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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /replay/sv_sessionpublishmanager.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'replay/sv_sessionpublishmanager.cpp')
-rw-r--r--replay/sv_sessionpublishmanager.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/replay/sv_sessionpublishmanager.cpp b/replay/sv_sessionpublishmanager.cpp
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+++ b/replay/sv_sessionpublishmanager.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#include "sv_sessionpublishmanager.h"
+#include "sv_recordingsession.h"
+#include "sv_sessionblockpublisher.h"
+#include "sv_sessioninfopublisher.h"
+#include "replay_dbg.h"
+#include "vprof.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//----------------------------------------------------------------------------------------
+
+CSessionPublishManager::CSessionPublishManager( CServerRecordingSession *pSession )
+: m_pSession( pSession ),
+ m_pBlockPublisher( NULL ),
+ m_pSessionInfoPublisher( NULL )
+{
+ m_pSessionInfoPublisher = new CSessionInfoPublisher( pSession );
+ m_pBlockPublisher = new CSessionBlockPublisher( pSession, m_pSessionInfoPublisher );
+}
+
+CSessionPublishManager::~CSessionPublishManager()
+{
+ delete m_pBlockPublisher;
+ delete m_pSessionInfoPublisher;
+}
+
+void CSessionPublishManager::PublishAllSynchronous()
+{
+ Msg( "Finishing up replay publish...\n" );
+
+ m_pBlockPublisher->PublishAllSynchronous();
+ m_pSessionInfoPublisher->PublishAllSynchronous();
+}
+
+void CSessionPublishManager::OnStartRecording()
+{
+ // Lock the session (which will propagate the lock to all contained blocks)
+ m_pSession->SetLocked( true );
+
+ Assert( m_pSession->m_bRecording );
+}
+
+void CSessionPublishManager::OnStopRecord( bool bAborting )
+{
+ // Recording should be turned off on the session by this point
+ Assert( !m_pSession->m_bRecording );
+
+ m_pBlockPublisher->OnStopRecord( bAborting );
+ m_pSessionInfoPublisher->OnStopRecord( bAborting );
+}
+
+ReplayHandle_t CSessionPublishManager::GetSessionHandle() const
+{
+ return m_pSession->GetHandle();
+}
+
+bool CSessionPublishManager::IsDone() const
+{
+ return !m_pSession->m_bRecording &&
+ m_pBlockPublisher->IsDone() &&
+ m_pSessionInfoPublisher->IsDone();
+}
+
+void CSessionPublishManager::Think()
+{
+ // NOTE: This gets called even if replay is disabled. This is intentional.
+ VPROF_BUDGET( "CSessionPublishManager::Think", VPROF_BUDGETGROUP_REPLAY );
+
+ // Call publishers
+ m_pBlockPublisher->Think();
+ m_pSessionInfoPublisher->Think();
+
+#ifdef _DEBUG
+ m_pSession->VerifyLocks();
+#endif
+}
+
+void CSessionPublishManager::UnlockSession()
+{
+ Assert( !m_pSession->m_bRecording );
+ Assert( m_pBlockPublisher->IsDone() );
+ Assert( m_pSessionInfoPublisher->IsDone() );
+
+ IF_REPLAY_DBG( Warning( "Unlocking session %s\n", m_pSession->GetDebugName() ) );
+
+ m_pSession->SetLocked( false );
+}
+
+void CSessionPublishManager::AbortPublish()
+{
+ m_pBlockPublisher->AbortPublish();
+ m_pSessionInfoPublisher->AbortPublish();
+}
+
+#ifdef _DEBUG
+void CSessionPublishManager::Validate()
+{
+ m_pBlockPublisher->Validate();
+}
+#endif
+
+//----------------------------------------------------------------------------------------