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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/tier0/platform.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'public/tier0/platform.h')
| -rw-r--r-- | public/tier0/platform.h | 1691 |
1 files changed, 1691 insertions, 0 deletions
diff --git a/public/tier0/platform.h b/public/tier0/platform.h new file mode 100644 index 0000000..6387139 --- /dev/null +++ b/public/tier0/platform.h @@ -0,0 +1,1691 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//===========================================================================// + +#ifndef PLATFORM_H +#define PLATFORM_H + +#if defined(__x86_64__) || defined(_WIN64) +#define PLATFORM_64BITS 1 +#endif + +#if defined(__GCC__) || defined(__GNUC__) +#define COMPILER_GCC 1 +#endif + +#ifdef __clang__ +#define COMPILER_CLANG 1 +#endif + +#if defined( _X360 ) + #define NO_STEAM + #define NO_VOICE + // for the 360, the ppc platform and the rtos are tightly coupled + // setup the 360 environment here !once! for much less leaf module include wackiness + // these are critical order and purposely appear *before* anything else + #define _XBOX +#include <xtl.h> + #include <xaudio2.h> + #include <xbdm.h> +#include <Xgraphics.h> + #include <xui.h> + #include <pmcpbsetup.h> +#include <XMAHardwareAbstraction.h> + #undef _XBOX +#endif + +#define __STDC_LIMIT_MACROS +#include <stdint.h> + +#include "wchartypes.h" +#include "basetypes.h" +#include "tier0/valve_off.h" + +#ifdef _DEBUG +#if !defined( PLAT_COMPILE_TIME_ASSERT ) +#define PLAT_COMPILE_TIME_ASSERT( pred ) switch(0){case 0:case pred:;} +#endif +#else +#if !defined( PLAT_COMPILE_TIME_ASSERT ) +#define PLAT_COMPILE_TIME_ASSERT( pred ) +#endif +#endif + +#ifdef _WIN32 +#pragma once +#endif + +// feature enables +#define NEW_SOFTWARE_LIGHTING + +#ifdef POSIX +// need this for _alloca +#include <alloca.h> +#include <unistd.h> +#include <signal.h> +#include <time.h> +#endif + +#include <malloc.h> +#include <new> + +// need this for memset +#include <string.h> + +#include "tier0/valve_minmax_on.h" // GCC 4.2.2 headers screw up our min/max defs. + +#ifdef _RETAIL +#define IsRetail() true +#else +#define IsRetail() false +#endif + +#ifdef _DEBUG +#define IsRelease() false +#define IsDebug() true +#else +#define IsRelease() true +#define IsDebug() false +#endif + +// Deprecating, infavor of IsX360() which will revert to IsXbox() +// after confidence of xbox 1 code flush +#define IsXbox() false + +#ifdef _WIN32 + #define IsLinux() false + #define IsOSX() false + #define IsPosix() false + #define PLATFORM_WINDOWS 1 // Windows PC or Xbox 360 + #ifndef _X360 + #define IsWindows() true + #define IsPC() true + #define IsConsole() false + #define IsX360() false + #define IsPS3() false + #define IS_WINDOWS_PC + #define PLATFORM_WINDOWS_PC 1 // Windows PC + #ifdef _WIN64 + #define IsPlatformWindowsPC64() true + #define IsPlatformWindowsPC32() false + #define PLATFORM_WINDOWS_PC64 1 + #else + #define IsPlatformWindowsPC64() false + #define IsPlatformWindowsPC32() true + #define PLATFORM_WINDOWS_PC32 1 + #endif + #else + #define PLATFORM_X360 1 + #ifndef _CONSOLE + #define _CONSOLE + #endif + #define IsWindows() false + #define IsPC() false + #define IsConsole() true + #define IsX360() true + #define IsPS3() false + #endif + // Adding IsPlatformOpenGL() to help fix a bunch of code that was using IsPosix() to infer if the DX->GL translation layer was being used. + #if defined( DX_TO_GL_ABSTRACTION ) + #define IsPlatformOpenGL() true + #else + #define IsPlatformOpenGL() false + #endif +#elif defined(POSIX) + #define IsPC() true + #define IsWindows() false + #define IsConsole() false + #define IsX360() false + #define IsPS3() false + #if defined( LINUX ) + #define IsLinux() true + #else + #define IsLinux() false + #endif + + #if defined( OSX ) + #define IsOSX() true + #else + #define IsOSX() false + #endif + + #define IsPosix() true + #define IsPlatformOpenGL() true +#else + #error +#endif + +typedef unsigned char uint8; +typedef signed char int8; + +#if defined( _WIN32 ) + + typedef __int16 int16; + typedef unsigned __int16 uint16; + typedef __int32 int32; + typedef unsigned __int32 uint32; + typedef __int64 int64; + typedef unsigned __int64 uint64; + + #ifdef PLATFORM_64BITS + typedef __int64 intp; // intp is an integer that can accomodate a pointer + typedef unsigned __int64 uintp; // (ie, sizeof(intp) >= sizeof(int) && sizeof(intp) >= sizeof(void *) + #else + typedef __int32 intp; + typedef unsigned __int32 uintp; + #endif + + #if defined( _X360 ) + #ifdef __m128 + #undef __m128 + #endif + #define __m128 __vector4 + #endif + + // Use this to specify that a function is an override of a virtual function. + // This lets the compiler catch cases where you meant to override a virtual + // function but you accidentally changed the function signature and created + // an overloaded function. Usage in function declarations is like this: + // int GetData() const OVERRIDE; + #define OVERRIDE override + +#else // _WIN32 + + typedef short int16; + typedef unsigned short uint16; + typedef int int32; + typedef unsigned int uint32; + typedef long long int64; + typedef unsigned long long uint64; + #ifdef PLATFORM_64BITS + typedef long long intp; + typedef unsigned long long uintp; + #else + typedef int intp; + typedef unsigned int uintp; + #endif + typedef void *HWND; + + // Avoid redefinition warnings if a previous header defines this. + #undef OVERRIDE + #if __cplusplus >= 201103L + #define OVERRIDE override + #if defined(__clang__) + // warning: 'override' keyword is a C++11 extension [-Wc++11-extensions] + // Disabling this warning is less intrusive than enabling C++11 extensions + #pragma GCC diagnostic ignored "-Wc++11-extensions" + #endif + #else + #define OVERRIDE + #endif + +#endif // else _WIN32 + +//----------------------------------------------------------------------------- +// Set up platform type defines. +//----------------------------------------------------------------------------- +#if defined( PLATFORM_X360 ) || defined( _PS3 ) + #if !defined( _GAMECONSOLE ) + #define _GAMECONSOLE + #endif + #define IsPC() false + #define IsGameConsole() true +#else + #define IsPC() true + #define IsGameConsole() false +#endif + +#ifdef PLATFORM_64BITS + #define IsPlatform64Bits() true +#else + #define IsPlatform64Bits() false +#endif + +// From steam/steamtypes.h +// RTime32 +// We use this 32 bit time representing real world time. +// It offers 1 second resolution beginning on January 1, 1970 (Unix time) +typedef uint32 RTime32; + +typedef float float32; +typedef double float64; + +// for when we don't care about how many bits we use +typedef unsigned int uint; + +#ifdef _MSC_VER +#pragma once +// Ensure that everybody has the right compiler version installed. The version +// number can be obtained by looking at the compiler output when you type 'cl' +// and removing the last two digits and the periods: 16.00.40219.01 becomes 160040219 +#if _MSC_FULL_VER > 180000000 + #if _MSC_FULL_VER < 180030723 + #error You must install VS 2013 Update 3 + #endif +#elif _MSC_FULL_VER > 160000000 + #if _MSC_FULL_VER < 160040219 + #error You must install VS 2010 SP1 + #endif +#else + #if _MSC_FULL_VER < 140050727 + #error You must install VS 2005 SP1 + #endif +#endif +#endif + +// This can be used to ensure the size of pointers to members when declaring +// a pointer type for a class that has only been forward declared +#ifdef _MSC_VER +#define SINGLE_INHERITANCE __single_inheritance +#define MULTIPLE_INHERITANCE __multiple_inheritance +#else +#define SINGLE_INHERITANCE +#define MULTIPLE_INHERITANCE +#endif + +#ifdef _MSC_VER +#define NO_VTABLE __declspec( novtable ) +#else +#define NO_VTABLE +#endif + +#ifdef _MSC_VER + // This indicates that a function never returns, which helps with + // generating accurate compiler warnings + #define NORETURN __declspec( noreturn ) +#else + #define NORETURN +#endif + +// This can be used to declare an abstract (interface only) class. +// Classes marked abstract should not be instantiated. If they are, and access violation will occur. +// +// Example of use: +// +// abstract_class CFoo +// { +// ... +// } +// +// MSDN __declspec(novtable) documentation: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/_langref_novtable.asp +// +// Note: NJS: This is not enabled for regular PC, due to not knowing the implications of exporting a class with no no vtable. +// It's probable that this shouldn't be an issue, but an experiment should be done to verify this. +// +#ifndef _X360 +#define abstract_class class +#else +#define abstract_class class NO_VTABLE +#endif + + +// MSVC CRT uses 0x7fff while gcc uses MAX_INT, leading to mismatches between platforms +// As a result, we pick the least common denominator here. This should be used anywhere +// you might typically want to use RAND_MAX +#define VALVE_RAND_MAX 0x7fff + +/* +FIXME: Enable this when we no longer fear change =) + +// need these for the limits +#include <limits.h> +#include <float.h> + +// Maximum and minimum representable values +#define INT8_MAX SCHAR_MAX +#define INT16_MAX SHRT_MAX +#define INT32_MAX LONG_MAX +#define INT64_MAX (((int64)~0) >> 1) + +#define INT8_MIN SCHAR_MIN +#define INT16_MIN SHRT_MIN +#define INT32_MIN LONG_MIN +#define INT64_MIN (((int64)1) << 63) + +#define UINT8_MAX ((uint8)~0) +#define UINT16_MAX ((uint16)~0) +#define UINT32_MAX ((uint32)~0) +#define UINT64_MAX ((uint64)~0) + +#define UINT8_MIN 0 +#define UINT16_MIN 0 +#define UINT32_MIN 0 +#define UINT64_MIN 0 + +#ifndef UINT_MIN +#define UINT_MIN UINT32_MIN +#endif + +#define FLOAT32_MAX FLT_MAX +#define FLOAT64_MAX DBL_MAX + +#define FLOAT32_MIN FLT_MIN +#define FLOAT64_MIN DBL_MIN +*/ + +// portability / compiler settings +#if defined(_WIN32) && !defined(WINDED) + +#if defined(_M_IX86) +#define __i386__ 1 +#endif + +#elif POSIX +#if defined( OSX ) && defined( CARBON_WORKAROUND ) +#define DWORD unsigned int +#else +typedef unsigned int DWORD; +#endif +typedef unsigned short WORD; +typedef void * HINSTANCE; +#define _MAX_PATH PATH_MAX +#define __cdecl +#define __stdcall +#define __declspec + +#endif // defined(_WIN32) && !defined(WINDED) + +#define MAX_FILEPATH 512 + +// Defines MAX_PATH +#ifndef MAX_PATH +#define MAX_PATH 260 +#endif + +#ifdef _WIN32 +#define MAX_UNICODE_PATH 32767 +#else +#define MAX_UNICODE_PATH MAX_PATH +#endif + +#define MAX_UNICODE_PATH_IN_UTF8 MAX_UNICODE_PATH*4 + +#if !defined( offsetof ) + #ifdef __GNUC__ + #define offsetof( type, var ) __builtin_offsetof( type, var ) + #else + #define offsetof(s,m) (size_t)&(((s *)0)->m) + #endif +#endif // !defined( offsetof ) + + +#define ALIGN_VALUE( val, alignment ) ( ( val + alignment - 1 ) & ~( alignment - 1 ) ) // need macro for constant expression + +// Used to step into the debugger +#if defined( _WIN32 ) && !defined( _X360 ) +#define DebuggerBreak() __debugbreak() +#elif defined( _X360 ) +#define DebuggerBreak() DebugBreak() +#else + // On OSX, SIGTRAP doesn't really stop the thread cold when debugging. + // So if being debugged, use INT3 which is precise. +#ifdef OSX +#define DebuggerBreak() if ( Plat_IsInDebugSession() ) { __asm ( "int $3" ); } else { raise(SIGTRAP); } +#else +#define DebuggerBreak() raise(SIGTRAP) +#endif +#endif +#define DebuggerBreakIfDebugging() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak() + +#ifdef STAGING_ONLY +#define DebuggerBreakIfDebugging_StagingOnly() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak() +#else +#define DebuggerBreakIfDebugging_StagingOnly() +#endif + +// Allows you to specify code that should only execute if we are in a staging build. Otherwise the code noops. +#ifdef STAGING_ONLY +#define STAGING_ONLY_EXEC( _exec ) do { _exec; } while (0) +#else +#define STAGING_ONLY_EXEC( _exec ) do { } while (0) +#endif + +// C functions for external declarations that call the appropriate C++ methods +#ifndef EXPORT + #ifdef _WIN32 + #define EXPORT _declspec( dllexport ) + #else + #define EXPORT /* */ + #endif +#endif + +#if defined __i386__ && !defined __linux__ + #define id386 1 +#else + #define id386 0 +#endif // __i386__ + +// decls for aligning data +#ifdef _WIN32 + #define DECL_ALIGN(x) __declspec(align(x)) + +#elif GNUC + #define DECL_ALIGN(x) __attribute__((aligned(x))) +#else + #define DECL_ALIGN(x) /* */ +#endif + +#ifdef _MSC_VER +// MSVC has the align at the start of the struct +#define ALIGN4 DECL_ALIGN(4) +#define ALIGN8 DECL_ALIGN(8) +#define ALIGN16 DECL_ALIGN(16) +#define ALIGN32 DECL_ALIGN(32) +#define ALIGN128 DECL_ALIGN(128) + +#define ALIGN4_POST +#define ALIGN8_POST +#define ALIGN16_POST +#define ALIGN32_POST +#define ALIGN128_POST +#elif defined( GNUC ) +// gnuc has the align decoration at