diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/hlfaceposer/hlfaceposer.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'utils/hlfaceposer/hlfaceposer.vpc')
| -rw-r--r-- | utils/hlfaceposer/hlfaceposer.vpc | 411 |
1 files changed, 411 insertions, 0 deletions
diff --git a/utils/hlfaceposer/hlfaceposer.vpc b/utils/hlfaceposer/hlfaceposer.vpc new file mode 100644 index 0000000..8cf2054 --- /dev/null +++ b/utils/hlfaceposer/hlfaceposer.vpc @@ -0,0 +1,411 @@ +//----------------------------------------------------------------------------- +// HLFACEPOSER.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\hlfaceposer,$SRCDIR\hlfaceposer,..\common,..\hlmv,$SRCDIR\game\shared,..\SAPI51\Include,.\lipsinc;..\common\shaderdll" + $PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE" + } + + $Linker + { + $AdditionalDependencies "$BASE comctl32.lib winmm.lib Msimg32.lib" + $EntryPoint "mainCRTStartup" + } +} + +$Project "hlfaceposer" +{ + $Folder "Source Files" + { + $File "ActorProperties.cpp" + $File "ActorProperties.h" + $File "addsoundentry.cpp" + $File "addsoundentry.h" + $File "AnimationBrowser.cpp" + $File "AnimationBrowser.h" + $File "basedialogparams.cpp" + $File "basedialogparams.h" + $File "cbase.h" + $File "cclookup.cpp" + $File "cclookup.h" + $File "ChannelProperties.cpp" + $File "ChannelProperties.h" + $File "choiceproperties.cpp" + $File "choiceproperties.h" + $File "ChoreoView.cpp" + $File "ChoreoView.h" + $File "ChoreoViewColors.h" + $File "CloseCaptionTool.cpp" + $File "CloseCaptionTool.h" + $File "ControlPanel.cpp" + $File "ControlPanel.h" + $File "curveeditorhelpers.h" + $File "..\hlmv\debugdrawmodel.cpp" + $File "EdgeProperties.cpp" + $File "EdgeProperties.h" + $File "EditPhrase.cpp" + $File "EditPhrase.h" + $File "EventProperties.cpp" + $File "EventProperties.h" + $File "eventproperties_expression.cpp" + $File "eventproperties_expression.h" + $File "eventproperties_face.cpp" + $File "eventproperties_face.h" + $File "eventproperties_firetrigger.cpp" + $File "eventproperties_firetrigger.h" + $File "eventproperties_flexanimation.cpp" + $File "eventproperties_flexanimation.h" + $File "eventproperties_generic.cpp" + $File "eventproperties_generic.h" + $File "eventproperties_gesture.cpp" + $File "eventproperties_gesture.h" + $File "eventproperties_interrupt.cpp" + $File "eventproperties_interrupt.h" + $File "eventproperties_lookat.cpp" + $File "eventproperties_lookat.h" + $File "eventproperties_moveto.cpp" + $File "eventproperties_moveto.h" + $File "eventproperties_permitresponses.cpp" + $File "eventproperties_permitresponses.h" + $File "eventproperties_sequence.cpp" + $File "eventproperties_sequence.h" + $File "eventproperties_speak.cpp" + $File "eventproperties_speak.h" + $File "eventproperties_subscene.cpp" + $File "eventproperties_subscene.h" + $File "expclass.cpp" + $File "expclass.h" + $File "expression.cpp" + $File "expression.h" + $File "ExpressionProperties.cpp" + $File "ExpressionProperties.h" + $File "expressions.cpp" + $File "expressions.h" + $File "$SRCDIR\game\shared\expressionsample.h" + $File "ExpressionTool.cpp" + $File "ExpressionTool.h" + $File "faceposer_models.cpp" + $File "faceposer_models.h" + $File "faceposertoolwindow.cpp" + $File "faceposertoolwindow.h" + $File "FacePoserWorkspace.cpp" + $File "fileloaderthread.cpp" + $File "FlexPanel.cpp" + $File "FlexPanel.h" + $File "GestureTool.cpp" + $File "GestureTool.h" + $File "GlobalEventProperties.cpp" + $File "GlobalEventProperties.h" + $File "hlfaceposer.cpp" + $File "hlfaceposer.h" + $File "ICloseCaptionManager.h" + $File "ifaceposersound.h" + $File "ifaceposerworkspace.h" + $File "ifileloader.h" + $File "InputProperties.cpp" + $File "InputProperties.h" + $File "$SRCDIR\public\interpolatortypes.cpp" + $File "$SRCDIR\game\shared\interval.cpp" + $File "matsyswin.cpp" + $File "matsyswin.h" + $File "mdlviewer.cpp" + $File "mdlviewer.h" + $File "mxbitmapbutton.cpp" + $File "mxbitmapbutton.h" + $File "mxbitmaptools.cpp" + $File "mxbitmaptools.h" + $File "mxbitmapwindow.cpp" + $File "mxbitmapwindow.h" + $File "mxexpressionslider.cpp" + $File "mxexpressionslider.h" + $File "mxExpressionTab.cpp" + $File "mxexpressiontab.h" + $File "mxexpressiontray.cpp" + $File "mxexpressiontray.h" + $File "mxstatuswindow.cpp" + $File "mxstatuswindow.h" + $File "$SRCDIR\public\phonemeconverter.cpp" + $File "$SRCDIR\public\phonemeconverter.h" + $File "PhonemeEditor.cpp" + $File "PhonemeEditor.h" + $File "PhonemeEditorColors.h" + $File "PhonemeProperties.cpp" + $File "PhonemeProperties.h" + $File "ProgressDialog.cpp" + $File "ProgressDialog.h" + $File "RampTool.cpp" + $File "RampTool.h" + $File "SceneRampTool.cpp" + $File "SceneRampTool.h" + $File "$SRCDIR\public\sentence.cpp" + $File "$SRCDIR\public\sentence.h" + $File "soundlookup.cpp" + $File "soundlookup.h" + $File "$SRCDIR\public\SoundParametersInternal.cpp" + $File "tabwindow.cpp" + $File "tabwindow.h" + $File "TimelineItem.cpp" + $File "TimelineItem.h" + $File "vcdbrowser.cpp" + $File "vcdbrowser.h" + $File "wavebrowser.cpp" + $File "wavebrowser.h" + $File "wavefile.cpp" + $File "wavefile.h" + + $Folder "Choreo Widgets" + { + $File "ChoreoActorWidget.cpp" + $File "ChoreoActorWidget.h" + $File "ChoreoChannelWidget.cpp" + $File "ChoreoChannelWidget.h" + $File "ChoreoEventWidget.cpp" + $File "ChoreoEventWidget.h" + $File "ChoreoGlobalEventWidget.cpp" + $File "ChoreoGlobalEventWidget.h" + $File "ChoreoWidget.cpp" + $File "ChoreoWidget.h" + $File "ChoreoWidgetDrawHelper.cpp" + $File "ChoreoWidgetDrawHelper.h" + } + + $Folder "Vgui" + { + $File "faceposer_vgui.cpp" + $File "faceposer_vgui.h" + $File "VGuiWnd.cpp" + $File "VGuiWnd.h" + $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" + } + } + + $Folder "Resource Files" + { + $File "hlfaceposer.rc" + $File "icon1.ico" + $File "resource.h" + } + + $Folder "Shared Source Files" + { + $File "$SRCDIR\public\bone_setup.cpp" + $File "$SRCDIR\public\CollisionUtils.cpp" + $File "$SRCDIR\public\filesystem_helpers.cpp" + $File "$SRCDIR\public\filesystem_init.cpp" + $File "$SRCDIR\game\shared\iscenetokenprocessor.h" + $File "$SRCDIR\public\jigglebones.cpp" + $File "..\hlmv\physmesh.cpp" + $File "..\common\scriplib.cpp" + $File "$SRCDIR\public\soundcombiner.cpp" + $File "$SRCDIR\public\studio.cpp" + $File "..\hlmv\studio_flex.cpp" + $File "..\hlmv\studio_render.cpp" + $File "..\hlmv\studio_utils.cpp" + $File "..\hlmv\ViewerSettings.cpp" + } + + $Folder "Shared Header Files" + { + $File "$SRCDIR\public\mathlib\amd3dx.h" + $File "$SRCDIR\public\basehandle.h" + $File "$SRCDIR\public\tier0\basetypes.h" + $File "$SRCDIR\public\bitvec.h" + $File "$SRCDIR\public\bone_accessor.h" + $File "$SRCDIR\public\bone_setup.h" + $File "$SRCDIR\public\BSPFILE.H" + $File "$SRCDIR\public\bspflags.h" + $File "$SRCDIR\public\mathlib\bumpvects.h" + $File "$SRCDIR\public\tier1\characterset.h" + $File "$SRCDIR\public\tier1\checksum_crc.h" + $File "..