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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/vgui_controls/HTML.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Creates a HTML control
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef HTML_H
+#define HTML_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+#include <vgui/IImage.h>
+#include <vgui_controls/Panel.h>
+#include <vgui_controls/PHandle.h>
+#include <vgui_controls/FileOpenDialog.h>
+#include <vgui_controls/TextEntry.h>
+#include <tier1/utlmap.h>
+#ifndef VERSION_SAFE_STEAM_API_INTERFACES
+#define VERSION_SAFE_STEAM_API_INTERFACES
+#endif
+#include "steam/steam_api.h"
+
+namespace vgui
+{
+
+//-----------------------------------------------------------------------------
+// Purpose: Control to display HTML content
+// This control utilises a hidden IE window to render a HTML page for you.
+// It can load any valid URL (i.e local files or web pages), you cannot dynamically change the
+// content however (internally to the control that is).
+//-----------------------------------------------------------------------------
+class HTML: public Panel
+{
+ DECLARE_CLASS_SIMPLE( HTML, Panel );
+ // TODO::STYLE
+ //DECLARE_STYLE_BASE( "HTML" );
+public:
+
+ HTML(Panel *parent,const char *name, bool allowJavaScript = false, bool bPopupWindow = false);
+ ~HTML();
+
+ // IHTML pass through functions
+ virtual void OpenURL( const char *URL, const char *pchPostData, bool bForce = false );
+ virtual bool StopLoading();
+ virtual bool Refresh();
+ virtual void OnMove();
+ virtual void RunJavascript( const char *pchScript );
+ virtual void GoBack();
+ virtual void GoForward();
+ virtual bool BCanGoBack();
+ virtual bool BCanGoFoward();
+
+ // event functions you can override and specialize behavior of
+ virtual bool OnStartRequest( const char *url, const char *target, const char *pchPostData, bool bIsRedirect );
+ virtual void OnFinishRequest(const char *url, const char *pageTitle, const CUtlMap < CUtlString, CUtlString > &headers ) {}
+ virtual void OnSetHTMLTitle( const char *pchTitle ) {}
+ virtual void OnLinkAtPosition( const char *pchURL ) {}
+ virtual void OnURLChanged( const char *url, const char *pchPostData, bool bIsRedirect ) {}
+
+ virtual bool OnOpenNewTab( const char *pchURL, bool bForeground ) { return false; }
+
+ // configuration
+ virtual void SetScrollbarsEnabled(bool state);
+ virtual void SetContextMenuEnabled(bool state);
+ virtual void SetViewSourceEnabled( bool state );
+ virtual void NewWindowsOnly( bool state );
+
+ bool IsScrolledToBottom();
+ bool IsScrollbarVisible();
+
+ // url handlers, lets you have web page links fire vgui events
+ // use to have custom web page links, eg. "steam://open/subscriptionpage"
+ // message contains "CustomURL", "url"
+ virtual void AddCustomURLHandler(const char *customProtocolName, vgui::Panel *target);
+
+ // overridden to paint our special web browser texture
+ virtual void Paint();
+
+ // pass messages to the texture component to tell it about resizes
+ virtual void OnSizeChanged(int wide,int tall);
+
+ // pass mouse clicks through
+ virtual void OnMousePressed(MouseCode code);
+ virtual void OnMouseReleased(MouseCode code);
+ virtual void OnCursorMoved(int x,int y);
+ virtual void OnMouseDoublePressed(MouseCode code);
+ virtual void OnKeyTyped(wchar_t unichar);
+ virtual void OnKeyCodeTyped(KeyCode code);
+ virtual void OnKeyCodeReleased(KeyCode code);
+ virtual void PerformLayout();
+ virtual void OnMouseWheeled(int delta);
+ virtual void PostChildPaint();
+
+ /* message posting:
+
+ "HTMLSliderMoved" - indicates the scrollbar has moved
+
+ "OnURLChanged" - indicates a new URL is being loaded
+ "url"
+ "postdata"
+
+ "OnFinishRequest" - indicates all url loaded has completed
+
+ "HTMLBackRequested" - mouse4 has been pressed on the dialog
+ "HTMLForwardRequested" - mouse5 has been pressed on the dialog
