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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /studiorender/studiorender.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'studiorender/studiorender.vpc')
| -rw-r--r-- | studiorender/studiorender.vpc | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/studiorender/studiorender.vpc b/studiorender/studiorender.vpc new file mode 100644 index 0000000..84fc607 --- /dev/null +++ b/studiorender/studiorender.vpc @@ -0,0 +1,114 @@ +//----------------------------------------------------------------------------- +// STUDIORENDER.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$macro SRCDIR ".." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$include "$SRCDIR\vpc_scripts\source_dll_base.vpc" + +$Configuration +{ + $Linker + { + $SystemLibraries "iconv" [$OSXALL] + } + $Compiler + { + $PreprocessorDefinitions "$BASE;STUDIORENDER_EXPORTS;PROTECTED_THINGS_ENABLE" + $PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WIN32] + } +} + +$Project "StudioRender" +{ + $Folder "Source Files" + { + $File "studiorender.cpp" + $File "studiorendercontext.cpp" + $File "flexrenderdata.cpp" + $File "r_studio.cpp" + $File "r_studiodecal.cpp" + $File "r_studiodraw.cpp" + $File "r_studiodraw_computeflexedvertex.cpp" + $File "r_studioflex.cpp" + $File "r_studiogettriangles.cpp" + $File "r_studiolight.cpp" + $File "r_studiostats.cpp" + } + + $Folder "Header Files" + { + $File "r_studiolight.h" + $File "studiorender.h" + $File "studiorendercontext.h" + $File "flexrenderdata.h" + } + + $Folder "Public Header Files" + { + $File "$SRCDIR\public\mathlib\amd3dx.h" + $File "$SRCDIR\public\basehandle.h" + $File "$SRCDIR\public\tier0\basetypes.h" + $File "$SRCDIR\public\bspflags.h" + $File "$SRCDIR\public\clientstats.h" + $File "$SRCDIR\public\cmodel.h" + $File "$SRCDIR\public\tier0\commonmacros.h" + $File "$SRCDIR\public\mathlib\compressed_vector.h" + $File "$SRCDIR\public\const.h" + $File "$SRCDIR\public\tier1\convar.h" + $File "$SRCDIR\public\tier0\dbg.h" + $File "$SRCDIR\public\tier0\fasttimer.h" + $File "$SRCDIR\public\gametrace.h" + $File "$SRCDIR\public\appframework\IAppSystem.h" + $File "$SRCDIR\public\tier0\icommandline.h" + $File "$SRCDIR\public\ihandleentity.h" + $File "$SRCDIR\public\materialsystem\imaterial.h" + $File "$SRCDIR\public\materialsystem\imaterialsystem.h" + $File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h" + $File "$SRCDIR\public\materialsystem\imaterialvar.h" + $File "$SRCDIR\public\materialsystem\imesh.h" + $File "$SRCDIR\public\tier1\interface.h" + $File "$SRCDIR\public\istudiorender.h" + $File "$SRCDIR\public\materialsystem\itexture.h" + $File "$SRCDIR\public\mathlib\mathlib.h" + $File "$SRCDIR\public\measure_section.h" + $File "$SRCDIR\public\tier0\mem.h" + $File "$SRCDIR\public\tier0\memalloc.h" + $File "$SRCDIR\public\tier0\memdbgoff.h" + $File "$SRCDIR\public\tier0\memdbgon.h" + $File "$SRCDIR\public\model_types.h" + $File "$SRCDIR\public\optimize.h" + $File "$SRCDIR\public\pixelwriter.h" + $File "$SRCDIR\public\tier0\platform.h" + $File "$SRCDIR\public\tier0\protected_things.h" + $File "$SRCDIR\public\string_t.h" + $File "$SRCDIR\public\tier1\strtools.h" + $File "$SRCDIR\public\studio.h" + $File "$SRCDIR\public\tier1\utlbuffer.h" + $File "$SRCDIR\public\tier1\utllinkedlist.h" + $File "$SRCDIR\public\tier1\utlmemory.h" + $File "$SRCDIR\public\tier1\utlvector.h" + $File "$SRCDIR\public\vcollide.h" + $File "$SRCDIR\public\mathlib\vector.h" + $File "$SRCDIR\public\mathlib\vector2d.h" + $File "$SRCDIR\public\mathlib\vector4d.h" + $File "$SRCDIR\public\mathlib\vmatrix.h" + $File "$SRCDIR\public\mathlib\vplane.h" + $File "$SRCDIR\public\tier0\vprof.h" + $File "$SRCDIR\public\vstdlib\vstdlib.h" + $File "$SRCDIR\public\vtf\vtf.h" + $File "$SRCDIR\public\tier1\UtlStringMap.h" + } + + $folder "Link Libraries" + { + $Lib bitmap + $Lib mathlib + $Lib tier2 + $Lib tier3 + } + +} |