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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /tier1/characterset.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'tier1/characterset.cpp')
-rw-r--r--tier1/characterset.cpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/tier1/characterset.cpp b/tier1/characterset.cpp
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+++ b/tier1/characterset.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================
+
+#include <string.h>
+#include "characterset.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: builds a simple lookup table of a group of important characters
+// Input : *pParseGroup - pointer to the buffer for the group
+// *pGroupString - null terminated list of characters to flag
+//-----------------------------------------------------------------------------
+void CharacterSetBuild( characterset_t *pSetBuffer, const char *pszSetString )
+{
+ int i = 0;
+
+ // Test our pointers
+ if ( !pSetBuffer || !pszSetString )
+ return;
+
+ memset( pSetBuffer->set, 0, sizeof(pSetBuffer->set) );
+
+ while ( pszSetString[i] )
+ {
+ pSetBuffer->set[ (unsigned)pszSetString[i] ] = 1;
+ i++;
+ }
+
+}