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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/vphysics/collision_set.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+// A set of collision rules
+// NOTE: Defaults to all indices disabled
+class IPhysicsCollisionSet
+{
+public:
+ ~IPhysicsCollisionSet() {}
+
+ virtual void EnableCollisions( int index0, int index1 ) = 0;
+ virtual void DisableCollisions( int index0, int index1 ) = 0;
+
+ virtual bool ShouldCollide( int index0, int index1 ) = 0;
+}; \ No newline at end of file