diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/vbsp/materialsub.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'utils/vbsp/materialsub.cpp')
| -rw-r--r-- | utils/vbsp/materialsub.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/utils/vbsp/materialsub.cpp b/utils/vbsp/materialsub.cpp new file mode 100644 index 0000000..b02063e --- /dev/null +++ b/utils/vbsp/materialsub.cpp @@ -0,0 +1,90 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: This file loads a KeyValues file containing material name mappings. +// When the bsp is compiled, all materials listed in the file will +// be replaced by the second material in the pair. +// +//============================================================================= + +#include "vbsp.h" +#include "materialsub.h" +#include "KeyValues.h" +#include "tier1/strtools.h" + +bool g_ReplaceMaterials = false; + +static KeyValues *kv = 0; +static KeyValues *allMapKeys = 0; +static KeyValues *curMapKeys = 0; + +//----------------------------------------------------------------------------- +// Purpose: Loads the KeyValues file for materials replacements +//----------------------------------------------------------------------------- +void LoadMaterialReplacementKeys( const char *gamedir, const char *mapname ) +{ + // Careful with static variables + if( kv ) + { + kv->deleteThis(); + kv = 0; + } + if( allMapKeys ) + allMapKeys = 0; + if( curMapKeys ) + curMapKeys = 0; + + Msg( "Loading Replacement Keys\n" ); + + // Attach the path to the keyValues file + char path[1024]; + Q_snprintf( path, sizeof( path ), "%scfg\\materialsub.cfg", gamedir ); + + // Load the keyvalues file + kv = new KeyValues( "MaterialReplacements" ); + + Msg( "File path: %s", path ); + if( !kv->LoadFromFile( g_pFileSystem, path ) ) + { + Msg( "Failed to load KeyValues file!\n" ); + g_ReplaceMaterials = false; + kv->deleteThis(); + kv = 0; + return; + } + + // Load global replace keys + allMapKeys = kv->FindKey( "AllMaps", true ); + + // Load keys for the current map + curMapKeys = kv->FindKey( mapname ); + + allMapKeys->ChainKeyValue( curMapKeys ); +} + +//----------------------------------------------------------------------------- +// Purpose: Deletes all keys +//----------------------------------------------------------------------------- +void DeleteMaterialReplacementKeys( void ) +{ + if( kv ) + { + kv->deleteThis(); + kv = 0; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Replace the passed-in material name with a replacement name, if one exists +//----------------------------------------------------------------------------- +const char* ReplaceMaterialName( const char *name ) +{ + // Look for the material name in the global and map KeyValues + // If it's not there, just return the original name + + // HACK: This stinks - KeyValues won't take a string with '/' in it. + // If they did, this could be a simple pointer swap. + char newName[1024]; + Q_strncpy( newName, name, sizeof( newName ) ); + Q_FixSlashes( newName ); + return allMapKeys->GetString( newName, name ); +}
\ No newline at end of file |