summaryrefslogtreecommitdiff
path: root/tracker/AdminServer/rulesinfomsghandler.cpp
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /tracker/AdminServer/rulesinfomsghandler.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'tracker/AdminServer/rulesinfomsghandler.cpp')
-rw-r--r--tracker/AdminServer/rulesinfomsghandler.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/tracker/AdminServer/rulesinfomsghandler.cpp b/tracker/AdminServer/rulesinfomsghandler.cpp
new file mode 100644
index 0000000..da1336c
--- /dev/null
+++ b/tracker/AdminServer/rulesinfomsghandler.cpp
@@ -0,0 +1,89 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================
+
+#include "RulesInfoMsgHandler.h"
+
+#include "rulesinfo.h"
+#include "info.h"
+#include "proto_oob.h"
+#include "DialogGameInfo.h"
+#include "inetapi.h"
+
+
+extern void v_strncpy(char *dest, const char *src, int bufsize);
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor
+//-----------------------------------------------------------------------------
+CRulesInfoMsgHandlerDetails::CRulesInfoMsgHandlerDetails( CRulesInfo *baseobject, HANDLERTYPE type, void *typeinfo /*= NULL*/ )
+ : CMsgHandler( type, typeinfo )
+{
+ m_pRulesInfo = baseobject;
+ m_vRules = new CUtlVector<vgui::KeyValues *>();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Process cracked message
+//-----------------------------------------------------------------------------
+bool CRulesInfoMsgHandlerDetails::Process( netadr_t *from, CMsgBuffer *msg )
+{
+ m_vRules->RemoveAll();
+ m_vRules->Purge();
+
+
+ // Check type of data.
+ if (msg->ReadByte() != S2A_RULES)
+ return false;
+
+
+ int pNumber;
+ pNumber = msg->ReadByte();
+
+ // there is a null string at the start of the rules...
+ msg->ReadString();
+
+
+ // Read the data
+ for (int i = 0; i < pNumber; i++)
+ {
+ vgui::KeyValues *kv=new vgui::KeyValues("rules");
+ char *cvar,*value;
+ cvar = new char[50];
+ value = new char[50];
+ v_strncpy(cvar,msg->ReadString(),50);
+ v_strncpy(value,msg->ReadString(),50);
+
+
+ kv->SetString("cvar",cvar);
+ kv->SetString("value",value);
+
+ m_vRules->AddToTail(kv);
+ }
+
+/* serveritem_t server;
+ memset(&server, 0, sizeof(server));
+ netadr_t netaddr;
+ if (net->StringToAdr("192.168.1.66", &netaddr))
+ {
+ memcpy(server.ip,netaddr.ip,4);
+ }
+
+ server.port = 27015;
+
+ CDialogGameInfo *gameDialog = new CDialogGameInfo(NULL, 0,*((int *)server.ip),pNumber);
+ gameDialog->Run("Stuff");
+
+*/
+
+
+ m_pRulesInfo->UpdateServer(from, m_vRules);
+
+
+ return true;
+}
+
+