+
+ "SecurityStatus" - indicates the SSL status of the page (disabled,good,bad)
+ "url"
+ "secure" - true if an ssl page
+ "certerror" - true if there is a cert error loading the page
+ "isevcert" - true if this is an EV style cert
+ "certname" - name of the entity this cert is issued to
+ */
+
+ MESSAGE_FUNC_INT( OnSetCursorVGUI, "SetCursor", cursor );
+
+ virtual void OnCommand( const char *pchCommand );
+
+ void AddHeader( const char *pchHeader, const char *pchValue );
+ void OnKillFocus();
+ void OnSetFocus();
+
+ void Find( const char *pchSubStr );
+ void StopFind();
+ void FindNext();
+ void FindPrevious();
+ void ShowFindDialog();
+ void HideFindDialog();
+ bool FindDialogVisible();
+ int HorizontalScrollMax() { return m_scrollHorizontal.m_nMax; }
+ int VerticalScrollMax() { return m_scrollVertical.m_nMax; }
+
+ void GetLinkAtPosition( int x, int y );
+
+ void HidePopup();
+
+#ifdef DBGFLAG_VALIDATE
+ virtual void Validate( CValidator &validator, const char *pchName )
+ {
+ ValidateObj( m_CustomURLHandlers );
+ BaseClass::Validate( validator, pchName );
+ }
+#endif // DBGFLAG_VALIDATE
+
+ ISteamHTMLSurface *SteamHTMLSurface() { return m_SteamAPIContext.SteamHTMLSurface(); }
+
+ void OnHTMLMouseMoved( int x, int y )
+ {
+ if ( m_SteamAPIContext.SteamHTMLSurface() )
+ m_SteamAPIContext.SteamHTMLSurface()->MouseMove( m_unBrowserHandle, x, y );
+ }
+
+protected:
+ virtual void ApplySchemeSettings( IScheme *pScheme );
+
+ vgui::Menu *m_pContextMenu;
+
+private:
+ STEAM_CALLBACK( HTML, BrowserNeedsPaint, HTML_NeedsPaint_t, m_NeedsPaint );
+ STEAM_CALLBACK( HTML, BrowserStartRequest, HTML_StartRequest_t, m_StartRequest );
+ STEAM_CALLBACK( HTML, BrowserURLChanged, HTML_URLChanged_t, m_URLChanged );
+ STEAM_CALLBACK( HTML, BrowserFinishedRequest, HTML_FinishedRequest_t, m_FinishedRequest );
+ STEAM_CALLBACK( HTML, BrowserOpenNewTab, HTML_OpenLinkInNewTab_t, m_LinkInNewTab );
+ STEAM_CALLBACK( HTML, BrowserSetHTMLTitle, HTML_ChangedTitle_t, m_ChangeTitle );
+ STEAM_CALLBACK( HTML, BrowserPopupHTMLWindow, HTML_NewWindow_t, m_NewWindow );
+ STEAM_CALLBACK( HTML, BrowserFileLoadDialog, HTML_FileOpenDialog_t, m_FileLoadDialog );
+ STEAM_CALLBACK( HTML, BrowserSearchResults, HTML_SearchResults_t, m_SearchResults );
+ STEAM_CALLBACK( HTML, BrowserClose, HTML_CloseBrowser_t, m_CloseBrowser );
+ STEAM_CALLBACK( HTML, BrowserHorizontalScrollBarSizeResponse, HTML_HorizontalScroll_t, m_HorizScroll );
+ STEAM_CALLBACK( HTML, BrowserVerticalScrollBarSizeResponse, HTML_VerticalScroll_t, m_VertScroll );
+ STEAM_CALLBACK( HTML, BrowserLinkAtPositionResponse, HTML_LinkAtPosition_t, m_LinkAtPosResp );
+ STEAM_CALLBACK( HTML, BrowserJSAlert, HTML_JSAlert_t, m_JSAlert );
+ STEAM_CALLBACK( HTML, BrowserJSConfirm, HTML_JSConfirm_t, m_JSConfirm );
+ STEAM_CALLBACK( HTML, BrowserCanGoBackandForward, HTML_CanGoBackAndForward_t, m_CanGoBackForward );
+ STEAM_CALLBACK( HTML, BrowserSetCursor, HTML_SetCursor_t, m_SetCursor );
+ STEAM_CALLBACK( HTML, BrowserStatusText, HTML_StatusText_t, m_StatusText );
+ STEAM_CALLBACK( HTML, BrowserShowToolTip, HTML_ShowToolTip_t, m_ShowTooltip );
+ STEAM_CALLBACK( HTML, BrowserUpdateToolTip, HTML_UpdateToolTip_t, m_UpdateTooltip );
+ STEAM_CALLBACK( HTML, BrowserHideToolTip, HTML_HideToolTip_t, m_HideTooltip );
+
+ void OnBrowserReady( HTML_BrowserReady_t *pBrowserReady, bool bIOFailure );
+
+ void PostURL(const char *URL, const char *pchPostData, bool force);
+ virtual void BrowserResize();
+ void UpdateSizeAndScrollBars();
+ MESSAGE_FUNC( OnSliderMoved, "ScrollBarSliderMoved" );
+ MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath );
+ MESSAGE_FUNC( OnFileSelectionCancelled, "FileSelectionCancelled" );
+ MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel );
+ MESSAGE_FUNC_PTR( OnEditNewLine, "TextNewLine", panel );
+ MESSAGE_FUNC_INT( DismissJSDialog, "DismissJSDialog", result );
