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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/toolframework/iclientenginetools.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef ICLIENTENGINETOOLS_H
+#define ICLIENTENGINETOOLS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "interface.h"
+#include "toolframework/itoolentity.h" // HTOOLHANDLE
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+class KeyValues;
+struct AudioState_t;
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Exported from engine to client .dll to marshall tool framework calls
+// into IToolSystems
+//-----------------------------------------------------------------------------
+class IClientEngineTools : public IBaseInterface
+{
+public:
+ // Level init, shutdown
+ virtual void LevelInitPreEntityAllTools() = 0;
+ // entities are created / spawned / precached here
+ virtual void LevelInitPostEntityAllTools() = 0;
+
+ virtual void LevelShutdownPreEntityAllTools() = 0;
+ // Entities are deleted / released here...
+ virtual void LevelShutdownPostEntityAllTools() = 0;
+
+ virtual void PreRenderAllTools() = 0;
+ virtual void PostRenderAllTools() = 0;
+
+ virtual void PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg ) = 0;
+
+ virtual void AdjustEngineViewport( int& x, int& y, int& width, int& height ) = 0;
+ virtual bool SetupEngineView( Vector &origin, QAngle &angles, float &fov ) = 0;
+ virtual bool SetupAudioState( AudioState_t &audioState ) = 0;
+
+ // Paintmode is an enum declared in ienginevgui.h
+ virtual void VGui_PreRenderAllTools( int paintMode ) = 0;
+ virtual void VGui_PostRenderAllTools( int paintMode ) = 0;
+
+ virtual bool IsThirdPersonCamera( ) = 0;
+
+ virtual bool InToolMode() = 0;
+};
+
+#define VCLIENTENGINETOOLS_INTERFACE_VERSION "VCLIENTENGINETOOLS001"
+
+#endif // ICLIENTENGINETOOLS_H