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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/bugreporter_text
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/bugreporter_text')
-rw-r--r--utils/bugreporter_text/bugreporter.cpp744
-rw-r--r--utils/bugreporter_text/bugreporter_text.vpc57
2 files changed, 801 insertions, 0 deletions
diff --git a/utils/bugreporter_text/bugreporter.cpp b/utils/bugreporter_text/bugreporter.cpp
new file mode 100644
index 0000000..f46030e
--- /dev/null
+++ b/utils/bugreporter_text/bugreporter.cpp
@@ -0,0 +1,744 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+#define PROTECTED_THINGS_DISABLE
+#undef PROTECT_FILEIO_FUNCTIONS
+#undef fopen
+#include <windows.h>
+#include "basetypes.h"
+
+#include "utlvector.h"
+#include "utlsymbol.h"
+#include "utldict.h"
+#include "utlbuffer.h"
+
+#include "bugreporter/bugreporter.h"
+#include "filesystem_tools.h"
+#include "KeyValues.h"
+
+IFileSystem *g_filesystem = NULL;
+
+class CBug
+{
+public:
+ CBug()
+ {
+ Clear();
+ }
+
+ void Clear()
+ {
+ Q_memset( title, 0, sizeof( title ) );
+ Q_memset( desc, 0, sizeof( desc ) );
+ Q_memset( submitter, 0, sizeof( submitter ) );
+ Q_memset( owner, 0, sizeof( owner ) );
+ Q_memset( severity, 0, sizeof( severity ) );
+ Q_memset( priority, 0, sizeof( priority ) );
+ Q_memset( area, 0, sizeof( area ) );
+ Q_memset( mapnumber, 0, sizeof( mapnumber) );
+ Q_memset( reporttype, 0, sizeof( reporttype ) );
+ Q_memset( level, 0, sizeof( level ) );
+ Q_memset( build, 0, sizeof( build ) );
+ Q_memset( position, 0, sizeof( position ) );
+ Q_memset( orientation, 0, sizeof( orientation ) );
+ Q_memset( screenshot_unc, 0, sizeof( screenshot_unc ) );
+ Q_memset( savegame_unc, 0, sizeof( savegame_unc ) );
+ Q_memset( bsp_unc, 0, sizeof( bsp_unc ) );
+ Q_memset( vmf_unc, 0, sizeof( vmf_unc ) );
+ Q_memset( driverinfo, 0, sizeof( driverinfo ) );
+ Q_memset( misc, 0, sizeof( misc ) );
+
+ includedfiles.Purge();
+ }
+
+ char title[ 256 ];
+ char desc[ 8192 ];
+ char owner[ 256 ];
+ char submitter[ 256 ];
+ char severity[ 256 ];
+ char priority[ 256 ];
+ char area[ 256 ];
+ char mapnumber[ 256 ];
+ char reporttype[ 256 ];
+ char level[ 256 ];
+ char build[ 256 ];
+ char position[ 256 ];
+ char orientation[ 256 ];
+ char screenshot_unc[ 256 ];
+ char savegame_unc[ 256 ];
+ char bsp_unc[ 256 ];
+ char vmf_unc[ 256 ];
+ char driverinfo[ 2048 ];
+ char misc[ 1024 ];
+
+ struct incfile
+ {
+ char name[ 256 ];
+ };
+
+ CUtlVector< incfile > includedfiles;
+};
+
+class CBugReporter : public IBugReporter
+{
+public:
+
+ CBugReporter();
+ virtual ~CBugReporter();
+
+ // Initialize and login with default username/password for this computer (from resource/bugreporter.res)
+ virtual bool Init( CreateInterfaceFn engineFactory );
+ virtual void Shutdown();
+
+ virtual bool IsPublicUI() { return false; }
+
+ virtual char const *GetUserName();
+ virtual char const *GetUserName_Display();
+
+ virtual int GetNameCount();
+ virtual char const *GetName( int index );
+
+ virtual int GetDisplayNameCount();
+ virtual char const *GetDisplayName( int index );
+
+ virtual char const *GetDisplayNameForUserName( char const *username );
+ virtual char const *GetUserNameForDisplayName( char const *display );
+
+ virtual int GetSeverityCount();
+ virtual char const *GetSeverity( int index );
+
+ virtual int GetPriorityCount();
+ virtual char const *GetPriority( int index );
+
+ virtual int GetAreaCount();
+ virtual char const *GetArea( int index );
+
+ virtual int GetAreaMapCount();
+ virtual char const *GetAreaMap( int index );