+
+ vgui::Panel *m_pInteriorPanel;
+ vgui::ScrollBar *_hbar,*_vbar;
+ vgui::DHANDLE<vgui::FileOpenDialog> m_hFileOpenDialog;
+ class CHTMLFindBar : public vgui::EditablePanel
+ {
+ DECLARE_CLASS_SIMPLE( CHTMLFindBar, EditablePanel );
+ public:
+ CHTMLFindBar( HTML *parent );
+ void SetText( const char *pchText ) { m_pFindBar->SetText( pchText ); }
+ void GetText( char *pText, int ccText ) { m_pFindBar->GetText( pText, ccText ); }
+ void OnCommand( const char *pchCmd );
+ void ShowCountLabel() { m_pFindCountLabel->SetVisible( true ); }
+ void HideCountLabel() { m_pFindCountLabel->SetVisible( false ); }
+ void SetHidden( bool bState ) { m_bHidden = bState; }
+ bool BIsHidden() { return m_bHidden; }
+
+ private:
+ vgui::TextEntry *m_pFindBar;
+ vgui::HTML *m_pParent;
+ vgui::Label *m_pFindCountLabel;
+ bool m_bHidden;
+ };
+
+ CHTMLFindBar *m_pFindBar;
+
+ int m_iMouseX,m_iMouseY; // where the mouse is on the control
+
+ int m_iScrollBorderX,m_iScrollBorderY;
+ int m_iWideLastHTMLSize, m_iTalLastHTMLSize;
+ int m_iCopyLinkMenuItemID;
+
+ bool m_bScrollBarEnabled;
+ bool m_bContextMenuEnabled;
+ int m_iScrollbarSize;
+ bool m_bNewWindowsOnly;
+ int m_nViewSourceAllowedIndex;
+ CUtlString m_sDragURL;
+ int m_iDragStartX, m_iDragStartY;
+
+ struct CustomURLHandler_t
+ {
+ PHandle hPanel;
+ char url[32];
+ };
+ CUtlVector<CustomURLHandler_t> m_CustomURLHandlers;
+
+ int m_iHTMLTextureID; // vgui texture id
+ // Track the texture width and height requested so we can tell
+ // when the size has changed and reallocate the texture.
+ int m_allocedTextureWidth;
+ int m_allocedTextureHeight;
+ bool m_bNeedsFullTextureUpload;
+ CUtlString m_sCurrentURL; // the url of our current page
+ // find in page state
+ bool m_bInFind;
+ CUtlString m_sLastSearchString;
+
+ bool m_bCanGoBack; // cache of forward and back state
+ bool m_bCanGoForward;
+
+ struct LinkAtPos_t
+ {
+ LinkAtPos_t() { m_nX = m_nY = 0; }
+ uint32 m_nX;
+ uint32 m_nY;
+ CUtlString m_sURL;
+ };
+ LinkAtPos_t m_LinkAtPos; // cache for link at pos requests, because the request is async
+ bool m_bRequestingDragURL; // true if we need a response for a drag url loc
+ bool m_bRequestingCopyLink; // true if we wanted to copy the link under the cursor
+
+ struct ScrollData_t
+ {
+ ScrollData_t()
+ {
+ m_bVisible = false;
+ m_nMax = m_nScroll = 0;
+ }
+
+ bool operator==( ScrollData_t const &src ) const
+ {
+ return m_bVisible == src.m_bVisible &&
+ m_nMax == src.m_nMax &&
+ m_nScroll == src.m_nScroll;
+ }
+
+ bool operator!=( ScrollData_t const &src ) const
+ {
+ return !operator==(src);
+ }
+
+
+ bool m_bVisible; // is the scroll bar visible
+ int m_nMax; // most amount of pixels we can scroll
+ int m_nScroll; // currently scrolled amount of pixels
+ float m_flZoom; // zoom level this scroll bar is for
+ };
+
+ ScrollData_t m_scrollHorizontal; // details of horizontal scroll bar
+ ScrollData_t m_scrollVertical; // details of vertical scroll bar
+ float m_flZoom; // current page zoom level
+
+ CUtlString m_sPendingURLLoad; // cache of url to load if we get a PostURL before the cef object is mage
+ CUtlString m_sPendingPostData; // cache of the post data for above
+
+ struct CustomCursorCache_t
+ {
+ CustomCursorCache_t() {}
+ CustomCursorCache_t( const void *pchData ) { m_pchData = pchData; }
+ float m_CacheTime; // the time we cached the cursor
+ CursorCode m_Cursor; // the vgui handle to it
+ const void *m_pchData; // the pointer to the cursor char data so we can detect the same cursor being used
+ bool operator==(const CustomCursorCache_t& rhs) const
+ {
+ return m_pchData == rhs.m_pchData ;
+ }
+ };
+ CUtlVector<CustomCursorCache_t> m_vecHCursor;
+
+ CSteamAPIContext m_SteamAPIContext;
+ HHTMLBrowser m_unBrowserHandle;
+ CCallResult< HTML, HTML_BrowserReady_t > m_SteamCallResultBrowserReady;
+};
+
+} // namespace vgui
+
+#endif // HTML_H