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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/unusedcontent/unusedcontent.vpc
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/unusedcontent/unusedcontent.vpc')
-rw-r--r--utils/unusedcontent/unusedcontent.vpc114
1 files changed, 114 insertions, 0 deletions
diff --git a/utils/unusedcontent/unusedcontent.vpc b/utils/unusedcontent/unusedcontent.vpc
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+//-----------------------------------------------------------------------------
+// UNUSEDCONTENT.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\unusedcontent,$SRCDIR\game\shared,..\common"
+ $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
+ $Create/UsePCHThroughFile "cbase.h"
+ $PrecompiledHeaderFile "Debug/unusedcontent.pch"
+ }
+}
+
+$Project "Unusedcontent"
+{
+ $Folder "Source Files"
+ {
+ $File "unusedcontent.cpp"
+
+ $File "..\common\cmdlib.cpp" \
+ "$SRCDIR\public\filesystem_helpers.cpp" \
+ "$SRCDIR\public\filesystem_init.cpp" \
+ "..\common\filesystem_tools.cpp" \
+ "$SRCDIR\game\shared\interval.cpp" \
+ "..\common\scriplib.cpp"
+ {
+ $Configuration
+ {
+ $Compiler
+ {
+ $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
+ }
+ }
+ }
+
+ $File "StdAfx.cpp"
+ {
+ $Configuration
+ {
+ $Compiler
+ {
+ $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
+ }
+ }
+ }
+ }
+
+ $Folder "Header Files"
+ {
+ $File "$SRCDIR\public\filesystem_helpers.h"
+ $File "..\common\scriplib.h"
+ $File "$SRCDIR\public\mathlib\amd3dx.h"
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "cbase.h"
+ $File "$SRCDIR\game\shared\choreoactor.h"
+ $File "$SRCDIR\game\shared\choreochannel.h"
+ $File "$SRCDIR\game\shared\choreoevent.h"
+ $File "$SRCDIR\game\shared\choreoscene.h"
+ $File "..\common\cmdlib.h"
+ $File "$SRCDIR\public\Color.h"
+ $File "$SRCDIR\public\tier0\commonmacros.h"
+ $File "$SRCDIR\public\tier1\convar.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "$SRCDIR\game\shared\ExpressionSample.h"
+ $File "$SRCDIR\public\tier0\fasttimer.h"
+ $File "$SRCDIR\public\filesystem.h"
+ $File "..\common\filesystem_tools.h"
+ $File "$SRCDIR\public\appframework\IAppSystem.h"
+ $File "$SRCDIR\public\tier0\icommandline.h"
+ $File "$SRCDIR\public\engine\IEngineSound.h"
+ $File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "$SRCDIR\game\shared\interval.h"
+ $File "$SRCDIR\public\irecipientfilter.h"
+ $File "$SRCDIR\public\tier1\KeyValues.h"
+ $File "$SRCDIR\public\mathlib\mathlib.h"
+ $File "$SRCDIR\public\tier0\mem.h"
+ $File "$SRCDIR\public\tier0\memdbgoff.h"
+ $File "$SRCDIR\public\tier0\memdbgon.h"
+ $File "$SRCDIR\public\networkvar.h"
+ $File "$SRCDIR\public\tier0\platform.h"
+ $File "$SRCDIR\public\tier0\protected_things.h"
+ $File "$SRCDIR\public\vstdlib\random.h"
+ $File "$SRCDIR\game\shared\sharedInterface.h"
+ $File "$SRCDIR\public\soundchars.h"
+ $File "$SRCDIR\public\soundflags.h"
+ $File "$SRCDIR\public\string_t.h"
+ $File "$SRCDIR\public\tier1\strtools.h"
+ $File "$SRCDIR\public\tier1\utldict.h"
+ $File "$SRCDIR\public\tier1\utllinkedlist.h"
+ $File "$SRCDIR\public\tier1\utlmemory.h"
+ $File "$SRCDIR\public\tier1\utlrbtree.h"
+ $File "$SRCDIR\public\tier1\utlsymbol.h"
+ $File "$SRCDIR\public\tier1\utlvector.h"
+ $File "$SRCDIR\public\mathlib\vector.h"
+ $File "$SRCDIR\public\mathlib\vector2d.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+ }
+
+ $Folder "Link Libraries"
+ {
+ $Lib mathlib
+ $Lib tier2
+ }
+}