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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /serverbrowser/FriendsGames.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'serverbrowser/FriendsGames.cpp')
| -rw-r--r-- | serverbrowser/FriendsGames.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/serverbrowser/FriendsGames.cpp b/serverbrowser/FriendsGames.cpp new file mode 100644 index 0000000..daa14be --- /dev/null +++ b/serverbrowser/FriendsGames.cpp @@ -0,0 +1,88 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#include "pch_serverbrowser.h" + +using namespace vgui; + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CFriendsGames::CFriendsGames(vgui::Panel *parent) : + CBaseGamesPage(parent, "FriendsGames", eFriendsServer ) +{ + m_iServerRefreshCount = 0; + + if ( !IsSteamGameServerBrowsingEnabled() ) + { + m_pGameList->SetEmptyListText("#ServerBrowser_OfflineMode"); + m_pConnect->SetEnabled( false ); + m_pRefreshAll->SetEnabled( false ); + m_pRefreshQuick->SetEnabled( false ); + m_pAddServer->SetEnabled( false ); + m_pFilter->SetEnabled( false ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +CFriendsGames::~CFriendsGames() +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the game list supports the specified ui elements +//----------------------------------------------------------------------------- +bool CFriendsGames::SupportsItem(InterfaceItem_e item) +{ + switch (item) + { + case FILTERS: + return true; + + case GETNEWLIST: + default: + return false; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: called when the current refresh list is complete +//----------------------------------------------------------------------------- +void CFriendsGames::RefreshComplete( HServerListRequest hReq, EMatchMakingServerResponse response ) +{ + SetRefreshing(false); + m_pGameList->SortList(); + m_iServerRefreshCount = 0; + + if ( IsSteamGameServerBrowsingEnabled() ) + { + // set empty message + m_pGameList->SetEmptyListText("#ServerBrowser_NoFriendsServers"); + } + + BaseClass::RefreshComplete( hReq, response ); +} + +//----------------------------------------------------------------------------- +// Purpose: opens context menu (user right clicked on a server) +//----------------------------------------------------------------------------- +void CFriendsGames::OnOpenContextMenu(int itemID) +{ + // get the server + int serverID = GetSelectedServerID(); + + if ( serverID == -1 ) + return; + + // Activate context menu + CServerContextMenu *menu = ServerBrowserDialog().GetContextMenu(GetActiveList()); + menu->ShowMenu(this, serverID, true, true, true, true); +} |