\common\cmdlib.h" + $File "$SRCDIR\public\cmodel.h" + $File "$SRCDIR\public\CollisionUtils.h" + $File "$SRCDIR\public\Color.h" + $File "$SRCDIR\public\tier0\commonmacros.h" + $File "$SRCDIR\public\mathlib\compressed_light_cube.h" + $File "$SRCDIR\public\mathlib\compressed_vector.h" + $File "$SRCDIR\public\const.h" + $File "$SRCDIR\public\vphysics\constraints.h" + $File "$SRCDIR\public\tier1\convar.h" + $File "$SRCDIR\public\tier0\dbg.h" + $File "..\hlmv\debugdrawmodel.h" + $File "$SRCDIR\public\tier0\fasttimer.h" + $File "$SRCDIR\public\filesystem.h" + $File "$SRCDIR\public\filesystem_helpers.h" + $File "..\common\FileSystem_Tools.h" + $File "$SRCDIR\public\tier1\fmtstr.h" + $File "$SRCDIR\public\gametrace.h" + $File "$SRCDIR\public\appframework\IAppSystem.h" + $File "$SRCDIR\public\tier0\icommandline.h" + $File "$SRCDIR\public\engine\IEngineSound.h" + $File "$SRCDIR\public\ihandleentity.h" + $File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h" + $File "$SRCDIR\public\vgui\ILocalize.h" + $File "$SRCDIR\public\materialsystem\imaterial.h" + $File "$SRCDIR\public\materialsystem\imaterialproxyfactory.h" + $File "$SRCDIR\public\materialsystem\imaterialsystem.h" + $File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h" + $File "$SRCDIR\public\materialsystem\imaterialvar.h" + $File "$SRCDIR\public\materialsystem\imesh.h" + $File "$SRCDIR\public\tier1\interface.h" + $File "$SRCDIR\public\interpolatortypes.h" + $File "$SRCDIR\game\shared\interval.h" + $File "$SRCDIR\public\irecipientfilter.h" + $File "$SRCDIR\public\isoundcombiner.h" + $File "$SRCDIR\public\SoundEmitterSystem\isoundemittersystembase.h" + $File "$SRCDIR\public\ISpatialPartition.h" + $File "$SRCDIR\public\istudiorender.h" + $File "$SRCDIR\public\materialsystem\itexture.h" + $File "$SRCDIR\public\jigglebones.h" + $File "$SRCDIR\public\tier1\KeyValues.h" + $File "$SRCDIR\public\tier0\l2cache.h" + $File "mapentities.h" + $File "$SRCDIR\public\materialsystem\materialsystem_config.h" + $File "$SRCDIR\public\mathlib\mathlib.h" + $File "..\hlmv\matsyswin.h" + $File "..\hlmv\mdlviewer.h" + $File "$SRCDIR\public\tier0\mem.h" + $File "$SRCDIR\public\tier0\memalloc.h" + $File "$SRCDIR\public\tier0\memdbgoff.h" + $File "$SRCDIR\public\tier0\memdbgon.h" + $File "$SRCDIR\public\tier1\mempool.h" + $File "$SRCDIR\public\mouthinfo.h" + $File "..\..\public\mxtk\mx.h" + $File "..\..\public\mxtk\mxBmp.h" + $File "..\..\public\mxtk\mxButton.h" + $File "..\..\public\mxtk\mxCheckBox.h" + $File "..\..\public\mxtk\mxChoice.h" + $File "..\..\public\mxtk\mxChooseColor.h" + $File "..\..\public\mxtk\mxEvent.h" + $File "..\..\public\mxtk\mxFileDialog.h" + $File "..\..\public\mxtk\mxGlWindow.h" + $File "..\..\public\mxtk\mxGroupBox.h" + $File "..\..\public\mxtk\mxImage.h" + $File "..\..\public\mxtk\mxInit.h" + $File "..\..\public\mxtk\mxLabel.h" + $File "..\..\public\mxtk\mxLineEdit.h" + $File "..\..\public\mxtk\mxLinkedList.h" + $File "..\..\public\mxtk\mxListBox.h" + $File "..\..\public\mxtk\mxlistview.h" + $File "..\..\public\mxtk\mxMatSysWindow.h" + $File "..\..\public\mxtk\mxMenu.h" + $File "..\..\public\mxtk\mxMenuBar.h" + $File "..\..\public\mxtk\mxMessageBox.h" + $File "..\..\public\mxtk\mxpath.h" + $File "..\..\public\mxtk\mxPcx.h" + $File "..