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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/scenemanager/soundentry.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/scenemanager/soundentry.cpp')
-rw-r--r--utils/scenemanager/soundentry.cpp334
1 files changed, 334 insertions, 0 deletions
diff --git a/utils/scenemanager/soundentry.cpp b/utils/scenemanager/soundentry.cpp
new file mode 100644
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+++ b/utils/scenemanager/soundentry.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "soundentry.h"
+#include "sentence.h"
+#include "iscenemanagersound.h"
+#include "SoundEmitterSystem/isoundemittersystembase.h"
+#include "snd_wave_source.h"
+#include "cmdlib.h"
+#include "workspacemanager.h"
+#include "vcdfile.h"
+#include "workspacebrowser.h"
+#include "wavefile.h"
+#include "wavebrowser.h"
+#include <vgui/ILocalize.h>
+#include "tier3/tier3.h"
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *name -
+//-----------------------------------------------------------------------------
+CSoundEntry::CSoundEntry( CVCDFile *vcd, char const *name ) : m_pOwner( vcd )
+{
+ Q_memset( &m_Params, 0, sizeof( m_Params ) );
+
+ m_szScriptFile[ 0 ] = 0;
+
+ Q_strncpy( m_szName, name, sizeof( m_szName ) );
+
+ // Get name out of sound emitter system
+ char filebase [ 64 ];
+ int slot = g_pSoundEmitterSystem->GetSoundIndex( name );
+ if ( g_pSoundEmitterSystem->IsValidIndex( slot ) )
+ {
+ Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) );
+ Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) );
+
+ // Look up and add the .wav files for the sound entry
+
+ CSoundParametersInternal *p = g_pSoundEmitterSystem->InternalGetParametersForSound( slot );
+ if ( p )
+ {
+ CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser();
+ Assert( wb );
+
+ int waveCount = p->NumSoundNames();
+ for ( int wave = 0; wave < waveCount; wave++ )
+ {
+ char const *wavname = g_pSoundEmitterSystem->GetWaveName( p->GetSoundNames()[ wave ].symbol );
+ if ( wavname )
+ {
+ CWaveFile *wavefile = wb->FindEntry( wavname, false );
+ if ( wavefile )
+ {
+ AddWave( wavefile );
+ }
+ }
+ }
+ }
+ }
+}
+
+CSoundEntry::~CSoundEntry()
+{
+ m_Waves.RemoveAll();
+}
+
+CVCDFile *CSoundEntry::GetOwnerVCDFile()
+{
+ return m_pOwner;
+}
+
+int CSoundEntry::GetWaveCount() const
+{
+ return m_Waves.Count();
+}
+
+CWaveFile *CSoundEntry::GetWave( int index )
+{
+ if ( index < 0 || index >= m_Waves.Count() )
+ return NULL;
+ return m_Waves[ index ];
+}
+
+void CSoundEntry::ClearWaves()
+{
+ m_Waves.RemoveAll();
+}
+
+void CSoundEntry::AddWave( CWaveFile *wave )
+{
+ if ( m_Waves.Find( wave ) != m_Waves.InvalidIndex() )
+ return;
+
+ m_Waves.AddToTail( wave );
+}
+
+void CSoundEntry::RemoveWave( CWaveFile *wave )
+{
+ m_Waves.FindAndRemove( wave );
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *wave -
+// Output : int
+//-----------------------------------------------------------------------------
+int CSoundEntry::FindWave( CWaveFile *wave )
+{
+ int idx = m_Waves.Find( wave );
+ if ( idx != m_Waves.InvalidIndex() )
+ return idx;
+
+ return -1;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *name -
+//-----------------------------------------------------------------------------
+void CSoundEntry::SetName( char const *name )
+{
+ if ( !Q_stricmp( m_szName, name ) )
+ return;
+
+ Q_strncpy( m_szName, name, sizeof( m_szName ) );
+
+ // Get name out of sound emitter system
+ char filebase [ 64 ];
+ int slot = g_pSoundEmitterSystem->GetSoundIndex( name );
+ if ( g_pSoundEmitterSystem->IsValidIndex( slot ) )
+ {
+ Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) );
+ Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) );
+ }
+}
+
+