the end +#define ALIGN4 +#define ALIGN8 +#define ALIGN16 +#define ALIGN32 +#define ALIGN128 + +#define ALIGN4_POST DECL_ALIGN(4) +#define ALIGN8_POST DECL_ALIGN(8) +#define ALIGN16_POST DECL_ALIGN(16) +#define ALIGN32_POST DECL_ALIGN(32) +#define ALIGN128_POST DECL_ALIGN(128) +#else +#error +#endif + +// Pull in the /analyze code annotations. +#include "annotations.h" + +//----------------------------------------------------------------------------- +// Convert int<-->pointer, avoiding 32/64-bit compiler warnings: +//----------------------------------------------------------------------------- +#define INT_TO_POINTER( i ) (void *)( ( i ) + (char *)NULL ) +#define POINTER_TO_INT( p ) ( (int)(uintp)( p ) ) + + +//----------------------------------------------------------------------------- +// Stack-based allocation related helpers +//----------------------------------------------------------------------------- +#if defined( GNUC ) + #define stackalloc( _size ) alloca( ALIGN_VALUE( _size, 16 ) ) +#ifdef _LINUX + #define mallocsize( _p ) ( malloc_usable_size( _p ) ) +#elif defined(OSX) + #define mallocsize( _p ) ( malloc_size( _p ) ) +#else +#error +#endif +#elif defined ( _WIN32 ) + #define stackalloc( _size ) _alloca( ALIGN_VALUE( _size, 16 ) ) + #define mallocsize( _p ) ( _msize( _p ) ) +#endif + +#define stackfree( _p ) 0 + +// Linux had a few areas where it didn't construct objects in the same order that Windows does. +// So when CVProfile::CVProfile() would access g_pMemAlloc, it would crash because the allocator wasn't initalized yet. +#ifdef POSIX + #define CONSTRUCT_EARLY __attribute__((init_priority(101))) +#else + #define CONSTRUCT_EARLY + #endif + +#if defined(_MSC_VER) + #define SELECTANY __declspec(selectany) + #define RESTRICT __restrict + #define RESTRICT_FUNC __declspec(restrict) + #define FMTFUNCTION( a, b ) +#elif defined(GNUC) + #define SELECTANY __attribute__((weak)) + #if defined(LINUX) && !defined(DEDICATED) + #define RESTRICT + #else + #define RESTRICT __restrict + #endif + #define RESTRICT_FUNC + // squirrel.h does a #define printf DevMsg which leads to warnings when we try + // to use printf as the prototype format function. Using __printf__ instead. + #define FMTFUNCTION( fmtargnumber, firstvarargnumber ) __attribute__ (( format( __printf__, fmtargnumber, firstvarargnumber ))) +#else + #define SELECTANY static + #define RESTRICT + #define RESTRICT_FUNC + #define FMTFUNCTION( a, b ) +#endif + +#if defined( _WIN32 ) + + // Used for dll exporting and importing + #define DLL_EXPORT extern "C" __declspec( dllexport ) + #define DLL_IMPORT extern "C" __declspec( dllimport ) + + // Can't use extern "C" when DLL exporting a class + #define DLL_CLASS_EXPORT __declspec( dllexport ) + #define DLL_CLASS_IMPORT __declspec( dllimport ) + + // Can't use extern "C" when DLL exporting a global + #define DLL_GLOBAL_EXPORT extern __declspec( dllexport ) + #define DLL_GLOBAL_IMPORT extern __declspec( dllimport ) + + #define DLL_LOCAL + +#elif defined GNUC +// Used for dll exporting and importing +#define DLL_EXPORT extern "C" __attribute__ ((visibility("default"))) +#define DLL_IMPORT extern "C" + +// Can't use extern "C" when DLL exporting a class +#define DLL_CLASS_EXPORT __attribute__ ((visibility("default"))) +#define DLL_CLASS_IMPORT + +// Can't use extern "C" when DLL exporting a global +#define DLL_GLOBAL_EXPORT extern __attribute ((visibility("default"))) +#define DLL_GLOBAL_IMPORT extern + +#define DLL_LOCAL __attribute__ ((visibility("hidden"))) + +#else +#error "Unsupported Platform." +#endif + +// Used for standard calling conventions +#if defined( _WIN32 ) && !defined( _X360 ) + #define STDCALL __stdcall + #define FASTCALL __fastcall + #define FORCEINLINE __forceinline + // GCC 3.4.1 has a bug in supporting forced inline of templated functions + // this macro lets us not force inlining in that case + #define FORCEINLINE_TEMPLATE __forceinline +#elif defined( _X360 ) + #define STDCALL __stdcall + #ifdef FORCEINLINE + #undef FORCEINLINE +#endif + #define FORCEINLINE __forceinline + #define FORCEINLINE_TEMPLATE __forceinline + #else + #define STDCALL + #define FASTCALL + #ifdef _LINUX_DEBUGGABLE + #define FORCEINLINE + #else + #define FORCEINLINE inline __attribute__ ((always_inline)) + #endif + // GCC 3.4.1 has a bug in supporting forced inline of templated functions + // this macro lets us not force inlining in that case + #define FORCEINLINE_TEMPLATE inline +// #define __stdcall __attribute__ ((__stdcall__)) +#endif + +// Force a function call site -not- to inlined. (useful for profiling) +#define DONT_INLINE(a) (((int)(a)+1)?(a):(a)) + +// Pass hints to the compiler to prevent it from generating unnessecary / stupid code +// in certain situations. Several compilers other than MSVC also have an equivilent +// construct. +// +// Essentially the 'Hint' is that the condition specified is assumed to be true at +// that point in the compilation. If '0' is passed, then the compiler assumes that +// any subsequent code in the same 'basic block' is unreachable, and thus usually +// removed. +#ifdef _MSC_VER + #define HINT(THE_HINT) __assume((THE_HINT)) +#else + #define HINT(THE_HINT) 0 +#endif + +// Marks the codepath from here until the next branch entry point as unreachable, +// and asserts if any attempt is made to execute it. +#define UNREACHABLE() { Assert(0); HINT(0); } + +// In cases where no default is present or appropriate, this causes MSVC to generate +// as little code as possible, and throw an assertion in debug. +#define NO_DEFAULT default: UNREACHABLE(); + + +#ifdef _WIN32 + +// Remove warnings from warning level 4. +#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed +#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter +#pragma warning(disable : 4127) // warning C4127: conditional expression is constant +#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated +#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable +#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined +#pragma warning(disable : 4702) // warning C4702: unreachable code +#pragma warning(disable : 4505) // unreferenced local function has been removed +#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& ) +#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex' +#pragma warning(disable : 4324) // Padding was added at the end of a structure +#pragma warning(disable : 4244) // type conversion warning. +#pragma warning(disable : 4305) // truncation from 'const double ' to 'float ' +#pragma warning(disable : 4786) // Disable warnings about long symbol names +#pragma warning(disable : 4250) // 'X' : inherits 'Y::Z' via dominance +#pragma warning(disable : 4201) // nonstandard extension used : nameless struct/union +#pragma warning(disable : 4481) // warning C4481: nonstandard extension used: override specifier 'override' +#pragma warning(disable : 4748) // warning C4748: /GS can not protect parameters and local variables from local buffer overrun because optimizations are disabled in function + +#if _MSC_VER >= 1300 +#pragma warning(disable : 4511) // Disable warnings about private copy constructors +#pragma warning(disable : 4121) // warning C4121: 'symbol' : alignment of a member was sensitive to packing +#pragma warning(disable : 4530) // warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc (disabled due to std headers having exception syntax) +#endif + +#if _MSC_VER >= 1400 +#pragma warning(disable : 4996) // functions declared deprecated +#endif + + +#endif // _WIN32 + +#if defined( LINUX ) && ((__GNUC__ * 100) + __GNUC_MINOR__) >= 406 + // based on some Jonathan Wakely macros on the net... + #define GCC_DIAG_STR(s) #s + #define GCC_DIAG_JOINSTR(x,y) GCC_DIAG_STR(x ## y) + #define GCC_DIAG_DO_PRAGMA(x) _Pragma (#x) + #define GCC_DIAG_PRAGMA(x) GCC_DIAG_DO_PRAGMA(GCC diagnostic x) + + #define GCC_DIAG_PUSH_OFF(x) GCC_DIAG_PRAGMA(push) GCC_DIAG_PRAGMA(ignored GCC_DIAG_JOINSTR(-W,x)) + #define GCC_DIAG_POP() GCC_DIAG_PRAGMA(pop) +#else + #define GCC_DIAG_PUSH_OFF(x) + #define GCC_DIAG_POP() +#endif + +#ifdef LINUX +#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1 +#pragma GCC diagnostic ignored "-Wpointer-arith" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint. +#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch +#endif + +#ifdef OSX +#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1 +#pragma GCC diagnostic ignored "-Wnull-arithmetic" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint. +#pragma GCC diagnostic ignored "-Wswitch-enum" // enumeration values not handled in switch +#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch +#endif + + +// When we port to 64 bit, we'll have to resolve the int, ptr vs size_t 32/64 bit problems... +#if !defined( _WIN64 ) +#pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data +#pragma warning( disable : 4311 ) // pointer truncation from 'char *' to 'int' +#pragma warning( disable : 4312 ) // conversion from 'unsigned int' to 'memhandle_t' of greater size +#endif + + +#ifdef POSIX +#define _stricmp stricmp +#define strcmpi stricmp +#define stricmp strcasecmp +#define _vsnprintf vsnprintf +#define _alloca alloca +#ifdef _snprintf +#undef _snprintf +#endif +#define _snprintf snprintf +#define GetProcAddress dlsym +#define _chdir chdir +#define _strnicmp strnicmp +#define strnicmp strncasecmp +#define _getcwd getcwd +#define _snwprintf swprintf +#define swprintf_s swprintf +#define wcsicmp _wcsicmp +#define _wcsicmp wcscmp +#define _finite finite +#define _tempnam tempnam +#define _unlink unlink +#define _access access +#define _mkdir(dir) mkdir( dir, S_IRWXU | S_IRWXG | S_IRWXO ) +#define _wtoi(arg) wcstol(arg, NULL, 10) +#define _wtoi64(arg) wcstoll(arg, NULL, 10) + +typedef uint32 HMODULE; +typedef void *HANDLE; +#endif + +//----------------------------------------------------------------------------- +// fsel +//----------------------------------------------------------------------------- +#ifndef _X360 + +static FORCEINLINE float fsel(float fComparand, float fValGE, float fLT) +{ + return fComparand >= 0 ? fValGE : fLT; +} +static FORCEINLINE double fsel(double fComparand, double fValGE, double fLT) +{ + return fComparand >= 0 ? fValGE : fLT; +} + +#else + +// __fsel(double fComparand, double fValGE, double fLT) == fComparand >= 0 ? fValGE : fLT +// this is much faster than if ( aFloat > 0 ) { x = .. } +#define fsel __fsel + +#endif + + +//----------------------------------------------------------------------------- +// FP exception handling +//----------------------------------------------------------------------------- +//#define CHECK_FLOAT_EXCEPTIONS 1 + +#if !defined( _X360 ) +#if defined( _MSC_VER ) + + #if defined( PLATFORM_WINDOWS_PC64 ) + inline void SetupFPUControlWord() + { + } + #else + inline void SetupFPUControlWordForceExceptions() + { + // use local to get and store control word + uint16 tmpCtrlW; + __asm + { + fnclex /* clear all current exceptions */ + fnstcw word ptr [tmpCtrlW] /* get current control word */ + and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */ + or [tmpCtrlW], 0230h /* set to 53-bit, mask only inexact, underflow */ + fldcw word ptr [tmpCtrlW] /* put new control word in FPU */ + } + } + + #ifdef CHECK_FLOAT_EXCEPTIONS + + inline void SetupFPUControlWord() + { + SetupFPUControlWordForceExceptions(); + } + + #else + + inline void SetupFPUControlWord() + { + // use local to get and store control word + uint16 tmpCtrlW; + __asm + { + fnstcw word ptr [tmpCtrlW] /* get current control word */ + and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */ + or [tmpCtrlW], 023Fh /* set to 53-bit, mask only inexact, underflow */ + fldcw word ptr [tmpCtrlW] /* put new control word in FPU */ + } + } + + #endif + #endif + +#else + + inline void SetupFPUControlWord() + { + __volatile unsigned short int __cw; + __asm __volatile ("fnstcw %0" : "=m" (__cw)); + __cw = __cw & 0x0FCC0; // keep infinity control, keep rounding mode + __cw = __cw | 0x023F; // set 53-bit, no exceptions + __asm __volatile ("fldcw %0" : : "m" (__cw)); + } + +#endif // _MSC_VER + +#else + + #ifdef _DEBUG + FORCEINLINE bool IsFPUControlWordSet() + { + float f = 0.996f; + union + { + double flResult; + int pResult[2]; + }; + flResult = __fctiw( f ); + return ( pResult[1] == 1 ); + } + #endif + + inline void SetupFPUControlWord() + { + // Set round-to-nearest in FPSCR + // (cannot assemble, must use op-code form) + __emit( 0xFF80010C ); // mtfsfi 7,0 + + // Favour compatibility over speed (make sure the VPU set to Java-compliant mode) + // NOTE: the VPU *always* uses round-to-nearest + __vector4 a = { 0.0f, 0.0f, 0.0f, 0.0f }; + a; // Avoid compiler warning + __asm + { + mtvscr a; // Clear the Vector Status & Control