+
+ virtual int GetMapNumberCount();
+ virtual char const *GetMapNumber( int index );
+
+ virtual int GetReportTypeCount();
+ virtual char const *GetReportType( int index );
+
+ virtual char const *GetRepositoryURL( void );
+ virtual char const *GetSubmissionURL( void );
+
+ virtual int GetLevelCount(int area) { return 0; }
+ virtual char const *GetLevel(int area, int index ) { return ""; }
+
+// Submission API
+ virtual void StartNewBugReport();
+ virtual void CancelNewBugReport();
+ virtual bool CommitBugReport( int& bugSubmissionId );
+
+ virtual void SetTitle( char const *title );
+ virtual void SetDescription( char const *description );
+
+ // NULL for current user
+ virtual void SetSubmitter( char const *username = 0 );
+ virtual void SetOwner( char const *username );
+ virtual void SetSeverity( char const *severity );
+ virtual void SetPriority( char const *priority );
+ virtual void SetArea( char const *area );
+ virtual void SetMapNumber ( char const *mapnumber );
+ virtual void SetReportType( char const *reporttype );
+
+ virtual void SetLevel( char const *levelnamne );
+ virtual void SetPosition( char const *position );
+ virtual void SetOrientation( char const *pitch_yaw_roll );
+ virtual void SetBuildNumber( char const *build_num );
+
+ virtual void SetScreenShot( char const *screenshot_unc_address );
+ virtual void SetSaveGame( char const *savegame_unc_address );
+
+ virtual void SetBSPName( char const *bsp_unc_address );
+ virtual void SetVMFName( char const *vmf_unc_address );
+
+ virtual void AddIncludedFile( char const *filename );
+ virtual void ResetIncludedFiles();
+
+ virtual void SetZipAttachmentName( char const *zipfilename ) {} // only used by public bug reporter
+
+ virtual void SetDriverInfo( char const *info );
+
+ virtual void SetMiscInfo( char const *info );
+
+ // These are stubbed here, but are used by the public version...
+ virtual void SetCSERAddress( const struct netadr_s& adr ) {}
+ virtual void SetExeName( char const *exename ) {}
+ virtual void SetGameDirectory( char const *pchGamedir ) {}
+ virtual void SetRAM( int ram ) {}
+ virtual void SetCPU( int cpu ) {}
+ virtual void SetProcessor( char const *processor ) {}
+ virtual void SetDXVersion( unsigned int high, unsigned int low, unsigned int vendor, unsigned int device ) {}
+ virtual void SetOSVersion( char const *osversion ) {}
+ virtual void SetSteamUserID( void *steamid, int idsize ) {};
+private:
+
+ bool PopulateLists();
+ bool PopulateChoiceList( char const *listname, CUtlVector< CUtlSymbol >& list );
+
+ void SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src );
+
+ CUtlSymbolTable m_BugStrings;
+
+ CUtlVector< CUtlSymbol > m_Severity;
+ CUtlVector< CUtlSymbol > m_SortedDisplayNames;
+ CUtlVector< CUtlSymbol > m_Priority;
+ CUtlVector< CUtlSymbol > m_Area;
+ CUtlVector< CUtlSymbol > m_AreaMap;
+ CUtlVector< CUtlSymbol > m_MapNumber;
+ CUtlVector< CUtlSymbol > m_ReportType;
+
+ CUtlSymbol m_UserName;
+
+ CBug *m_pBug;
+
+ char m_BugRootDirectory[512];
+ KeyValues *m_OptionsFile;
+
+ int m_CurrentBugID;
+ char m_CurrentBugDirectory[512];
+};
+
+CBugReporter::CBugReporter()
+{
+ m_pBug = NULL;
+ m_CurrentBugID = 0;
+}
+
+CBugReporter::~CBugReporter()
+{
+ m_BugStrings.RemoveAll();
+ m_Severity.Purge();
+ m_SortedDisplayNames.Purge();
+ m_Priority.Purge();
+ m_Area.Purge();
+ m_MapNumber.Purge();
+ m_ReportType.Purge();
+
+ delete m_pBug;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Initialize and login with default username/password for this computer (from resource/bugreporter.res)
