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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/scenemanager/snd_wave_mixer_private.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'utils/scenemanager/snd_wave_mixer_private.h')
| -rw-r--r-- | utils/scenemanager/snd_wave_mixer_private.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/utils/scenemanager/snd_wave_mixer_private.h b/utils/scenemanager/snd_wave_mixer_private.h new file mode 100644 index 0000000..ec01e1c --- /dev/null +++ b/utils/scenemanager/snd_wave_mixer_private.h @@ -0,0 +1,94 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef SND_WAVE_MIXER_PRIVATE_H +#define SND_WAVE_MIXER_PRIVATE_H +#pragma once + +#include "snd_audio_source.h" +#include "snd_wave_mixer.h" + + +//----------------------------------------------------------------------------- +// Purpose: Linear iterator over source data. +// Keeps track of position in source, and maintains necessary buffers +//----------------------------------------------------------------------------- +class CWaveData +{ +public: + virtual ~CWaveData( void ) {} + virtual CAudioSourceWave &Source( void ) = 0; + virtual int ReadSourceData( void **pData, int sampleIndex, int sampleCount, bool forward = true ) = 0; +}; + +class CAudioMixerWave : public CAudioMixer +{ +public: + CAudioMixerWave( CWaveData *data ); + virtual ~CAudioMixerWave( void ); + + virtual bool MixDataToDevice( IAudioDevice *pDevice, channel_t *pChannel, int startSample, int sampleCount, int outputRate, bool forward = true ); + virtual void IncrementSamples( channel_t *pChannel, int startSample, int sampleCount,int outputRate, bool forward = true ); + virtual bool SkipSamples( channel_t *pChannel, int startSample, int sampleCount,int outputRate, bool forward = true ); + virtual void Mix( IAudioDevice *pDevice, + channel_t *pChannel, + void *pData, + int outputOffset, + int inputOffset, + fixedint fracRate, + int outCount, + int timecompress, + bool forward = true ) = 0; + + virtual int GetOutputData( void **pData, int samplePosition, int sampleCount, bool forward = true ); + + virtual CAudioSource *GetSource( void ); + + virtual int GetSamplePosition( void ); + + virtual bool SetSamplePosition( int position ); + virtual void SetLoopPosition( int position ); + virtual int GetStartPosition( void ); + + virtual bool GetActive( void ); + virtual void SetActive( bool active ); + + virtual void SetModelIndex( int index ); + virtual int GetModelIndex( void ) const; + + virtual void SetDirection( bool forward ); + virtual bool GetDirection( void ) const; + + virtual void SetAutoDelete( bool autodelete ); + virtual bool GetAutoDelete( void ) const; +protected: + int m_sample; + int m_absoluteSample; + int m_startpos; + int m_loop; + int m_fracOffset; + CWaveData *m_pData; + + int m_absoluteStartPos; + + bool m_bActive; + // Associated playback model in faceposer + int m_nModelIndex; + + bool m_bForward; + + bool m_bAutoDelete; +}; + + +#endif // SND_WAVE_MIXER_PRIVATE_H |