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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/shadercompile/subprocess.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/shadercompile/subprocess.cpp')
-rw-r--r--utils/shadercompile/subprocess.cpp303
1 files changed, 303 insertions, 0 deletions
diff --git a/utils/shadercompile/subprocess.cpp b/utils/shadercompile/subprocess.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#include <windows.h>
+
+#include "cmdsink.h"
+
+#include "subprocess.h"
+
+#include "d3dxfxc.h"
+
+#include "tools_minidump.h"
+
+//////////////////////////////////////////////////////////////////////////
+//
+// Base implementation of the shaderd kernel objects
+//
+//////////////////////////////////////////////////////////////////////////
+
+SubProcessKernelObjects::SubProcessKernelObjects( void ) :
+ m_hMemorySection( NULL ),
+ m_hMutex( NULL )
+{
+ ZeroMemory( m_hEvent, sizeof( m_hEvent ) );
+}
+
+SubProcessKernelObjects::~SubProcessKernelObjects( void )
+{
+ Close();
+}
+
+BOOL SubProcessKernelObjects::Create( char const *szBaseName )
+{
+ char chBufferName[0x100] = { 0 };
+
+ sprintf( chBufferName, "%s_msec", szBaseName );
+ m_hMemorySection = CreateFileMapping( INVALID_HANDLE_VALUE, NULL,
+ PAGE_READWRITE, 0, 4 * 1024 * 1024, chBufferName ); // 4Mb for a piece
+ if ( NULL != m_hMemorySection )
+ {
+ if ( ERROR_ALREADY_EXISTS == GetLastError() )
+ {
+ CloseHandle( m_hMemorySection );
+ m_hMemorySection = NULL;
+
+ Assert( 0 && "CreateFileMapping - already exists!\n" );
+ }
+ }
+
+ sprintf( chBufferName, "%s_mtx", szBaseName );
+ m_hMutex = CreateMutex( NULL, FALSE, chBufferName );
+
+ for ( int k = 0; k < 2; ++ k )
+ {
+ sprintf( chBufferName, "%s_evt%d", szBaseName, k );
+ m_hEvent[k] = CreateEvent( NULL, FALSE, ( k ? TRUE /* = master */ : FALSE ), chBufferName );
+ }
+
+ return IsValid();
+}
+
+BOOL SubProcessKernelObjects::Open( char const *szBaseName )
+{
+ char chBufferName[0x100] = { 0 };
+
+ sprintf( chBufferName, "%s_msec", szBaseName );
+ m_hMemorySection = OpenFileMapping( FILE_MAP_ALL_ACCESS, FALSE, chBufferName );
+
+ sprintf( chBufferName, "%s_mtx", szBaseName );
+ m_hMutex = OpenMutex( MUTEX_ALL_ACCESS, FALSE, chBufferName );
+
+ for ( int k = 0; k < 2; ++ k )
+ {
+ sprintf( chBufferName, "%s_evt%d", szBaseName, k );
+ m_hEvent[k] = OpenEvent( EVENT_ALL_ACCESS, FALSE, chBufferName );
+ }
+
+ return IsValid();
+}
+
+BOOL SubProcessKernelObjects::IsValid( void ) const
+{
+ return m_hMemorySection && m_hMutex && m_hEvent;
+}
+
+void SubProcessKernelObjects::Close( void )
+{
+ if ( m_hMemorySection )
+ CloseHandle( m_hMemorySection );
+
+ if ( m_hMutex )
+ CloseHandle( m_hMutex );
+
+ for ( int k = 0; k < 2; ++ k )
+ if ( m_hEvent[k] )
+ CloseHandle( m_hEvent[k] );
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+// Helper class to send data back and forth
+//
+//////////////////////////////////////////////////////////////////////////
+
+void * SubProcessKernelObjects_Memory::Lock( void )
+{
+ // Wait for our turn to act
+ for ( unsigned iWaitAttempt = 0; iWaitAttempt < 13u; ++ iWaitAttempt )
+ {
+ DWORD dwWait = ::WaitForSingleObject( m_pObjs->m_hEvent[ m_pObjs->m_dwCookie ], 10000 );
+ switch ( dwWait )
+ {
+ case WAIT_OBJECT_0:
+ {
+ m_pLockData = MapViewOfFile( m_pObjs->m_hMemorySection, FILE_MAP_ALL_ACCESS, 0, 0, 0 );
+
+ if ( * ( const DWORD * ) m_pLockData != m_pObjs->m_dwCookie )
+ {
+ // Yes, this is our turn, set our cookie in that memory segment
+ * ( DWORD * ) m_pLockData = m_pObjs->m_dwCookie;
+ m_pMemory = ( ( byte * ) m_pLockData ) + 2 * sizeof( DWORD );
+
+ return m_pMemory;
+ }
+ else
+ {
+ // We just acted, still waiting for result
+ UnmapViewOfFile( m_pLockData );
+ m_pLockData = NULL;
+
+ SetEvent( m_pObjs->m_hEvent[ !m_pObjs->m_dwCookie ] );
+ Sleep( 1 );
+
+ continue;
+ }
+ }
+ break;
+
+ case WAIT_TIMEOUT:
+ {
+ char chMsg[0x100];
+ sprintf( chMsg, "th%08X> WAIT_TIMEOUT in Memory::Lock (attempt %d).\n", GetCurrentThreadId(), iWaitAttempt );
+ OutputDebugString( chMsg );
+ }
+ continue; // retry
+
+ default:
+ OutputDebugString( "WAIT failure in Memory::Lock\n" );
+ SetLastError( ERROR_BAD_UNIT );
+ return NULL;
+ }
+ }
+
+ OutputDebugString( "Ran out of wait attempts in Memory::Lock\n" );
+ SetLastError( ERROR_NOT_READY );
+ return NULL;
+}
+
+BOOL SubProcessKernelObjects_Memory::Unlock( void )
+{
+ if ( m_pLockData )
+ {
+ // Assert that the memory hasn't been spoiled
+ Assert( m_pObjs->m_dwCookie == * ( const DWORD * ) m_pLockData );
+
+ UnmapViewOfFile( m_pLockData );
+ m_pMemory = NULL;
+ m_pLockData = NULL;
+
+ SetEvent( m_pObjs->m_hEvent[ !m_pObjs->m_dwCookie ] );
+ Sleep( 1 );
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+//
+// Implementation of the command subprocess:
+//
+// MASTER ---- command -------> SUB
+// string - zero terminated command string.
