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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /replay/sv_sessionblockpublisher.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#ifndef SV_SESSIONBLOCKPUBLISHER_H
+#define SV_SESSIONBLOCKPUBLISHER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//----------------------------------------------------------------------------------------
+
+#include "sv_filepublish.h"
+#include "replay/replayhandle.h"
+
+//----------------------------------------------------------------------------------------
+
+class CServerRecordingSession;
+class CServerRecordingSessionBlock;
+class CSessionInfoPublisher;
+class IDemoBuffer;
+
+//----------------------------------------------------------------------------------------
+
+class CSessionBlockPublisher : public IPublishCallbackHandler
+{
+public:
+ CSessionBlockPublisher( CServerRecordingSession *pSession, CSessionInfoPublisher *pSessionInfoPublisher );
+ ~CSessionBlockPublisher();
+
+ void Think(); // Called explicitly
+
+ // Finish any publish jobs synchronously
+ void PublishAllSynchronous();
+
+ // Abort any publishing
+ void AbortPublish();
+
+ // Have all publish job completed?
+ bool IsDone() const;
+
+ // This will flag this publish manager as recording
+ void OnStartRecording();
+
+ // This will write out and publish any final session block
+ void OnStopRecord( bool bAborting );
+
+ // Get the handle for the associated session
+ ReplayHandle_t GetSessionHandle() const;
+
+#ifdef _DEBUG
+ void Validate();
+#endif
+
+private:
+ //
+ // IPublishCallback
+ //
+ virtual void OnPublishComplete( const IFilePublisher *pPublisher, void *pUserData );
+ virtual void OnPublishAborted( const IFilePublisher *pPublisher );
+ virtual void AdjustHeader( const IFilePublisher *pPublisher, void *pHeaderData ) {}
+
+ void PublishBlock( CServerRecordingSessionBlock *pBlock );
+
+ void WriteAndPublishSessionBlock();
+ void PublishThink();
+ void WriteSessionBlockThink();
+ void SessionLockThink();
+ void GatherBlockData( uint8 *pSessionBuffer, int nSessionBufferSize, CServerRecordingSessionBlock *pBlock,
+ unsigned char **ppBlockData, int *pBlockSize );
+ CServerRecordingSessionBlock *FindBlockFromPublisher( const IFilePublisher *pPublisher );
+
+ float m_flLastBlockWriteTime;
+ int m_nDumpInterval;
+ CUtlLinkedList< CServerRecordingSessionBlock *, int > m_lstPublishingBlocks;
+
+ CServerRecordingSession *m_pSession;
+ CSessionInfoPublisher *m_pSessionInfoPublisher;
+};
+
+//----------------------------------------------------------------------------------------
+
+#endif // SV_SESSIONBLOCKPUBLISHER_H