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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/pfm2tgas/pfm2tgas.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/pfm2tgas/pfm2tgas.cpp')
-rw-r--r--utils/pfm2tgas/pfm2tgas.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/utils/pfm2tgas/pfm2tgas.cpp b/utils/pfm2tgas/pfm2tgas.cpp
new file mode 100644
index 0000000..491d985
--- /dev/null
+++ b/utils/pfm2tgas/pfm2tgas.cpp
@@ -0,0 +1,91 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//===========================================================================//
+
+#include <tier0/platform.h>
+#include "bitmap/float_bm.h"
+#include "mathlib/mathlib.h"
+#include <tier2/tier2.h>
+
+#define N_TEXTURES_OUTPUT 3
+#define TEXTURE_TO_TEXTURE_SCALE 8.0
+#define BASE_SCALE 0.25
+
+static float Truncate8( float f )
+{
+ uint8 px= (uint8) min(255.0, (f*255.0));
+ return px*(1.0/255.0);
+}
+
+static float ErrorWeights[]={ 0.3, 0.59, 0.11 };
+
+void main(int argc,char **argv)
+{
+ InitCommandLineProgram( argc, argv );
+ if ( argc==3)
+ {
+ FloatBitMap_t src_texture;
+ src_texture.LoadFromPFM( argv[1] );
+ float sfactor=atof(argv[2]);
+ // we will split the float texture into 2 textures.
+ FloatBitMap_t output_textures[N_TEXTURES_OUTPUT];
+ for(int o=0; o<N_TEXTURES_OUTPUT; o++)
+ {
+ output_textures[o].AllocateRGB( src_texture.Width, src_texture.Height );
+ }
+ for(int y=0; y < src_texture.Height; y++)
+ for(int x=0; x< src_texture.Width; x++)
+ {
+ for(int c=0;c<3;c++)
+ src_texture.Pixel(x,y,c) *= sfactor;
+ float curscale=BASE_SCALE;
+ float px_error[N_TEXTURES_OUTPUT];
+ float sum_error=0;
+ for(int o=0; o<N_TEXTURES_OUTPUT; o++)
+ {
+ px_error[o]=0.;
+ for(int c=0;c<3;c++)
+ {
+ float opixel=Truncate8( src_texture.Pixel( x, y, c )/curscale );
+
+ output_textures[o].Pixel( x, y, c )= opixel;
+ float expanded_pixel = curscale * opixel;
+ float err= fabs( src_texture.Pixel( x, y, c )- expanded_pixel );
+ if (src_texture.Pixel(x,y,c) > curscale)
+ err *=2;
+ px_error[o] += ErrorWeights[o] * err;
+ }
+ sum_error += px_error[o];
+ curscale *= TEXTURE_TO_TEXTURE_SCALE;
+ }
+ // now, set the weight for each map based upon closeness of fit between the scales
+ for(int o=0; o<N_TEXTURES_OUTPUT; o++)
+ {
+ if (sum_error == 0) // possible, I guess, for black
+ {
+ if ( o == 0)
+ src_texture.Pixel(x, y, 3) = 1.0;
+ else
+ src_texture.Pixel(x, y, 3) = 0.0;
+ }
+ else
+ output_textures[o].Pixel(x, y, 3)=1.0-(px_error[o]/sum_error);
+ }
+ }
+ // now, output results
+ for(int o=0;o<N_TEXTURES_OUTPUT;o++)
+ {
+ char fnamebuf[1024];
+ strcpy(fnamebuf, argv[1]);
+ char *dot=strchr(fnamebuf,'.');
+ if (! dot)
+ dot=fnamebuf+strlen(fnamebuf);
+ sprintf(dot,"_%d.tga",o);
+ output_textures[o].WriteTGAFile(fnamebuf);
+ }
+ }
+ else
+ printf("format is 'pfm2tgas xxx.pfm scalefactor'\n");
+}