public: + // Methods of IApplication + virtual bool Create(); + virtual bool PreInit( ); + virtual int Main(); + virtual void Destroy() {} +}; + +DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CVcdImportApp ); + + +//----------------------------------------------------------------------------- +// The application object +//----------------------------------------------------------------------------- +bool CVcdImportApp::Create() +{ + SpewOutputFunc( VcdImportOutputFunc ); + + AppSystemInfo_t appSystems[] = + { + { "p4lib.dll", P4_INTERFACE_VERSION }, + { "materialsystem.dll", MATERIAL_SYSTEM_INTERFACE_VERSION }, + { "datacache.dll", DATACACHE_INTERFACE_VERSION }, + { "datacache.dll", MDLCACHE_INTERFACE_VERSION }, + { "studiorender.dll", STUDIO_RENDER_INTERFACE_VERSION }, + { "vphysics.dll", VPHYSICS_INTERFACE_VERSION }, + { "", "" } // Required to terminate the list + }; + + AddSystems( appSystems ); + + IMaterialSystem *pMaterialSystem = reinterpret_cast< IMaterialSystem * >( FindSystem( MATERIAL_SYSTEM_INTERFACE_VERSION ) ); + if ( !pMaterialSystem ) + { + Error( "// ERROR: Unable to connect to material system interface!\n" ); + return false; + } + + pMaterialSystem->SetShaderAPI( "shaderapiempty.dll" ); + return true; +} + +bool CVcdImportApp::PreInit( ) +{ + if ( !BaseClass::PreInit() ) + return false; + + if ( !g_pFullFileSystem || !g_pDataModel || !g_pMDLCache ) + { + Warning( "VCDImport is missing a required interface!\n" ); + return false; + } + + // Add paths... + if ( !SetupSearchPaths( NULL, false, true ) ) + return false; + + return true; +} + + + +//----------------------------------------------------------------------------- +// The application object +//----------------------------------------------------------------------------- +int CVcdImportApp::Main() +{ + g_pDataModel->OnlyCreateUntypedElements( true ); + g_pDataModel->SetDefaultElementFactory( NULL ); + g_pDataModel->SetUndoEnabled( false ); + + // This bit of hackery allows us to access files on the harddrive + g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD ); + + // Do Perforce Stuff + if ( CommandLine()->FindParm( "-nop4" ) ) + { + g_p4factory->SetDummyMode( true ); + } + + g_p4factory->SetOpenFileChangeList( "Automatically Generated VCD files" ); + + ImportVCDInfo_t info; + + const char *pImportFileName = CommandLine()->ParmValue("-f" ); + const char *pInFileName = CommandLine()->ParmValue("-i" ); + const char *pOutFileName = CommandLine()->ParmValue("-o" ); + info.m_flSimplificationThreshhold = CommandLine()->ParmValue( "-s", 0.05f ); + info.m_nInterpolationType = Interpolator_InterpolatorForName( CommandLine()->ParmValue( "-c", "linear_interp" ) ); + info.m_bIgnorePhonemes = CommandLine()->FindParm( "-p" ) != 0; + if ( !pImportFileName || !pInFileName ) + { + Msg( "Usage: vcdimport -f <imported .fac file> -i <in .vcd file> [-o <out .vcd file>]\n" ); + Msg( "\t\t[-nop4] [-p] [-s <simplification_amount>] [-c <curve type>]\n" ); + Msg( "\t-f : .FAC file containing SFM-authored facial animation exported from the animation set editor in the SFM.\n" ); + Msg( "\t-i : Source .VCD file to import the facial animation into.\n" ); + Msg( "\t-o : If no output file is specified, vcdimport will overwrite the input .vcd file.\n" ); + Msg( "\t-p : Causes the generated .VCD file to not use phonemes in associated wav files to autogenerate animation.\n" ); + Msg( "\t-nop4 : Disables auto perforce checkout.\n" ); + Msg( "\t-s : Requires a second argument, the amount of error we're willing to accept in simplification. Ranges from 0.0 - 1.0 [default = 0.05]\n" ); + Msg( "\t-c : Specify interpolation type. Options are: [linear_interp is used if -c isn't specified]\n" ); + for ( int i = 0; i < NUM_INTERPOLATE_TYPES; ++i ) + { + Msg( "\t\t%22s :\t%s\n", Interpolator_NameForInterpolator( i, false ), Interpolator_NameForInterpolator( i, true ) ); + } + return -1; + } + + if ( !pOutFileName ) + { + pOutFileName = pInFileName; + } + + bool bOk = ImportLogsIntoVCD( pImportFileName, pInFileName, pOutFileName, info ); + if ( bOk ) + { + Msg( "Wrote file %s.\n", pOutFileName ); + } + return bOk; +} + + + |