Register to zero + } + } + +#endif // _X360 + +//----------------------------------------------------------------------------- +// Purpose: Standard functions for handling endian-ness +//----------------------------------------------------------------------------- + +//------------------------------------- +// Basic swaps +//------------------------------------- + +template <typename T> +inline T WordSwapC( T w ) +{ + uint16 temp; + + temp = ((*((uint16 *)&w) & 0xff00) >> 8); + temp |= ((*((uint16 *)&w) & 0x00ff) << 8); + + return *((T*)&temp); +} + +template <typename T> +inline T DWordSwapC( T dw ) +{ + uint32 temp; + + temp = *((uint32 *)&dw) >> 24; + temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8); + temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8); + temp |= ((*((uint32 *)&dw) & 0x000000FF) << 24); + + return *((T*)&temp); +} + +template <typename T> +inline T QWordSwapC( T dw ) +{ + // Assert sizes passed to this are already correct, otherwise + // the cast to uint64 * below is unsafe and may have wrong results + // or even crash. + PLAT_COMPILE_TIME_ASSERT( sizeof( dw ) == sizeof(uint64) ); + + uint64 temp; + + temp = *((uint64 *)&dw) >> 56; + temp |= ((*((uint64 *)&dw) & 0x00FF000000000000ull) >> 40); + temp |= ((*((uint64 *)&dw) & 0x0000FF0000000000ull) >> 24); + temp |= ((*((uint64 *)&dw) & 0x000000FF00000000ull) >> 8); + temp |= ((*((uint64 *)&dw) & 0x00000000FF000000ull) << 8); + temp |= ((*((uint64 *)&dw) & 0x0000000000FF0000ull) << 24); + temp |= ((*((uint64 *)&dw) & 0x000000000000FF00ull) << 40); + temp |= ((*((uint64 *)&dw) & 0x00000000000000FFull) << 56); + + return *((T*)&temp); +} + +//------------------------------------- +// Fast swaps +//------------------------------------- + +#if defined( _X360 ) + + #define WordSwap WordSwap360Intr + #define DWordSwap DWordSwap360Intr + + template <typename T> + inline T WordSwap360Intr( T w ) + { + T output; + __storeshortbytereverse( w, 0, &output ); + return output; + } + + template <typename T> + inline T DWordSwap360Intr( T dw ) + { + T output; + __storewordbytereverse( dw, 0, &output ); + return output; + } + +#elif defined( _MSC_VER ) && !defined( PLATFORM_WINDOWS_PC64 ) + + #define WordSwap WordSwapAsm + #define DWordSwap DWordSwapAsm + + #pragma warning(push) + #pragma warning (disable:4035) // no return value + + template <typename T> + inline T WordSwapAsm( T w ) + { + __asm + { + mov ax, w + xchg al, ah + } + } + + template <typename T> + inline T DWordSwapAsm( T dw ) + { + __asm + { + mov eax, dw + bswap eax + } + } + + #pragma warning(pop) + +#else + + #define WordSwap WordSwapC + #define DWordSwap DWordSwapC + +#endif + +// No ASM implementation for this yet +#define QWordSwap QWordSwapC + +//------------------------------------- +// The typically used methods. +//------------------------------------- + +#if defined(__i386__) && !defined(VALVE_LITTLE_ENDIAN) +#define VALVE_LITTLE_ENDIAN 1 +#endif + +#if defined( _SGI_SOURCE ) || defined( _X360 ) +#define VALVE_BIG_ENDIAN 1 +#endif + +// If a swapped float passes through the fpu, the bytes may get changed. +// Prevent this by swapping floats as DWORDs. +#define SafeSwapFloat( pOut, pIn ) (*((uint*)pOut) = DWordSwap( *((uint*)pIn) )) + +#if defined(VALVE_LITTLE_ENDIAN) + +#define BigShort( val ) WordSwap( val ) +#define BigWord( val ) WordSwap( val ) +#define BigLong( val ) DWordSwap( val ) +#define BigDWord( val ) DWordSwap( val ) +#define LittleShort( val ) ( val ) +#define LittleWord( val ) ( val ) +#define LittleLong( val ) ( val ) +#define LittleDWord( val ) ( val ) +#define LittleQWord( val ) ( val ) +#define SwapShort( val ) BigShort( val ) +#define SwapWord( val ) BigWord( val ) +#define SwapLong( val ) BigLong( val ) +#define SwapDWord( val ) BigDWord( val ) + +// Pass floats by pointer for swapping to avoid truncation in the fpu +#define BigFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn ) +#define LittleFloat( pOut, pIn ) ( *pOut = *pIn ) +#define SwapFloat( pOut, pIn ) BigFloat( pOut, pIn ) + +#elif defined(VALVE_BIG_ENDIAN) + +#define BigShort( val ) ( val ) +#define BigWord( val ) ( val ) +#define BigLong( val ) ( val ) +#define BigDWord( val ) ( val ) +#define LittleShort( val ) WordSwap( val ) +#define LittleWord( val ) WordSwap( val ) +#define LittleLong( val ) DWordSwap( val ) +#define LittleDWord( val ) DWordSwap( val ) +#define LittleQWord( val ) QWordSwap( val ) +#define SwapShort( val ) LittleShort( val ) +#define SwapWord( val ) LittleWord( val ) +#define SwapLong( val ) LittleLong( val ) +#define SwapDWord( val ) LittleDWord( val ) + +// Pass floats by pointer for swapping to avoid truncation in the fpu +#define BigFloat( pOut, pIn ) ( *pOut = *pIn ) +#define LittleFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn ) +#define SwapFloat( pOut, pIn ) LittleFloat( pOut, pIn ) + +#else + +// @Note (toml 05-02-02): this technique expects the compiler to +// optimize the expression and eliminate the other path. On any new +// platform/compiler this should be tested. +inline short BigShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; } +inline uint16 BigWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; } +inline long BigLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } +inline uint32 BigDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } +inline short LittleShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); } +inline uint16 LittleWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); } +inline long LittleLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } +inline uint32 LittleDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } +inline uint64 LittleQWord( uint64 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : QWordSwap( val ); } +inline short SwapShort( short val ) { return WordSwap( val ); } +inline uint16 SwapWord( uint16 val ) { return WordSwap( val ); } +inline long SwapLong( long val ) { return DWordSwap( val ); } +inline uint32 SwapDWord( uint32 val ) { return DWordSwap( val ); } + +// Pass floats by pointer for swapping to avoid truncation in the fpu +inline void BigFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? SafeSwapFloat( pOut, pIn ) : ( *pOut = *pIn ); } +inline void LittleFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? ( *pOut = *pIn ) : SafeSwapFloat( pOut, pIn ); } +inline void SwapFloat( float *pOut, const