+char const *CSoundEntry::GetName() const
+{
+ return m_szName;
+}
+
+void CSoundEntry::ValidateTree( mxTreeView *tree, mxTreeViewItem* parent )
+{
+ CUtlVector< mxTreeViewItem * > m_KnownItems;
+
+ int c = GetWaveCount();
+ CWaveFile *wave;
+ for ( int i = 0; i < c; i++ )
+ {
+ wave = GetWave( i );
+ if ( !wave )
+ continue;
+
+ char sz[ 256 ];
+ if ( wave->HasLoadedSentenceInfo() )
+ {
+ Q_snprintf( sz, sizeof( sz ), "\"%s\" : '%s'", wave->GetName(), wave->GetSentenceText() );
+ }
+ else
+ {
+ Q_snprintf( sz, sizeof( sz ), "\"%s\" : '%s'", wave->GetName(), "(loading...)" );
+ }
+
+ mxTreeViewItem *spot = wave->FindItem( tree, parent );
+ if ( !spot )
+ {
+ spot = tree->add( parent, sz );
+ }
+
+ m_KnownItems.AddToTail( spot );
+
+ wave->SetOrdinal( i );
+
+ tree->setLabel( spot, sz );
+
+ tree->setImages( spot, wave->GetIconIndex(), wave->GetIconIndex() );
+ tree->setUserData( spot, wave );
+
+ wave->ValidateTree( tree, spot );
+ }
+
+ mxTreeViewItem *start = tree->getFirstChild( parent );
+ while ( start )
+ {
+ mxTreeViewItem *next = tree->getNextChild( start );
+
+ if ( m_KnownItems.Find( start ) == m_KnownItems.InvalidIndex() )
+ {
+ tree->remove( start );
+ }
+
+ start = next;
+ }
+
+ tree->sortTree( parent, true, CWorkspaceBrowser::CompareFunc, 0 );
+}
+
+void CSoundEntry::Play()
+{
+ if ( m_Waves.Count() == 0 )
+ return;
+
+ m_nLastPlay = ( m_nLastPlay + 1 ) % m_Waves.Count();
+
+ CWaveFile *wave = GetWave( m_nLastPlay );
+ if ( !wave )
+ return;
+
+ wave->Play();
+}
+
+char const *CSoundEntry::GetScriptFile() const
+{
+ return m_szScriptFile;
+}
+
+void CSoundEntry::SetScriptFile( char const *scriptfile )
+{
+ char filebase [ 64 ];
+ int slot = g_pSoundEmitterSystem->GetSoundIndex( GetName() );
+ Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) );
+
+ if ( !Q_stricmp( GetScriptFile(), filebase ) )
+ return;
+
+ Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) );
+}
+
+CSoundParametersInternal *CSoundEntry::GetSoundParameters()
+{
+ int soundindex = g_pSoundEmitterSystem->GetSoundIndex( GetName() );
+ if ( g_pSoundEmitterSystem->IsValidIndex( soundindex ) )
+ {
+ return g_pSoundEmitterSystem->InternalGetParametersForSound( soundindex );
+ }
+ return NULL;
+}
+
+bool CSoundEntry::IsCheckedOut() const
+{
+ // FIXME: This could use the wave state or the script state?
+ return false;
+}
+
+int CSoundEntry::GetIconIndex() const
+{
+ if ( IsCheckedOut() )
+ {
+ return IMAGE_SPEAK_CHECKEDOUT;
+ }
+ else
+ {
+ return IMAGE_SPEAK;
+ }
+}
+
+
+void CSoundEntry::Checkout(bool updatestateicons /*= true*/)
+{
+}
+
+void CSoundEntry::Checkin(bool updatestateicons /*= true*/)
+{
+}
+
+
+void CSoundEntry::MoveChildUp( ITreeItem *child )
+{
+}
+
+void CSoundEntry::MoveChildDown( ITreeItem *child )
+{
+}
+
+void CSoundEntry::SetDirty( bool dirty )
+{
+ if ( GetOwnerVCDFile() )
+ {
+ GetOwnerVCDFile()->SetDirty( dirty );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : wavindex -
+// Output : char const
+//-----------------------------------------------------------------------------
+char const *CSoundEntry::GetSentenceText( int wavindex )
+{
+ if ( !GetWaveCount() )
+ return "";
+
+ CWaveFile *w = GetWave( wavindex );
+ if ( w->HasLoadedSentenceInfo() )
+ {
+ return w->GetSentenceText();
+ }
+ else
+ {
+ return "(loading...)";
+ }
+}
+
+void CSoundEntry::GetCCText( wchar_t *out, int maxchars )
+{
+ out[ 0 ] = 0;
+
+ if ( !g_pVGuiLocalize )
+ return;
+
+ const wchar_t *str = g_pVGuiLocalize->Find( GetName() );
+ if ( !str )
+ return;
+
+ wcsncpy( out, str, maxchars );
+}
+
+
+bool CSoundEntry::IsChildFirst( ITreeItem *child )
+{
+ return false;
+}
+
+bool CSoundEntry::IsChildLast( ITreeItem *child )
+{
+ return false;
+} \ No newline at end of file