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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /tools/toolutils/ToolMenuButton.cpp
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Diffstat (limited to 'tools/toolutils/ToolMenuButton.cpp')
-rw-r--r--tools/toolutils/ToolMenuButton.cpp185
1 files changed, 185 insertions, 0 deletions
diff --git a/tools/toolutils/ToolMenuButton.cpp b/tools/toolutils/ToolMenuButton.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Core Movie Maker UI API
+//
+//=============================================================================
+
+#include "toolutils/toolmenubutton.h"
+#include "toolutils/toolmenubar.h"
+#include "toolutils/basetoolsystem.h"
+#include "vgui_controls/menu.h"
+#include "vgui_controls/KeyBindingMap.h"
+#include "vgui/ILocalize.h"
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Constructor
+//-----------------------------------------------------------------------------
+CToolMenuButton::CToolMenuButton( Panel *parent, const char *panelName, const char *text, Panel *actionTarget ) :
+ BaseClass( parent, panelName, text ),
+ m_pActionTarget( actionTarget )
+{
+ m_pMenu = new Menu( this, "Menu" );
+}
+
+void CToolMenuButton::Reset()
+{
+ m_Items.RemoveAll();
+ m_pMenu->DeleteAllItems();
+}
+
+int CToolMenuButton::AddMenuItem( char const *itemName, const char *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
+{
+ int id = m_pMenu->AddMenuItem(itemText, message, target, userData);
+ MenuItem_t item;
+ item.m_ItemID = id;
+ if ( kbcommandname )
+ {
+ item.m_KeyBinding = kbcommandname;
+ }
+ m_Items.Insert( itemName, item );
+ return id;
+}
+
+int CToolMenuButton::AddCheckableMenuItem( char const *itemName, const char *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
+{
+ int id = m_pMenu->AddCheckableMenuItem(itemText, message, target, userData);
+ MenuItem_t item;
+ item.m_ItemID = id;
+ if ( kbcommandname )
+ {
+ item.m_KeyBinding = kbcommandname;
+ }
+ m_Items.Insert( itemName, item );
+ return id;
+}
+
+int CToolMenuButton::AddMenuItem( char const *itemName, const wchar_t *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
+{
+ int id = m_pMenu->AddMenuItem(itemName, itemText, message, target, userData);
+ MenuItem_t item;
+ item.m_ItemID = id;
+ if ( kbcommandname )
+ {
+ item.m_KeyBinding = kbcommandname;
+ }
+ m_Items.Insert( itemName, item );
+ return id;
+}
+
+int CToolMenuButton::AddCheckableMenuItem( char const *itemName, const wchar_t *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
+{
+ int id = m_pMenu->AddCheckableMenuItem(itemName, itemText, message, target, userData);
+ MenuItem_t item;
+ item.m_ItemID = id;
+ if ( kbcommandname )
+ {
+ item.m_KeyBinding = kbcommandname;
+ }
+ m_Items.Insert( itemName, item );
+ return id;
+}
+
+void CToolMenuButton::AddSeparator()
+{
+ m_pMenu->AddSeparator();
+}
+
+void CToolMenuButton::SetItemEnabled( int itemID, bool state )
+{
+ m_pMenu->SetItemEnabled( m_Items[ itemID ].m_ItemID, state );
+}
+
+int CToolMenuButton::FindMenuItem( char const *itemName )
+{
+ int id = m_Items.Find( itemName );
+ if ( id == m_Items.InvalidIndex() )
+ return -1;
+ return m_Items[ id ].m_ItemID;
+}
+
+void CToolMenuButton::AddSeparatorAfterItem( char const *itemName )
+{
+ int id = FindMenuItem( itemName );
+ if ( id != -1 )
+ {
+ m_pMenu->AddSeparatorAfterItem( id );
+ }
+}
+
+void CToolMenuButton::MoveMenuItem( int itemID, int moveBeforeThisItemID )
+{
+ m_pMenu->MoveMenuItem( itemID, moveBeforeThisItemID );
+}
+
+void CToolMenuButton::SetCurrentKeyBindingLabel( char const *itemName, char const *binding )
+{
+ int id = FindMenuItem( itemName );
+ if ( id != -1 )
+ {
+ m_pMenu->SetCurrentKeyBinding( id, binding );
+ }
+}
+
+
+
+void CToolMenuButton::UpdateMenuItemKeyBindings()
+{
+ if ( !m_pActionTarget )
+ return;
+
+ int c = m_Items.Count();
+ for ( int i = 0; i < c; ++i )
+ {
+ if ( !m_Items[ i ].m_KeyBinding.IsValid() )
+ continue;
+
+ char const *bindingName = m_Items[ i ].m_KeyBinding.String();
+
+ CUtlVector< BoundKey_t * > list;
+ m_pActionTarget->LookupBoundKeys( bindingName, list );
+ if ( list.Count() <= 0 )
+ continue;
+
+ BoundKey_t *kb = list[ 0 ];
+ Assert( kb );
+
+ // Found it, now convert to binding string
+ // First do modifiers
+ wchar_t sz[ 256 ];
+ wcsncpy( sz, Panel::KeyCodeModifiersToDisplayString( (KeyCode)kb->keycode, kb->modifiers ), 256 );
+ sz[ 255 ] = L'\0';
+
+ char ansi[ 512 ];
+ g_pVGuiLocalize->ConvertUnicodeToANSI( sz, ansi, sizeof( ansi ) );
+ m_pMenu->SetCurrentKeyBinding( m_Items[ i ].m_ItemID, ansi );
+
+ }
+}
+
+void CToolMenuButton::OnShowMenu( Menu *menu )
+{
+ CToolMenuBar *bar = dynamic_cast< CToolMenuBar * >( GetParent() );
+ if ( bar )
+ {
+ CBaseToolSystem *sys = bar->GetToolSystem();
+ if ( sys )
+ {
+ sys->UpdateMenu( menu );
+ }
+ }
+
+ UpdateMenuItemKeyBindings();
+
+ m_pMenu->ForceCalculateWidth();
+}
+
+vgui::Menu *CToolMenuButton::GetMenu()
+{
+ return m_pMenu;
+}
+
+