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool CBugReporter::Init( CreateInterfaceFn engineFactory )
+{
+ if ( engineFactory )
+ {
+ g_filesystem = (IFileSystem *)engineFactory( FILESYSTEM_INTERFACE_VERSION, NULL );
+ if ( !g_filesystem )
+ {
+ AssertMsg( 0, "Failed to create/get IFileSystem" );
+ return false;
+ }
+ }
+
+ // Load our bugreporter_text options file
+ m_OptionsFile = new KeyValues( "OptionsFile" );
+ if ( !m_OptionsFile->LoadFromFile( g_filesystem, "bugreporter_text.txt", "EXECUTABLE_PATH" ) )
+ {
+ AssertMsg( 0, "Failed to load bugreporter_text options file." );
+ return false;
+ }
+
+ strncpy( m_BugRootDirectory, m_OptionsFile->GetString( "bug_directory", "." ), sizeof(m_BugRootDirectory) );
+
+ PopulateLists();
+
+ return true;
+}
+
+void CBugReporter::Shutdown()
+{
+}
+
+char const *CBugReporter::GetUserName()
+{
+ return m_BugStrings.String( m_UserName );
+}
+
+char const *CBugReporter::GetUserName_Display()
+{
+ return GetDisplayNameForUserName( GetUserName() );
+}
+
+int CBugReporter::GetNameCount()
+{
+ return GetDisplayNameCount();
+}
+
+char const *CBugReporter::GetName( int index )
+{
+ return GetDisplayName(index);
+}
+
+int CBugReporter::GetDisplayNameCount()
+{
+ return m_SortedDisplayNames.Count();
+}
+
+char const *CBugReporter::GetDisplayName( int index )
+{
+ if ( index < 0 || index >= (int)m_SortedDisplayNames.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_SortedDisplayNames[ index ] );
+}
+
+char const *CBugReporter::GetDisplayNameForUserName( char const *username )
+{
+ return username;
+}
+
+char const *CBugReporter::GetUserNameForDisplayName( char const *display )
+{
+ return display;
+}
+
+int CBugReporter::GetSeverityCount()
+{
+ return m_Severity.Count() ;
+}
+
+char const *CBugReporter::GetSeverity( int index )
+{
+ if ( index < 0 || index >= m_Severity.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_Severity[ index ] );
+}
+
+int CBugReporter::GetPriorityCount()
+{
+ return m_Priority.Count();
+}
+
+char const *CBugReporter::GetPriority( int index )
+{
+ if ( index < 0 || index >= m_Priority.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_Priority[ index ] );
+}
+
+int CBugReporter::GetAreaCount()
+{
+ return m_Area.Count();
+}
+
+char const *CBugReporter::GetArea( int index )
+{
+ if ( index < 0 || index >= m_Area.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_Area[ index ] );
+}
+
+int CBugReporter::GetAreaMapCount()
+{
+ return m_AreaMap.Count();
+}
+
+char const *CBugReporter::GetAreaMap( int index )
+{
+ if ( index < 0 || index >= m_AreaMap.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_AreaMap[ index ] );
+}
+
+int CBugReporter::GetMapNumberCount()
+{
+ return m_MapNumber.Count();
+}
+
+char const *CBugReporter::GetMapNumber( int index )
+{
+ if ( index < 0 || index >= m_MapNumber.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_MapNumber[ index ] );
+}
+
+int CBugReporter::GetReportTypeCount()
+{
+ return m_ReportType.Count();
+}
+
+char const *CBugReporter::GetReportType( int index )
+{
+ if ( index < 0 || index >= m_ReportType.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_ReportType[ index ] );
+}
+
+char const *CBugReporter::GetRepositoryURL( void )
+{
+ return m_BugRootDirectory;
+}
+
+char const *CBugReporter::GetSubmissionURL( void )
+{
+ return m_CurrentBugDirectory;
+}
+
+
+void CBugReporter::StartNewBugReport()
+{
+ if ( !m_pBug )
+ {
+ m_pBug = new CBug();
+ }
+ else
+ {
+ m_pBug->Clear();
+ }
+
+ // Find the first available bug number by looking
+ // for the next directory that doesn't exist.
