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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /tier0/pme.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'tier0/pme.cpp')
-rw-r--r--tier0/pme.cpp152
1 files changed, 152 insertions, 0 deletions
diff --git a/tier0/pme.cpp b/tier0/pme.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "pch_tier0.h"
+#define WINDOWS_LEAN_AND_MEAN
+#include <windows.h>
+
+#pragma warning( disable : 4530 ) // warning: exception handler -GX option
+
+#include "tier0/platform.h"
+#include "tier0/vprof.h"
+#include "tier0/pmelib.h"
+#include "tier0/l2cache.h"
+#include "tier0/dbg.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Initialization
+//-----------------------------------------------------------------------------
+void InitPME( void )
+{
+ bool bInit = false;
+
+ PME *pPME = PME::Instance();
+ if ( pPME )
+ {
+ if ( pPME->GetVendor() != INTEL )
+ return;
+
+ if ( pPME->GetProcessorFamily() != PENTIUM4_FAMILY )
+ return;
+
+ pPME->SetProcessPriority( ProcessPriorityHigh );
+
+ bInit = true;
+
+ DevMsg( 1, _T("PME Initialized.\n") );
+ }
+ else
+ {
+ DevMsg( 1, _T("PME Uninitialized.\n") );
+ }
+
+ g_VProfCurrentProfile.PMEInitialized( bInit );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Shutdown
+//-----------------------------------------------------------------------------
+void ShutdownPME( void )
+{
+ PME *pPME = PME::Instance();
+ if ( pPME )
+ {
+ pPME->SetProcessPriority( ProcessPriorityNormal );
+ }
+
+ g_VProfCurrentProfile.PMEInitialized( false );
+}
+
+//=============================================================================
+//
+// CL2Cache Code.
+//
+
+static int s_nCreateCount = 0;
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CL2Cache::CL2Cache()
+{
+ m_nID = s_nCreateCount++;
+ m_pL2CacheEvent = new P4Event_BSQ_cache_reference;
+ m_iL2CacheMissCount = 0;
+ m_i64Start = 0;
+ m_i64End = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CL2Cache::~CL2Cache()
+{
+ if ( m_pL2CacheEvent )
+ {
+ delete m_pL2CacheEvent;
+ m_pL2CacheEvent = NULL;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CL2Cache::Start( void )
+{
+ if ( m_pL2CacheEvent )
+ {
+ // Set this up to check for L2 cache misses.
+ m_pL2CacheEvent->eventMask->RD_2ndL_MISS = 1;
+
+ // Set the event mask and set the capture mode.
+// m_pL2CacheEvent->SetCaptureMode( USR_Only );
+ m_pL2CacheEvent->SetCaptureMode( OS_and_USR );
+
+ // That's it, now sw capture events
+ m_pL2CacheEvent->StopCounter();
+ m_pL2CacheEvent->ClearCounter();
+
+ m_pL2CacheEvent->StartCounter();
+ m_i64Start = m_pL2CacheEvent->ReadCounter();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CL2Cache::End( void )
+{
+ if ( m_pL2CacheEvent )
+ {
+ // Stop the counter and find the delta.
+ m_i64End = m_pL2CacheEvent->ReadCounter();
+ int64 i64Delta = m_i64End - m_i64Start;
+ m_pL2CacheEvent->StopCounter();
+
+ // Save the delta for later query.
+ m_iL2CacheMissCount = ( int )i64Delta;
+ }
+}
+
+#pragma warning( default : 4530 )
+
+#ifdef DBGFLAG_VALIDATE
+//-----------------------------------------------------------------------------
+// Purpose: Ensure that all of our internal structures are consistent, and
+// account for all memory that we've allocated.
+// Input: validator - Our global validator object
+// pchName - Our name (typically a member var in our container)
+//-----------------------------------------------------------------------------
+void CL2Cache::Validate( CValidator &validator, tchar *pchName )
+{
+ validator.Push( _T("CL2Cache"), this, pchName );
+
+ validator.ClaimMemory( m_pL2CacheEvent );
+
+ validator.Pop( );
+}
+#endif // DBGFLAG_VALIDATE
+