diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/vbsp/vbsp.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'utils/vbsp/vbsp.vpc')
| -rw-r--r-- | utils/vbsp/vbsp.vpc | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/utils/vbsp/vbsp.vpc b/utils/vbsp/vbsp.vpc new file mode 100644 index 0000000..2f2a224 --- /dev/null +++ b/utils/vbsp/vbsp.vpc @@ -0,0 +1,186 @@ +//----------------------------------------------------------------------------- +// VBSP.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE,..\common,..\vmpi" + $PreprocessorDefinitions "$BASE;MACRO_MATHLIB;PROTECTED_THINGS_DISABLE" + } + + $Linker + { + $AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib winmm.lib" + $EnableLargeAddresses "Support Addresses Larger Than 2 Gigabytes (/LARGEADDRESSAWARE)" [$WIN32] + } +} + +$Project "Vbsp" +{ + $Folder "Source Files" + { + $File "boundbox.cpp" + $File "brushbsp.cpp" + $File "$SRCDIR\public\CollisionUtils.cpp" + $File "csg.cpp" + $File "cubemap.cpp" + $File "detail.cpp" + $File "detailObjects.cpp" + $File "$SRCDIR\public\disp_common.cpp" + $File "disp_ivp.cpp" + $File "$SRCDIR\public\disp_powerinfo.cpp" + $File "disp_vbsp.cpp" + $File "faces.cpp" + $File "glfile.cpp" + $File "ivp.cpp" + $File "leakfile.cpp" + $File "$SRCDIR\public\loadcmdline.cpp" + $File "$SRCDIR\public\lumpfiles.cpp" + $File "map.cpp" + $File "manifest.cpp" + $File "materialpatch.cpp" + $File "materialsub.cpp" + $File "..\common\mstristrip.cpp" + $File "nodraw.cpp" + $File "normals.cpp" + $File "overlay.cpp" + $File "..\common\physdll.cpp" + $File "portals.cpp" + $File "prtfile.cpp" + $File "$SRCDIR\public\ScratchPad3D.cpp" + $File "..\common\scratchpad_helpers.cpp" + $File "StaticProp.cpp" + $File "textures.cpp" + $File "tree.cpp" + $File "..\common\utilmatlib.cpp" + $File "vbsp.cpp" + $File "worldvertextransitionfixup.cpp" + $File "writebsp.cpp" + $File "$SRCDIR\public\zip_utils.cpp" + + $Folder "Common Files" + { + $File "..\common\bsplib.cpp" + $File "$SRCDIR\public\builddisp.cpp" + $File "$SRCDIR\public\ChunkFile.cpp" + $File "..\common\cmdlib.cpp" + $File "$SRCDIR\public\filesystem_helpers.cpp" + $File "$SRCDIR\public\filesystem_init.cpp" + $File "..\common\filesystem_tools.cpp" + $File "..\common\map_shared.cpp" + $File "..\common\pacifier.cpp" + $File "..\common\polylib.cpp" + $File "..\common\scriplib.cpp" + $File "..\common\threads.cpp" + $File "..\common\tools_minidump.cpp" + $File "..\common\tools_minidump.h" + } + } + + $Folder "Header Files" + { + $File "boundbox.h" + $File "csg.h" + $File "detail.h" + $File "$SRCDIR\public\disp_powerinfo.h" + $File "disp_vbsp.h" + $File "$SRCDIR\public\disp_vertindex.h" + $File "faces.h" + $File "map.h" + $File "manifest.h" + $File "materialpatch.h" + $File "materialsub.h" + $File "..\common\scratchpad_helpers.h" + $File "vbsp.h" + $File "worldvertextransitionfixup.h" + $File "writebsp.h" + + $Folder "Common header files" + { + $File "..\common\bsplib.h" + $File "$SRCDIR\public\builddisp.h" + $File "$SRCDIR\public\ChunkFile.h" + $File "..\common\cmdlib.h" + $File "disp_ivp.h" + $File "$SRCDIR\public\filesystem.h" + $File "$SRCDIR\public\filesystem_helpers.h" + $File "..\common\FileSystem_Tools.h" + $File "$SRCDIR\public\GameBSPFile.h" + $File "$SRCDIR\public\tier1\interface.h" + $File "ivp.h" + $File "..\common\map_shared.h" + $File "..\common\pacifier.h" + $File "..\common\polylib.h" + $File "$SRCDIR\public\tier1\tokenreader.h" + $File "..\common\utilmatlib.h" + $File "..\vmpi\vmpi.h" + $File "$SRCDIR\public\zip_uncompressed.h" + } + } + + $Folder "Public Headers" + { + $File "$SRCDIR\public\mathlib\amd3dx.h" + $File "$SRCDIR\public\arraystack.h" + $File "$SRCDIR\public\tier0\basetypes.h" + $File "$SRCDIR\public\BSPFILE.H" + $File "$SRCDIR\public\bspflags.h" + $File "$SRCDIR\public\BSPTreeData.h" + $File "$SRCDIR\public\mathlib\bumpvects.h" + $File "$SRCDIR\public\tier1\byteswap.h" + $File "$SRCDIR\public\cmodel.h" + $File "$SRCDIR\public\CollisionUtils.h" + $File "$SRCDIR\public\tier0\commonmacros.h" + $File "$SRCDIR\public\tier0\dbg.h" + $File "$SRCDIR\public\disp_common.h" + $File "$SRCDIR\public\IScratchPad3D.h" + $File "$SRCDIR\public\mathlib\mathlib.h" + $File "..\common\mstristrip.h" + $File "$SRCDIR\public\nmatrix.h" + $File "$SRCDIR\public\NTree.h" + $File "$SRCDIR\public\nvector.h" + $File "$SRCDIR\public\phyfile.h" + $File "..\common\physdll.h" + $File "..\common\qfiles.h" + $File "$SRCDIR\public\ScratchPad3D.h" + $File "..\common\scriplib.h" + $File "$SRCDIR\public\studio.h" + $File "..\common\threads.h" + $File "$SRCDIR\public\tier1\utlbuffer.h" + $File "$SRCDIR\public\tier1\utllinkedlist.h" + $File "$SRCDIR\public\tier1\utlmemory.h" + $File "$SRCDIR\public\tier1\utlrbtree.h" + $File "$SRCDIR\public\tier1\utlsymbol.h" + $File "$SRCDIR\public\tier1\utlvector.h" + $File "$SRCDIR\public\vcollide.h" + $File "$SRCDIR\public\mathlib\vector.h" + $File "$SRCDIR\public\mathlib\vector2d.h" + $File "$SRCDIR\public\mathlib\vector4d.h" + $File "$SRCDIR\public\mathlib\vmatrix.h" + $File "$SRCDIR\public\vphysics_interface.h" + $File "$SRCDIR\public\mathlib\vplane.h" + $File "$SRCDIR\public\wadtypes.h" + $File "$SRCDIR\public\worldsize.h" + } + + $Folder "Link Libraries" + { + $Lib bitmap + $Lib fgdlib + $Lib mathlib + $Lib tier2 + $Lib vtf + $Lib "$LIBCOMMON/lzma" + } + + $File "notes.txt" +} |