float *pIn ) { SafeSwapFloat( pOut, pIn ); } + +#endif + +#if _X360 +FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex ) + { + return __loadwordbytereverse( dwordIndex<<2, base ); + } + +FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword ) + { + __storewordbytereverse( dword, dwordIndex<<2, base ); + } +#else +FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex ) + { + return LittleDWord( base[dwordIndex] ); + } + +FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword ) + { + base[dwordIndex] = LittleDWord(dword); + } +#endif + + +//----------------------------------------------------------------------------- +// DLL export for platform utilities +//----------------------------------------------------------------------------- +#ifndef STATIC_TIER0 + +#ifdef TIER0_DLL_EXPORT +#define PLATFORM_INTERFACE DLL_EXPORT +#define PLATFORM_OVERLOAD DLL_GLOBAL_EXPORT +#define PLATFORM_CLASS DLL_CLASS_EXPORT +#else +#define PLATFORM_INTERFACE DLL_IMPORT +#define PLATFORM_OVERLOAD DLL_GLOBAL_IMPORT +#define PLATFORM_CLASS DLL_CLASS_IMPORT +#endif + +#else // BUILD_AS_DLL + +#define PLATFORM_INTERFACE extern +#define PLATFORM_OVERLOAD +#define PLATFORM_CLASS + +#endif // BUILD_AS_DLL + + +// When in benchmark mode, the timer returns a simple incremented value each time you call it. +// +// It should not be changed after startup unless you really know what you're doing. The only place +// that should do this is the benchmark code itself so it can output a legit duration. +PLATFORM_INTERFACE void Plat_SetBenchmarkMode( bool bBenchmarkMode ); +PLATFORM_INTERFACE bool Plat_IsInBenchmarkMode(); + + +PLATFORM_INTERFACE double Plat_FloatTime(); // Returns time in seconds since the module was loaded. +PLATFORM_INTERFACE uint32 Plat_MSTime(); // Time in milliseconds. +PLATFORM_INTERFACE uint64 Plat_USTime(); // Time in microseconds. +PLATFORM_INTERFACE char * Plat_ctime( const time_t *timep, char *buf, size_t bufsize ); +PLATFORM_INTERFACE void Plat_GetModuleFilename( char *pOut, int nMaxBytes ); + +PLATFORM_INTERFACE void Plat_ExitProcess( int nCode ); + +//called to exit the process due to a fatal error. This allows for the application to handle providing a hook as well which can be called +//before exiting +PLATFORM_INTERFACE void Plat_ExitProcessWithError( int nCode, bool bGenerateMinidump = false ); + +//sets the callback that will be triggered by Plat_ExitProcessWithError. NULL is valid. The return value true indicates that +//the exit has been handled and no further processing should be performed. False will cause a minidump to be generated, and the process +//to be terminated +typedef bool (*ExitProcessWithErrorCBFn)( int nCode ); +PLATFORM_INTERFACE void Plat_SetExitProcessWithErrorCB( ExitProcessWithErrorCBFn pfnCB ); + +PLATFORM_INTERFACE struct tm * Plat_gmtime( const time_t *timep, struct tm *result ); +PLATFORM_INTERFACE time_t Plat_timegm( struct tm *timeptr ); +PLATFORM_INTERFACE struct tm * Plat_localtime( const time_t *timep, struct tm *result ); + +#if defined( _WIN32 ) && defined( _MSC_VER ) && ( _MSC_VER >= 1400 ) + extern "C" unsigned __int64 __rdtsc(); + #pragma intrinsic(__rdtsc) +#endif + +inline uint64 Plat_Rdtsc() +{ +#if defined( _X360 ) + return ( uint64 )__mftb32(); +#elif defined( _WIN64 ) + return ( uint64 )__rdtsc(); +#elif defined( _WIN32 ) + #if defined( _MSC_VER ) && ( _MSC_VER >= 1400 ) + return ( uint64 )__rdtsc(); + #else + __asm rdtsc; + __asm ret; + #endif +#elif defined( __i386__ ) + uint64 val; + __asm__ __volatile__ ( "rdtsc" : "=A" (val) ); + return val; +#elif defined( __x86_64__ ) + uint32 lo, hi; + __asm__ __volatile__ ( "rdtsc" : "=a" (lo), "=d" (hi)); + return ( ( ( uint64 )hi ) << 32 ) | lo; +#else + #error +#endif +} + +// b/w compatibility +#define Sys_FloatTime Plat_FloatTime + +// Protect against bad auto operator= +#define DISALLOW_OPERATOR_EQUAL( _classname ) \ + private: \ + _classname &operator=( const _classname & ); \ + public: + +// Define a reasonable operator= +#define IMPLEMENT_OPERATOR_EQUAL( _classname ) \ + public: \ + _classname &operator=( const _classname &src ) \ + { \ + memcpy( this, &src, sizeof(_classname) ); \ + return *this; \ + } + +// Processor Information: +struct CPUInformation +{ + int m_Size; // Size of this structure, for forward compatability. + + bool m_bRDTSC : 1, // Is RDTSC supported? + m_bCMOV : 1, // Is CMOV supported? + m_bFCMOV : 1, // Is FCMOV supported? + m_bSSE : 1, // Is SSE supported? + m_bSSE2 : 1, // Is SSE2 Supported? + m_b3DNow : 1, // Is 3DNow! Supported? + m_bMMX : 1, // Is MMX supported? + m_bHT : 1; // Is HyperThreading supported? + + uint8 m_nLogicalProcessors; // Number op logical processors. + uint8 m_nPhysicalProcessors; // Number of physical processors + + bool m_bSSE3 : 1, + m_bSSSE3 : 1, + m_bSSE4a : 1, + m_bSSE41 : 1, + m_bSSE42 : 1; + + int64 m_Speed; // In cycles per second. + + tchar* m_szProcessorID; // Processor vendor Identification. + + uint32 m_nModel; + uint32 m_nFeatures[3]; + + CPUInformation(): m_Size(0){} +}; + +// Have to return a pointer, not a reference, because references are not compatible with the +// extern "C" implied by PLATFORM_INTERFACE. +PLATFORM_INTERFACE const CPUInformation* GetCPUInformation(); + +#define MEMORY_INFORMATION_VERSION 0 + +struct MemoryInformation +{ + int m_nStructVersion; + + uint m_nPhysicalRamMbTotal; + uint m_nPhysicalRamMbAvailable; + + uint m_nVirtualRamMbTotal; + uint m_nVirtualRamMbAvailable; + + inline MemoryInformation() + { + memset( this, 0, sizeof( *this ) ); + m_nStructVersion = MEMORY_INFORMATION_VERSION; + } +}; + +// Returns true if the passed in MemoryInformation structure was filled out, otherwise false. +PLATFORM_INTERFACE bool GetMemoryInformation( MemoryInformation *pOutMemoryInfo ); + +PLATFORM_INTERFACE float GetCPUUsage(); + +PLATFORM_INTERFACE void GetCurrentDate( int *pDay, int *pMonth, int *pYear ); + +// ---------------------------------------------------------------------------------- // +// Performance Monitoring Events - L2 stats etc... +// ---------------------------------------------------------------------------------- // +PLATFORM_INTERFACE void InitPME(); +PLATFORM_INTERFACE void ShutdownPME(); + +//----------------------------------------------------------------------------- +// Thread related functions +//----------------------------------------------------------------------------- + +// Sets