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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /unittests/ihvtest1/ihvtest1.vpc
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'unittests/ihvtest1/ihvtest1.vpc')
-rw-r--r--unittests/ihvtest1/ihvtest1.vpc106
1 files changed, 106 insertions, 0 deletions
diff --git a/unittests/ihvtest1/ihvtest1.vpc b/unittests/ihvtest1/ihvtest1.vpc
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+//-----------------------------------------------------------------------------
+// IHVTEST1.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin\unittests"
+
+$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared"
+ $PreprocessorDefinitions "$BASE;IHVTEST"
+ }
+}
+
+$Project "ihvtest1"
+{
+ $Folder "Source Files"
+ {
+ $File "$SRCDIR\public\bone_setup.cpp"
+ $File "$SRCDIR\public\collisionutils.cpp"
+ $File "ihvtest1.cpp"
+ $File "$SRCDIR\public\studio.cpp"
+ $File "sys_clock.cpp" [$WIN32]
+ }
+
+ $Folder "Public Header Files"
+ {
+ $File "$SRCDIR\public\mathlib\amd3dx.h"
+ $File "$SRCDIR\public\basehandle.h"
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "$SRCDIR\public\bitvec.h"
+ $File "$SRCDIR\public\bone_accessor.h"
+ $File "$SRCDIR\public\bone_setup.h"
+ $File "$SRCDIR\public\bspflags.h"
+ $File "$SRCDIR\public\clientstats.h"
+ $File "$SRCDIR\public\cmodel.h"
+ $File "$SRCDIR\public\CollisionUtils.h"
+ $File "$SRCDIR\public\tier0\commonmacros.h"
+ $File "$SRCDIR\public\mathlib\compressed_vector.h"
+ $File "$SRCDIR\public\const.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "$SRCDIR\public\tier0\fasttimer.h"
+ $File "$SRCDIR\public\filesystem.h"
+ $File "$SRCDIR\public\gametrace.h"
+ $File "$SRCDIR\public\appframework\IAppSystem.h"
+ $File "$SRCDIR\public\tier0\icommandline.h"
+ $File "$SRCDIR\public\ihandleentity.h"
+ $File "$SRCDIR\public\materialsystem\imaterialproxyfactory.h"
+ $File "$SRCDIR\public\materialsystem\imaterialsystem.h"
+ $File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h"
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "$SRCDIR\public\istudiorender.h"
+ $File "$SRCDIR\public\materialsystem\materialsystem_config.h"
+ $File "$SRCDIR\public\mathlib\mathlib.h"
+ $File "$SRCDIR\public\tier0\mem.h"
+ $File "$SRCDIR\public\tier0\memalloc.h"
+ $File "$SRCDIR\public\tier0\memdbgon.h"
+ $File "$SRCDIR\public\tier0\platform.h"
+ $File "$SRCDIR\public\tier0\protected_things.h"
+ $File "$SRCDIR\public\vstdlib\random.h"
+ $File "$SRCDIR\public\string_t.h"
+ $File "$SRCDIR\public\tier1\strtools.h"
+ $File "$SRCDIR\public\studio.h"
+ $File "$SRCDIR\public\tier1\utlbuffer.h"
+ $File "$SRCDIR\public\tier1\utldict.h"
+ $File "$SRCDIR\public\tier1\utlmemory.h"
+ $File "$SRCDIR\public\tier1\utlrbtree.h"
+ $File "$SRCDIR\public\tier1\utlsymbol.h"
+ $File "$SRCDIR\public\tier1\utlvector.h"
+ $File "$SRCDIR\public\vcollide.h"
+ $File "$SRCDIR\public\mathlib\vector.h"
+ $File "$SRCDIR\public\mathlib\vector2d.h"
+ $File "$SRCDIR\public\mathlib\vector4d.h"
+ $File "$SRCDIR\public\tier0\vprof.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+ }
+
+ $Folder "Build Bat Files" [$0]
+ {
+ $File "copybin.bat"
+ $File "copycommonsrc.bat"
+ $File "copydx8.bat"
+ $File "copygamesharedsrc.bat"
+ $File "copyihvtestsrc.bat"
+ $File "copylib.bat"
+ $File "copymatsyssrc.bat"
+ $File "copypublicsrc.bat"
+ $File "copyshaderdx8src.bat"
+ $File "copysrc.bat"
+ $File "copystudiorendersrc.bat"
+ }
+
+ $Folder "Link Libraries"
+ {
+ $Lib appframework
+ $Lib mathlib
+ $Lib $LIBCOMMON\vtuneapi [$WIN32&&!$VS2015]
+ $Lib $SRCDIR\lib\common\vtuneapi [$WIN32&&$VS2015]
+ }
+}