+ m_CurrentBugID = 0;
+ do
+ {
+ m_CurrentBugID++;
+ Q_snprintf(m_CurrentBugDirectory, sizeof(m_CurrentBugDirectory), "%s/%d", m_BugRootDirectory, m_CurrentBugID );
+ } while ( g_filesystem->FileExists( m_CurrentBugDirectory ) );
+ g_filesystem->CreateDirHierarchy( m_CurrentBugDirectory );
+}
+
+void CBugReporter::CancelNewBugReport()
+{
+ if ( !m_pBug )
+ return;
+
+ m_pBug->Clear();
+ m_CurrentBugID = 0;
+}
+
+void CBugReporter::SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src )
+{
+ out[ 0 ] = 0;
+
+ char *dest = out;
+
+ src.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
+
+ char const *replace = "\\BugId\\";
+ int replace_len = Q_strlen( replace );
+
+ for ( int pos = 0; pos <= src.TellPut() && ( ( dest - out ) < outlen ); )
+ {
+ char const *str = ( char const * )src.PeekGet( pos );
+ if ( !Q_strnicmp( str, replace, replace_len ) )
+ {
+ *dest++ = '\\';
+
+ char num[ 32 ];
+ Q_snprintf( num, sizeof( num ), "%i", bugid );
+ char *pnum = num;
+ while ( *pnum )
+ {
+ *dest++ = *pnum++;
+ }
+
+ *dest++ = '\\';
+ pos += replace_len;
+ continue;
+ }
+
+ *dest++ = *str;
+ ++pos;
+ }
+ *dest = 0;
+}
+
+bool CBugReporter::CommitBugReport( int& bugSubmissionId )
+{
+ bugSubmissionId = m_CurrentBugID;
+
+ if ( !m_pBug )
+ return false;
+
+ // Now create the bug descriptor file, and dump all the text keys in it
+ CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
+
+ buf.Printf( "%s\n\n", m_pBug->title );
+ buf.Printf( "Owner: %s\n", m_pBug->owner );
+ buf.Printf( "Submitter: %s\n", m_pBug->submitter );
+ buf.Printf( "Severity: %s\n", m_pBug->severity );
+ buf.Printf( "Type: %s\n", m_pBug->reporttype );
+ buf.Printf( "Priority: %s\n", m_pBug->priority );
+ buf.Printf( "Area: %s\n", m_pBug->area );
+ //buf.Printf( "Map Number: %s\n", m_pBug->mapnumber ); // Ignoring, since the bsp name is in the title
+ buf.Printf( "\n%s\n\n", m_pBug->desc );
+
+ buf.Printf( "level: %s\nbuild: %s\nposition: setpos %s; setang %s\n",
+ m_pBug->level,
+ m_pBug->build,
+ m_pBug->position,
+ m_pBug->orientation );
+
+ if ( m_pBug->screenshot_unc[ 0 ] )
+ {
+ buf.Printf( "screenshot: %s\n", m_pBug->screenshot_unc );
+ }
+ if ( m_pBug->savegame_unc[ 0 ] )
+ {
+ buf.Printf( "savegame: %s\n", m_pBug->savegame_unc );
+ }
+ if ( m_pBug->bsp_unc[ 0 ] )
+ {
+ buf.Printf( "bsp: %s\n", m_pBug->bsp_unc );
+ }
+ if ( m_pBug->vmf_unc[ 0 ] )
+ {
+ buf.Printf( "vmf: %s\n", m_pBug->vmf_unc );
+ }
+ if ( m_pBug->includedfiles.Count() > 0 )
+ {
+ int c = m_pBug->includedfiles.Count();
+ for ( int i = 0 ; i < c; ++i )
+ {
+ buf.Printf( "include: %s\n", m_pBug->includedfiles[ i ].name );
+ }
+ }
+ if ( m_pBug->driverinfo[ 0 ] )
+ {
+ buf.Printf( "%s\n", m_pBug->driverinfo );
+ }
+ if ( m_pBug->misc[ 0 ] )
+ {
+ buf.Printf( "%s\n", m_pBug->misc );
+ }
+ buf.PutChar( 0 );
+
+ // Replace the "BugId" strings in the buffer with the bug ID
+ int textbuflen = 2 * buf.TellPut() + 1;
+ char *textbuf = new char [ textbuflen ];
+ Q_memset( textbuf, 0, textbuflen );
+ SubstituteBugId( bugSubmissionId, textbuf, textbuflen, buf );
+ buf.Clear();
+ buf.PutString( textbuf );
+
+ // Write it out to the file
+ char szBugFileName[1024];
+ Q_snprintf(szBugFileName, sizeof(szBugFileName), "%s/bug.txt", m_CurrentBugDirectory );
+ g_filesystem->WriteFile( szBugFileName, NULL, buf );
+
+ // Clear the bug
+ m_pBug->Clear();
+
+ return true;
+}
+
+void CBugReporter::SetTitle( char const *title )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->title, title, sizeof( m_pBug->title ) );
