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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/scenemanager/wavefile.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/scenemanager/wavefile.h')
-rw-r--r--utils/scenemanager/wavefile.h103
1 files changed, 103 insertions, 0 deletions
diff --git a/utils/scenemanager/wavefile.h b/utils/scenemanager/wavefile.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef WAVEFILE_H
+#define WAVEFILE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "itreeitem.h"
+#include "SoundEmitterSystem/isoundemittersystembase.h"
+#include "sentence.h"
+
+class CSoundEntry;
+class CAudioSource;
+class CVCDFile;
+
+class CWaveFile : public ITreeItem
+{
+public:
+ // One or both may be valid
+ CWaveFile( CVCDFile *vcd, CSoundEntry *se, char const *filename );
+
+ ~CWaveFile();
+
+ static int GetLanguageId();
+
+ CVCDFile *GetOwnerVCDFile();
+ CSoundEntry *GetOwnerSoundEntry();
+
+ void SetName( char const *filename );
+
+ char const *GetName() const;
+ char const *GetFileName() const;
+
+ char const *GetSentenceText();
+ void SetSentenceText( char const *newText );
+
+ void ValidateTree( mxTreeView *tree, mxTreeViewItem* parent );
+
+ bool HasLoadedSentenceInfo() const;
+ void EnsureSentence();
+
+
+ virtual CWorkspace *GetWorkspace() { return NULL; }
+ virtual CProject *GetProject() { return NULL; }
+ virtual CScene *GetScene() { return NULL; }
+ virtual CVCDFile *GetVCDFile() { return NULL; }
+ virtual CSoundEntry *GetSoundEntry() { return NULL; }
+ virtual CWaveFile *GetWaveFile() { return this; }
+
+ void Play();
+
+ bool GetVoiceDuck();
+ void SetVoiceDuck( bool duck );
+ void ToggleVoiceDucking();
+
+ virtual void Checkout( bool updatestateicons = true );
+ virtual void Checkin( bool updatestateicons = true );
+
+ bool IsCheckedOut() const;
+ int GetIconIndex() const;
+
+ virtual void MoveChildUp( ITreeItem *child );
+ virtual void MoveChildDown( ITreeItem *child );
+
+ virtual void SetDirty( bool dirty );
+
+ virtual bool IsChildFirst( ITreeItem *child );
+ virtual bool IsChildLast( ITreeItem *child );
+
+ void SetThreadLoadedSentence( CSentence& sentence );
+
+ void ExportValveDataChunk( char const *tempfile );
+ void ImportValveDataChunk( char const *tempfile );
+
+ void GetPhonemeExportFile( char *path, int maxlen );
+
+private:
+
+ CAudioSource *m_pWaveFile;
+ CSentence m_Sentence;
+
+ enum
+ {
+ MAX_SOUND_NAME = 256,
+ MAX_SCRIPT_FILE = 64,
+ MAX_SOUND_FILENAME = 128,
+ };
+
+ char m_szName[ MAX_SOUND_FILENAME ];
+ char m_szFileName[ MAX_SOUND_FILENAME ];
+
+ CVCDFile *m_pOwner;
+ CSoundEntry *m_pOwnerSE;
+
+ bool m_bSentenceLoaded;
+};
+
+#endif // WAVEFILE_H