\..\public\mxtk\mxPopupMenu.h" + $File "..\..\public\mxtk\mxProgressBar.h" + $File "..\..\public\mxtk\mxRadioButton.h" + $File "..\..\public\mxtk\mxScrollbar.h" + $File "..\..\public\mxtk\mxSlider.h" + $File "..\..\public\mxtk\mxstring.h" + $File "..\..\public\mxtk\mxTab.h" + $File "..\..\public\mxtk\mxTga.h" + $File "..\..\public\mxtk\mxToggleButton.h" + $File "..\..\public\mxtk\mxToolTip.h" + $File "..\..\public\mxtk\mxTreeView.h" + $File "..\..\public\mxtk\mxWidget.h" + $File "..\..\public\mxtk\mxWindow.h" + $File "$SRCDIR\public\networkvar.h" + $File "$SRCDIR\game\shared\npcevent.h" + $File "$SRCDIR\public\optimize.h" + $File "$SRCDIR\public\phonemeextractor\phonemeextractor.h" + $File "$SRCDIR\public\phyfile.h" + $File "..\common\physdll.h" + $File "..\hlmv\physmesh.h" + $File "$SRCDIR\public\tier0\platform.h" + $File "$SRCDIR\public\tier0\protected_things.h" + $File "$SRCDIR\public\vstdlib\random.h" + $File "..\sapi51\Include\sapi.h" + $File "..\sapi51\Include\sapiddk.h" + $File "..\common\scriplib.h" + $File "$SRCDIR\game\shared\sharedInterface.h" + $File "$SRCDIR\public\soundchars.h" + $File "$SRCDIR\public\soundflags.h" + $File "..\sapi51\Include\Spddkhlp.h" + $File "..\sapi51\Include\spdebug.h" + $File "..\sapi51\Include\sperror.h" + $File "..\sapi51\Include\sphelper.h" + $File "$SRCDIR\public\string_t.h" + $File "$SRCDIR\public\tier1\strtools.h" + $File "$SRCDIR\public\studio.h" + $File "..\hlmv\studio_render.h" + $File "..\hlmv\StudioModel.h" + $File "$SRCDIR\public\texture_group_names.h" + $File "$SRCDIR\public\tier1\utlbuffer.h" + $File "$SRCDIR\public\tier1\utldict.h" + $File "$SRCDIR\public\tier1\utllinkedlist.h" + $File "$SRCDIR\public\tier1\utlmemory.h" + $File "$SRCDIR\public\tier1\utlmultilist.h" + $File "$SRCDIR\public\tier1\utlrbtree.h" + $File "$SRCDIR\public\tier1\utlsymbol.h" + $File "$SRCDIR\public\tier1\utlvector.h" + $File "$SRCDIR\public\vcollide.h" + $File "$SRCDIR\public\vcollide_parse.h" + $File "$SRCDIR\public\mathlib\vector.h" + $File "$SRCDIR\public\mathlib\vector2d.h" + $File "$SRCDIR\public\mathlib\vector4d.h" + $File "$SRCDIR\public\vgui\VGUI.h" + $File "..\hlmv\ViewerSettings.h" + $File "$SRCDIR\public\mathlib\vmatrix.h" + $File "$SRCDIR\public\vphysics_interface.h" + $File "$SRCDIR\public\mathlib\vplane.h" + $File "$SRCDIR\public\tier0\vprof.h" + $File "$SRCDIR\public\vstdlib\vstdlib.h" + $File "$SRCDIR\public\zip_uncompressed.h" + } + + $Folder "Choreography" + { + $File "$SRCDIR\game\shared\choreoactor.h" + $File "$SRCDIR\game\shared\choreochannel.h" + $File "$SRCDIR\game\shared\choreoevent.h" + $File "$SRCDIR\game\shared\choreoscene.h" + $File "$SRCDIR\game\shared\ichoreoeventcallback.h" + } + + $Folder "Audio Code" + { + $File "AudioWaveOutput.h" + $File "snd_audio_source.cpp" + $File "snd_audio_source.h" + $File "snd_wave_mixer.cpp" + $File "snd_wave_mixer.h" + $File "snd_wave_mixer_adpcm.cpp" + $File "snd_wave_mixer_adpcm.h" + $File "snd_wave_mixer_private.h" + $File "snd_wave_source.cpp" + $File "snd_wave_source.h" + $File "sound.cpp" + $File "sound.h" + } + + $Folder "Link Libraries" + { + $Lib appframework + $Lib bitmap + $Lib choreoobjects + $Lib mathlib + $Lib $LIBCOMMON\mxtoolkitwin32 + $Lib tier2 + $Lib tier3 + $Lib datamodel + $Lib dme_controls + $Lib dmserializers + $Lib matsys_controls + $Lib movieobjects + $Lib vgui_controls + $Lib $LIBCOMMON\lzma + } +} |