+}
+
+void CBugReporter::SetDescription( char const *description )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->desc, description, sizeof( m_pBug->desc ) );
+}
+
+void CBugReporter::SetSubmitter( char const *username /*= 0*/ )
+{
+ if ( !username )
+ {
+ username = GetUserName();
+ }
+
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->submitter, username, sizeof( m_pBug->submitter ) );
+}
+
+void CBugReporter::SetOwner( char const *username )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->owner, username, sizeof( m_pBug->owner ) );
+}
+
+void CBugReporter::SetSeverity( char const *severity )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->severity, severity, sizeof( m_pBug->severity ) );
+}
+
+void CBugReporter::SetPriority( char const *priority )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->priority, priority, sizeof( m_pBug->priority ) );
+}
+
+void CBugReporter::SetArea( char const *area )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->area, area, sizeof( m_pBug->area ) );
+}
+
+void CBugReporter::SetMapNumber( char const *mapnumber )
+{
+ Assert( m_pBug);
+ Q_strncpy( m_pBug->mapnumber, mapnumber, sizeof( m_pBug->mapnumber ) );
+}
+
+void CBugReporter::SetReportType( char const *reporttype )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->reporttype, reporttype, sizeof( m_pBug->reporttype ) );
+}
+
+void CBugReporter::SetLevel( char const *levelnamne )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->level, levelnamne, sizeof( m_pBug->level ) );
+}
+
+void CBugReporter::SetDriverInfo( char const *info )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->driverinfo, info, sizeof( m_pBug->driverinfo ) );
+}
+
+void CBugReporter::SetMiscInfo( char const *info )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->misc, info, sizeof( m_pBug->misc ) );
+}
+
+void CBugReporter::SetPosition( char const *position )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->position, position, sizeof( m_pBug->position ) );
+}
+
+void CBugReporter::SetOrientation( char const *pitch_yaw_roll )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->orientation, pitch_yaw_roll, sizeof( m_pBug->orientation ) );
+}
+
+void CBugReporter::SetBuildNumber( char const *build_num )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->build, build_num, sizeof( m_pBug->build ) );
+}
+
+void CBugReporter::SetScreenShot( char const *screenshot_unc_address )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->screenshot_unc, screenshot_unc_address, sizeof( m_pBug->screenshot_unc ) );
+}
+
+void CBugReporter::SetSaveGame( char const *savegame_unc_address )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->savegame_unc, savegame_unc_address, sizeof( m_pBug->savegame_unc ) );
+}
+
+void CBugReporter::SetBSPName( char const *bsp_unc_address )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->bsp_unc, bsp_unc_address, sizeof( m_pBug->bsp_unc ) );
+}
+
+void CBugReporter::SetVMFName( char const *vmf_unc_address )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->vmf_unc, vmf_unc_address, sizeof( m_pBug->vmf_unc ) );
+}
+
+void CBugReporter::AddIncludedFile( char const *filename )
+{
+ CBug::incfile includedfile;
+ Q_strncpy( includedfile.name, filename, sizeof( includedfile.name ) );
+ m_pBug->includedfiles.AddToTail( includedfile );
+}
+
+void CBugReporter::ResetIncludedFiles()
+{
+ m_pBug->includedfiles.Purge();
+}
+
+bool CBugReporter::PopulateChoiceList( char const *listname, CUtlVector< CUtlSymbol >& list )
