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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /tools/toolutils/ToolUI.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// The tool UI has 4 purposes:
+// 1) Create the menu bar and client area (lies under the menu bar)
+// 2) Forward all mouse messages to the tool workspace so action menus work
+// 3) Forward all commands to the tool system so all smarts can reside there
+// 4) Control the size of the menu bar + the working area
+//=============================================================================
+
+#ifndef TOOLUI_H
+#define TOOLUI_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/panel.h"
+#include "vgui/mousecode.h"
+
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+class CBaseToolSystem;
+
+namespace vgui
+{
+ class MenuBar;
+}
+
+//-----------------------------------------------------------------------------
+// The tool UI has 4 purposes:
+// 1) Create the menu bar and client area (lies under the menu bar)
+// 2) Forward all mouse messages to the tool workspace so action menus work
+// 3) Forward all commands to the tool system so all smarts can reside there
+// 4) Control the size of the menu bar + the working area
+//-----------------------------------------------------------------------------
+class CToolUI : public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( CToolUI, vgui::Panel );
+
+public:
+ // Constructor
+ CToolUI( vgui::Panel *pParent, const char *pPanelName, CBaseToolSystem *pBaseToolSystem );
+
+ // Overrides of panel methods
+ virtual void PerformLayout();
+ virtual void OnCommand( const char *cmd );
+ virtual void OnMousePressed( vgui::MouseCode code );
+
+ virtual void UpdateMenuBarTitle();
+
+ // Other public methods
+ vgui::MenuBar *GetMenuBar();
+ vgui::Panel *GetClientArea();
+ vgui::Panel *GetStatusBar();
+
+private:
+ vgui::MenuBar *m_pMenuBar;
+ vgui::Panel *m_pStatusBar;
+ vgui::Panel *m_pClientArea;
+ CBaseToolSystem *m_pBaseToolSystem;
+};
+
+
+#endif // TOOLUI_H