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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /tools/commedit/commentarypropertiespanel.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//===========================================================================//
+
+#ifndef COMMENTARYPROPERTIESPANEL_H
+#define COMMENTARYPROPERTIESPANEL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/editablepanel.h"
+#include "tier1/utlstring.h"
+#include "datamodel/dmehandle.h"
+
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+class CCommEditDoc;
+class CDmeCommentaryNodeEntity;
+
+namespace vgui
+{
+ class ComboBox;
+ class Button;
+ class TextEntry;
+ class ListPanel;
+ class CheckButton;
+ class RadioButton;
+}
+
+
+//-----------------------------------------------------------------------------
+// Panel that shows all entities in the level
+//-----------------------------------------------------------------------------
+class CCommentaryPropertiesPanel : public vgui::EditablePanel
+{
+ DECLARE_CLASS_SIMPLE( CCommentaryPropertiesPanel, vgui::EditablePanel );
+
+public:
+ CCommentaryPropertiesPanel( CCommEditDoc *pDoc, vgui::Panel* pParent ); // standard constructor
+
+ // Inherited from Panel
+ virtual void OnCommand( const char *pCommand );
+
+ // Sets the object to look at
+ void SetObject( CDmeCommentaryNodeEntity *pEntity );
+
+private:
+ // Populates the commentary node fields
+ void PopulateCommentaryNodeFields();
+
+ // Populates the info_target fields
+ void PopulateInfoTargetFields();
+
+ // Text to attribute...
+ void TextEntryToAttribute( vgui::TextEntry *pEntry, const char *pAttributeName );
+ void TextEntriesToVector( vgui::TextEntry *pEntry[3], const char *pAttributeName );
+
+ // Updates entity state when text fields change
+ void UpdateCommentaryNode();
+ void UpdateInfoTarget();
+
+ // Called when the audio picker button is selected
+ void PickSound();
+
+ // Called when sound recording is requested
+ void RecordSound( );
+
+ // Called when the audio picker button is selected
+ void PickInfoTarget( vgui::TextEntry *pControl );
+
+ // Messages handled
+ MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", kv );
+ MESSAGE_FUNC_PARAMS( OnSoundSelected, "SoundSelected", kv );
+ MESSAGE_FUNC_PARAMS( OnPicked, "Picked", kv );
+ MESSAGE_FUNC_PARAMS( OnFileSelected, "FileSelected", kv );
+ MESSAGE_FUNC_PARAMS( OnSoundRecorded, "SoundRecorded", kv );
+
+ CCommEditDoc *m_pDoc;
+
+ vgui::EditablePanel *m_pCommentaryNodeScroll;
+ vgui::EditablePanel *m_pInfoTargetScroll;
+ vgui::EditablePanel *m_pCommentaryNode;
+ vgui::EditablePanel *m_pInfoTarget;
+
+ vgui::TextEntry *m_pNodeName;
+ vgui::Button *m_pSoundFilePicker;
+ vgui::TextEntry *m_pSoundFileName;
+ vgui::Button *m_pRecordSound;
+ vgui::TextEntry *m_pSpeakerName;
+ vgui::TextEntry *m_pSynopsis;
+ vgui::TextEntry *m_pViewPosition;
+ vgui::Button *m_pViewPositionPicker;
+ vgui::TextEntry *m_pViewTarget;
+ vgui::Button *m_pViewTargetPicker;
+ vgui::TextEntry *m_pStartCommands;
+ vgui::TextEntry *m_pEndCommands;
+ vgui::CheckButton *m_pPreventMovement;
+ vgui::TextEntry *m_pPosition[3];
+ vgui::TextEntry *m_pOrientation[3];
+
+ vgui::TextEntry *m_pTargetName;
+ vgui::TextEntry *m_pTargetPosition[3];
+ vgui::TextEntry *m_pTargetOrientation[3];
+
+ CDmeHandle< CDmeCommentaryNodeEntity > m_hEntity;
+};
+
+
+#endif // COMMENTARYPROPERTIESPANEL_H