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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /soundsystem/soundsystem.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'soundsystem/soundsystem.h')
| -rw-r--r-- | soundsystem/soundsystem.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/soundsystem/soundsystem.h b/soundsystem/soundsystem.h new file mode 100644 index 0000000..4eac24b --- /dev/null +++ b/soundsystem/soundsystem.h @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: DLL interface for low-level sound utilities +// +//===========================================================================// + +#ifndef SOUNDSYSTEM_H +#define SOUNDSYSTEM_H + +#ifdef _WIN32 +#pragma once +#endif + + +#include "tier2/tier2.h" +#include "tier3/tier3.h" + + +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- +class ISoundSystem; +class ISoundSystemServices; +class IAudioDevice; + + +//----------------------------------------------------------------------------- +// Singleton interface +//----------------------------------------------------------------------------- +extern ISoundSystem *g_pSoundSystem; +extern ISoundSystemServices *g_pSoundServices; +extern IAudioDevice *g_pAudioDevice; + + +#endif // SOUNDSYSTEM_H |