+{
+ // Read choice lists from text file
+ KeyValues *pKV = m_OptionsFile->FindKey( listname );
+ pKV = pKV->GetFirstSubKey();
+ while ( pKV )
+ {
+ CUtlSymbol sym = m_BugStrings.AddString( pKV->GetName() );
+ list.AddToTail( sym );
+
+ pKV = pKV->GetNextKey();
+ }
+
+ return true;
+}
+
+// owner, not required <<Unassigned>>
+// area <<None>>
+
+bool CBugReporter::PopulateLists()
+{
+ CUtlSymbol unassigned = m_BugStrings.AddString( "<<Unassigned>>" );
+ CUtlSymbol none = m_BugStrings.AddString( "<<None>>" );
+
+ m_Area.AddToTail( none );
+ m_MapNumber.AddToTail( none );
+ m_SortedDisplayNames.AddToTail( unassigned );
+
+ PopulateChoiceList( "Severity", m_Severity );
+ PopulateChoiceList( "Report Type", m_ReportType );
+ PopulateChoiceList( "Area", m_Area );
+ PopulateChoiceList( "Area@Dir%Map", m_AreaMap );
+ PopulateChoiceList( "Map Number", m_MapNumber );
+ PopulateChoiceList( "Priority", m_Priority );
+
+ // Get developer names from text file
+
+ KeyValues *pKV = m_OptionsFile->FindKey( "Names" );
+ pKV = pKV->GetFirstSubKey();
+ while ( pKV )
+ {
+ // Fill in lookup table
+ CUtlSymbol display_name_sym = m_BugStrings.AddString( pKV->GetName() );
+ m_SortedDisplayNames.AddToTail( display_name_sym );
+
+ pKV = pKV->GetNextKey();
+ }
+
+/*
+ // Now sort display names
+ int c = m_SortedDisplayNames.Count();
+ for ( int i = 1 ; i < c; i++ )
+ {
+ for ( int j = i + 1; j < c; j++ )
+ {
+ char const *p1 = m_BugStrings.String( m_SortedDisplayNames[ i ] );
+ char const *p2 = m_BugStrings.String( m_SortedDisplayNames[ j ] );
+
+ int cmp = Q_stricmp( p1, p2 );
+ if ( cmp > 0 )
+ {
+ CUtlSymbol t = m_SortedDisplayNames[ i ];
+ m_SortedDisplayNames[ i ] = m_SortedDisplayNames[ j ];
+ m_SortedDisplayNames[ j ] = t;
+ }
+ }
+ }
+*/
+
+ return true;
+}
+
+EXPOSE_SINGLE_INTERFACE( CBugReporter, IBugReporter, INTERFACEVERSION_BUGREPORTER );
diff --git a/utils/bugreporter_text/bugreporter_text.vpc b/utils/bugreporter_text/bugreporter_text.vpc
new file mode 100644
index 0000000..db2b3fc
--- /dev/null
+++ b/utils/bugreporter_text/bugreporter_text.vpc
@@ -0,0 +1,57 @@
+//-----------------------------------------------------------------------------
+// BUGREPORTER_TEXT.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE;..\common"
+ $PreprocessorDefinitions "$BASE;BUGREPORTER_EXPORTS"
+ }
+}
+
+$Project "Bugreporter_text"
+{
+ $Folder "Source Files"
+ {
+ $File "bugreporter.cpp"
+ }
+
+ $Folder "Header Files"
+ {
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "$SRCDIR\common\bugreporter\bugreporter.h"
+ $File "$SRCDIR\public\Color.h"
+ $File "$SRCDIR\public\tier0\commonmacros.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "$SRCDIR\public\tier0\fasttimer.h"
+ $File "$SRCDIR\public\filesystem.h"
+ $File "$SRCDIR\public\appframework\IAppSystem.h"
+ $File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
+ $File "$SRCDIR\public\tier0\mem.h"
+ $File "$SRCDIR\public\tier0\memdbgoff.h"
+ $File "$SRCDIR\public\tier0\memdbgon.h"
+ $File "$SRCDIR\public\tier0\platform.h"
+ $File "$SRCDIR\public\tier0\protected_things.h"
+ $File "$SRCDIR\public\string_t.h"
+ $File "$SRCDIR\public\tier1\strtools.h"
+ $File "..\bugreporter\trktool.h"
+ $File "$SRCDIR\public\tier1\utlmemory.h"
+ $File "$SRCDIR\public\tier1\utlrbtree.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+ }
+
+ $Folder "Link Libraries"
+ {
+ $File "$SRCDIR\lib\common\expdlln.lib"
+ $File "$SRCDIR\lib\common\trktooln.lib"
+ }
+}