+//
+//
+// MASTER <---- result -------- SUB
+// dword - 1 if succeeded, 0 if failed
+// dword - result buffer length, 0 if failed
+// <bytes> - result buffer data, none if result buffer length is 0
+// string - zero-terminated listing string
+//
+//////////////////////////////////////////////////////////////////////////
+
+
+CSubProcessResponse::CSubProcessResponse( void const *pvMemory ) :
+ m_pvMemory( pvMemory )
+{
+ byte const *pBytes = ( byte const * ) pvMemory;
+
+ m_dwResult = * ( DWORD const * ) pBytes;
+ pBytes += sizeof( DWORD );
+
+ m_dwResultBufferLength = * ( DWORD const * ) pBytes;
+ pBytes += sizeof( DWORD );
+
+ m_pvResultBuffer = pBytes;
+ pBytes += m_dwResultBufferLength;
+
+ m_szListing = ( char const * ) ( *pBytes ? pBytes : NULL );
+}
+
+
+void ShaderCompile_Subprocess_ExceptionHandler( unsigned long exceptionCode, void *pvExceptionInfo )
+{
+ // Subprocesses just silently die in our case, then this case will be detected by the worker process and an error code will be passed to the master
+ Assert( !"ShaderCompile_Subprocess_ExceptionHandler" );
+ ::TerminateProcess( ::GetCurrentProcess(), exceptionCode );
+}
+
+
+int ShaderCompile_Subprocess_Main( char const *szSubProcessData )
+{
+ // Set our crash handler
+ SetupToolsMinidumpHandler( ShaderCompile_Subprocess_ExceptionHandler );
+
+ // Get our kernel objects
+ SubProcessKernelObjects_Open objs( szSubProcessData );
+
+ if ( !objs.IsValid() )
+ return -1;
+
+ // Enter the command pumping loop
+ SubProcessKernelObjects_Memory shrmem( &objs );
+ for (
+ void *pvMemory = NULL;
+ NULL != ( pvMemory = shrmem.Lock() );
+ shrmem.Unlock()
+ )
+ {
+ // The memory is actually a command
+ char const *szCommand = ( char const * ) pvMemory;
+
+ if ( !stricmp( "keepalive", szCommand ) )
+ {
+ ZeroMemory( pvMemory, 4 * sizeof( DWORD ) );
+ continue;
+ }
+
+ if ( !stricmp( "quit", szCommand ) )
+ {
+ ZeroMemory( pvMemory, 4 * sizeof( DWORD ) );
+ return 0;
+ }
+
+ CmdSink::IResponse *pResponse = NULL;
+ if ( InterceptFxc::TryExecuteCommand( szCommand, &pResponse ) )
+ {
+ byte *pBytes = ( byte * ) pvMemory;
+
+ // Result
+ DWORD dwSucceededResult = pResponse->Succeeded() ? 1 : 0;
+ * ( DWORD * ) pBytes = dwSucceededResult;
+ pBytes += sizeof( DWORD );
+
+ // Result buffer len
+ DWORD dwBufferLength = pResponse->GetResultBufferLen();
+ * ( DWORD * ) pBytes = dwBufferLength;
+ pBytes += sizeof( DWORD );
+
+ // Result buffer
+ const void *pvResultBuffer = pResponse->GetResultBuffer();
+ memcpy( pBytes, pvResultBuffer, dwBufferLength );
+ pBytes += dwBufferLength;
+
+ // Listing - copy string
+ const char *szListing = pResponse->GetListing();
+ if ( szListing )
+ {
+ while ( 0 != ( * ( pBytes ++ ) = * ( szListing ++ ) ) )
+ {
+ NULL;
+ }
+ }
+ else
+ {
+ * ( pBytes ++ ) = 0;
+ }
+ }
+ else
+ {
+ ZeroMemory( pvMemory, 4 * sizeof( DWORD ) );
+ }
+ }
+
+ return -2;
+}