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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/tfstats/customaward.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Interface to CCustomAward
+//
+// $Workfile: $
+// $Date: $
+//
+//------------------------------------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#ifndef CUSTOMAWARD_H
+#define CUSTOMAWARD_H
+#ifdef WIN32
+#pragma once
+#endif
+#pragma warning(disable :4786)
+#include "Award.h"
+#include "TextFile.h"
+#include "CustomAwardTriggers.h"
+#include <list>
+
+using namespace std;
+//------------------------------------------------------------------------------------------------------
+// Purpose: CCustomAward represents an award that is user-definable via
+// a configuration file. Other than their runtime definitions, Custom awards
+// act just like other static awards.
+//------------------------------------------------------------------------------------------------------
+class CCustomAward: public CAward
+{
+public:
+ //factory method.
+ static CCustomAward* readCustomAward(CTextFile& f);
+protected:
+ list<CCustomAwardTrigger*> triggers;
+ bool namemode;
+
+ map<string,string> extraProps;
+
+ map<PID,int> plrscores; //this is wrt to the current award. score in this sense is not related to game score
+ // but simply a score that is relative to other contenders for the award.
+ map<PID,int> plrnums; //this is the number of times any of the triggers was activated
+
+ map<string,int> stringscores; //this is wrt to the current award. score in this sense is not related to game score
+ // but simply a score that is relative to other contenders for the award.
+ map<string,int> stringnums; //this is the number of times any of the triggers was activated
+
+ string noWinnerMsg;
+ string extraInfoMsg;
+ virtual void extendedinfo(CHTMLFile& html);
+ virtual void noWinner(CHTMLFile& html);
+
+public:
+ explicit CCustomAward(CMatchInfo* pmi):CAward("custom_temp"){}
+
+ void getWinner();
+
+
+};
+
+#endif // CUSTOMAWARD_H