diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /tracker/AdminServer/rulesinfomsghandler.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'tracker/AdminServer/rulesinfomsghandler.cpp')
| -rw-r--r-- | tracker/AdminServer/rulesinfomsghandler.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/tracker/AdminServer/rulesinfomsghandler.cpp b/tracker/AdminServer/rulesinfomsghandler.cpp new file mode 100644 index 0000000..da1336c --- /dev/null +++ b/tracker/AdminServer/rulesinfomsghandler.cpp @@ -0,0 +1,89 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#include "RulesInfoMsgHandler.h" + +#include "rulesinfo.h" +#include "info.h" +#include "proto_oob.h" +#include "DialogGameInfo.h" +#include "inetapi.h" + + +extern void v_strncpy(char *dest, const char *src, int bufsize); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CRulesInfoMsgHandlerDetails::CRulesInfoMsgHandlerDetails( CRulesInfo *baseobject, HANDLERTYPE type, void *typeinfo /*= NULL*/ ) + : CMsgHandler( type, typeinfo ) +{ + m_pRulesInfo = baseobject; + m_vRules = new CUtlVector<vgui::KeyValues *>(); +} + +//----------------------------------------------------------------------------- +// Purpose: Process cracked message +//----------------------------------------------------------------------------- +bool CRulesInfoMsgHandlerDetails::Process( netadr_t *from, CMsgBuffer *msg ) +{ + m_vRules->RemoveAll(); + m_vRules->Purge(); + + + // Check type of data. + if (msg->ReadByte() != S2A_RULES) + return false; + + + int pNumber; + pNumber = msg->ReadByte(); + + // there is a null string at the start of the rules... + msg->ReadString(); + + + // Read the data + for (int i = 0; i < pNumber; i++) + { + vgui::KeyValues *kv=new vgui::KeyValues("rules"); + char *cvar,*value; + cvar = new char[50]; + value = new char[50]; + v_strncpy(cvar,msg->ReadString(),50); + v_strncpy(value,msg->ReadString(),50); + + + kv->SetString("cvar",cvar); + kv->SetString("value",value); + + m_vRules->AddToTail(kv); + } + +/* serveritem_t server; + memset(&server, 0, sizeof(server)); + netadr_t netaddr; + if (net->StringToAdr("192.168.1.66", &netaddr)) + { + memcpy(server.ip,netaddr.ip,4); + } + + server.port = 27015; + + CDialogGameInfo *gameDialog = new CDialogGameInfo(NULL, 0,*((int *)server.ip),pNumber); + gameDialog->Run("Stuff"); + +*/ + + + m_pRulesInfo->UpdateServer(from, m_vRules); + + + return true; +} + + |