a hardware data breakpoint on the given address. Currently Win32-only. +// Specify 1, 2, or 4 bytes for nWatchBytes; pass 0 to unregister the address. +PLATFORM_INTERFACE void Plat_SetHardwareDataBreakpoint( const void *pAddress, int nWatchBytes, bool bBreakOnRead ); + +// Apply current hardware data breakpoints to a newly created thread. +PLATFORM_INTERFACE void Plat_ApplyHardwareDataBreakpointsToNewThread( unsigned long dwThreadID ); + +//----------------------------------------------------------------------------- +// Process related functions +//----------------------------------------------------------------------------- +PLATFORM_INTERFACE const tchar *Plat_GetCommandLine(); +#ifndef _WIN32 +// helper function for OS's that don't have a ::GetCommandLine() call +PLATFORM_INTERFACE void Plat_SetCommandLine( const char *cmdLine ); +#endif +PLATFORM_INTERFACE const char *Plat_GetCommandLineA(); + +//----------------------------------------------------------------------------- +// Security related functions +//----------------------------------------------------------------------------- +// Ensure that the hardware key's drivers have been installed. +PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyDriver(); + +// Ok, so this isn't a very secure way to verify the hardware key for now. It +// is primarially depending on the fact that all the binaries have been wrapped +// with the secure wrapper provided by the hardware keys vendor. +PLATFORM_INTERFACE bool Plat_VerifyHardwareKey(); + +// The same as above, but notifies user with a message box when the key isn't in +// and gives him an opportunity to correct the situation. +PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyPrompt(); + +// Can be called in real time, doesn't perform the verify every frame. Mainly just +// here to allow the game to drop out quickly when the key is removed, rather than +// allowing the wrapper to pop up it's own blocking dialog, which the engine doesn't +// like much. +PLATFORM_INTERFACE bool Plat_FastVerifyHardwareKey(); + +//----------------------------------------------------------------------------- +// Just logs file and line to simple.log +//----------------------------------------------------------------------------- +PLATFORM_INTERFACE void* Plat_SimpleLog( const tchar* file, int line ); + +#if _X360 +#define Plat_FastMemset XMemSet +#define Plat_FastMemcpy XMemCpy +#else +#define Plat_FastMemset memset +#define Plat_FastMemcpy memcpy +#endif + +//----------------------------------------------------------------------------- +// Returns true if debugger attached, false otherwise +//----------------------------------------------------------------------------- +#if defined(_WIN32) || defined(LINUX) || defined(OSX) +PLATFORM_INTERFACE bool Plat_IsInDebugSession(); +PLATFORM_INTERFACE void Plat_DebugString( const char * ); +#else +inline bool Plat_IsInDebugSession( bool bForceRecheck = false ) { return false; } +#define Plat_DebugString(s) ((void)0) +#endif + +//----------------------------------------------------------------------------- +// Returns true if running on a 64 bit (windows) OS +//----------------------------------------------------------------------------- +PLATFORM_INTERFACE bool Is64BitOS(); + + +//----------------------------------------------------------------------------- +// XBOX Components valid in PC compilation space +//----------------------------------------------------------------------------- + +#define XBOX_DVD_SECTORSIZE 2048 +#define XBOX_DVD_ECC_SIZE 32768 // driver reads in quantum ECC blocks +#define XBOX_HDD_SECTORSIZE 512 + +// Custom windows messages for Xbox input +#define WM_XREMOTECOMMAND (WM_USER + 100) +#define WM_XCONTROLLER_KEY (WM_USER + 101) +#define WM_SYS_UI (WM_USER + 102) +#define WM_SYS_SIGNINCHANGED (WM_USER + 103) +#define WM_SYS_STORAGEDEVICESCHANGED (WM_USER + 104) +#define WM_SYS_PROFILESETTINGCHANGED (WM_USER + 105) +#define WM_SYS_MUTELISTCHANGED (WM_USER + 106) +#define WM_SYS_INPUTDEVICESCHANGED (WM_USER + 107) +#define WM_SYS_INPUTDEVICECONFIGCHANGED (WM_USER + 108) +#define WM_LIVE_CONNECTIONCHANGED (WM_USER + 109) +#define WM_LIVE_INVITE_ACCEPTED (WM_USER + 110) +#define WM_LIVE_LINK_STATE_CHANGED (WM_USER + 111) +#define WM_LIVE_CONTENT_INSTALLED (WM_USER + 112) +#define WM_LIVE_MEMBERSHIP_PURCHASED (WM_USER + 113) +#define WM_LIVE_VOICECHAT_AWAY (WM_USER + 114) +#define WM_LIVE_PRESENCE_CHANGED (WM_USER + 115) +#define WM_FRIENDS_PRESENCE_CHANGED (WM_USER + 116) +#define WM_FRIENDS_FRIEND_ADDED (WM_USER + 117) +#define WM_FRIENDS_FRIEND_REMOVED (WM_USER + 118) +#define WM_CUSTOM_GAMEBANNERPRESSED (WM_USER + 119) +#define WM_CUSTOM_ACTIONPRESSED (WM_USER + 120) +#define WM_XMP_STATECHANGED (WM_USER + 121) +#define WM_XMP_PLAYBACKBEHAVIORCHANGED (WM_USER + 122) +#define WM_XMP_PLAYBACKCONTROLLERCHANGED (WM_USER + 123) + +inline const char *GetPlatformExt( void ) +{ + return IsX360() ? ".360" : ""; +} + +// flat view, 6 hw threads +#define XBOX_PROCESSOR_0 ( 1<<0 ) +#define XBOX_PROCESSOR_1 ( 1<<1 ) +#define XBOX_PROCESSOR_2 ( 1<<2 ) +#define XBOX_PROCESSOR_3 ( 1<<3 ) +#define XBOX_PROCESSOR_4 ( 1<<4 ) +#define XBOX_PROCESSOR_5 ( 1<<5 ) + +// core view, 3 cores with 2 hw threads each +#define XBOX_CORE_0_HWTHREAD_0 XBOX_PROCESSOR_0 +#define XBOX_CORE_0_HWTHREAD_1 XBOX_PROCESSOR_1 +#define XBOX_CORE_1_HWTHREAD_0 XBOX_PROCESSOR_2 +#define XBOX_CORE_1_HWTHREAD_1 XBOX_PROCESSOR_3 +#define XBOX_CORE_2_HWTHREAD_0 XBOX_PROCESSOR_4 +#define XBOX_CORE_2_HWTHREAD_1 XBOX_PROCESSOR_5 + +//----------------------------------------------------------------------------- +// Include additional dependant header components. +//----------------------------------------------------------------------------- +#include "tier0/fasttimer.h" + +#if defined( _X360 ) +#include "xbox/xbox_core.h" +#endif + +//----------------------------------------------------------------------------- +// Methods to invoke the constructor, copy constructor, and destructor +//----------------------------------------------------------------------------- + +template <class T> +inline T* Construct( T* pMemory ) +{ + return reinterpret_cast<T*>(::new( pMemory ) T); +} + +template <class T, typename ARG1> +inline T* Construct( T* pMemory, ARG1 a1 ) +{ + return reinterpret_cast<T*>(::new( pMemory ) T( a1 )); +} + +template <class T, typename ARG1, typename ARG2> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2 ) +{ + return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2 )); +} + +template <class T, typename ARG1, typename ARG2, typename ARG3> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3 ) +{ + return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2, a3 )); +} + +template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4 ) +{ + return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2, a3, a4 )); +} + +template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4, typename ARG5> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4, ARG5 a5 ) +{ + return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2, a3, a4, a5 )); +} + +template <class T, class P> +inline void ConstructOneArg( T* pMemory, P const& arg) +{ + ::new( pMemory ) T(arg); +} + +template <class T, class P1, class P2 > +inline void ConstructTwoArg( T* pMemory, P1 const& arg1, P2 const& arg2) +{ + ::new( pMemory ) T(arg1, arg2); +} + +template <class T, class P1, class P2, class P3 > +inline void ConstructThreeArg( T* pMemory, P1 const& arg1, P2 const& arg2, P3 const& arg3) +{ + ::new( pMemory ) T(arg1, arg2, arg3); +} + +template <class T> +inline T* CopyConstruct( T* pMemory, T const& src ) +{ + return reinterpret_cast<T*>(::new( pMemory ) T(src)); +} + +template <class T> +inline void Destruct( T* pMemory ) +{ + pMemory->~T(); + +#ifdef _DEBUG + memset( reinterpret_cast<void*>( pMemory ), 0xDD, sizeof(T) ); +#endif +} + +// The above will error when binding to a type of: foo(*)[] -- there is no provision in c++ for knowing how many objects +// to destruct without preserving the count and calling the necessary destructors. +template <class T, size_t N> +inline void Destruct( T (*pMemory)[N] ) +{ + for ( size_t i = 0; i < N; i++ ) + { + (pMemory[i])->~T(); + } + +#ifdef _DEBUG + memset( reinterpret_cast<void*>( pMemory ), 0xDD, sizeof(*pMemory) ); +#endif +} + + +// +// GET_OUTER() +// +// A platform-independent way for a contained class to get a pointer to its +// owner. If you know a class is exclusively used in the context of some +// "outer" class, this is a much more space efficient way to get at the outer +// class than having the inner class store a pointer to it. +// +// class COuter +// { +// class CInner // Note: this does not need to be a nested class to work +// { +// void PrintAddressOfOuter() +// { +// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) ); +// } +// }; +// +// CInner m_Inner; +// friend class CInner; +// }; + +#define GET_OUTER( OuterType, OuterMember ) \ + ( ( OuterType * ) ( (uint8 *)this - offsetof( OuterType, OuterMember ) ) ) + + +/* TEMPLATE_FUNCTION_TABLE() + + (Note added to platform.h so platforms that correctly support templated + functions can handle portions as templated functions rather than wrapped + functions) + + Helps automate the process of creating an array of function + templates that are all specialized by a single integer. + This sort of thing is often useful in optimization work. + + For example, using TEMPLATE_FUNCTION_TABLE, this: + + TEMPLATE_FUNCTION_TABLE(int, Function, ( int blah, int blah ), 10) + { + return argument * argument; + } + + is equivilent to the following: + + (NOTE: the function has to be wrapped in a class due to code + generation bugs involved with directly specializing a function + based on a constant.) + + template<int argument> + class FunctionWrapper + { + public: + int Function( int blah, int blah ) + { + return argument*argument; + } + } + + typedef int (*FunctionType)( int blah, int blah ); + + class FunctionName + { + public: + enum { count = 10 }; + FunctionType functions[10]; + }; + + FunctionType FunctionName::functions[] = + { + FunctionWrapper<0>::Function, + FunctionWrapper<1>::Function, + FunctionWrapper<2>::Function, + FunctionWrapper<3>::Function, + FunctionWrapper<4>::Function, + FunctionWrapper<5>::Function, + FunctionWrapper<6>::Function, + FunctionWrapper<7>::Function, + FunctionWrapper<8>::Function, + FunctionWrapper<9>::Function + }; +*/ + +PLATFORM_INTERFACE bool vtune( bool resume ); + + +#define TEMPLATE_FUNCTION_TABLE(RETURN_TYPE, NAME, ARGS, COUNT) \ + \ +typedef RETURN_TYPE (FASTCALL *__Type_##NAME) ARGS; \ + \ +template<const int nArgument> \ +struct __Function_##NAME \ +{ \ + static RETURN_TYPE FASTCALL Run ARGS; \ +}; \ + \ +template <const int i> \ +struct __MetaLooper_##NAME : __MetaLooper_##NAME<i-1> \ +{ \ + __Type_##NAME func; \ + inline __MetaLooper_##NAME() { func = __Function_##NAME<i>::Run; } \ +}; \ + \ +template<> \ +struct __MetaLooper_##NAME<0> \ +{ \ + __Type_##NAME func; \ + inline __MetaLooper_##NAME() { func = __Function_##NAME<0>::Run; } \ +}; \ + \ +class NAME \ +{ \ +private: \ + static const __MetaLooper_##NAME<COUNT> m; \ +public: \ + enum { count = COUNT }; \ + static const __Type_##NAME* functions; \ +}; \ +const __MetaLooper_##NAME<COUNT> NAME::m; \ +const __Type_##NAME* NAME::functions = (__Type_##NAME*)&m; \ +template<const int nArgument> \ +RETURN_TYPE FASTCALL __Function_##NAME<nArgument>::Run ARGS + + +#define LOOP_INTERCHANGE(BOOLEAN, CODE)\ + if( (BOOLEAN) )\ + {\ + CODE;\ + } else\ + {\ + CODE;\ + } + +//----------------------------------------------------------------------------- +// Dynamic libs support +//----------------------------------------------------------------------------- +#if 0 // defined( PLATFORM_WINDOWS_PC ) + +PLATFORM_INTERFACE void *Plat_GetProcAddress( const char *pszModule, const char *pszName ); + +template <typename FUNCPTR_TYPE> +class CDynamicFunction +{ +public: + CDynamicFunction( const char *pszModule, const char *pszName, FUNCPTR_TYPE pfnFallback = NULL ) + { + m_pfn = pfnFallback; + void *pAddr = Plat_GetProcAddress( pszModule, pszName ); + if ( pAddr ) + { + m_pfn = (FUNCPTR_TYPE)pAddr; + } + } + + operator bool() { return m_pfn != NULL; } + bool operator !() { return !m_pfn; } + operator FUNCPTR_TYPE() { return m_pfn; } + +private: + FUNCPTR_TYPE m_pfn; +}; +#endif + + +// Watchdog timer support. Call Plat_BeginWatchdogTimer( nn ) to kick the timer off. if you don't call +// Plat_EndWatchdogTimer within nn seconds, the program will kick off an exception. This is for making +// sure that hung dedicated servers abort (and restart) instead of staying hung. Calling +// Plat_EndWatchdogTimer more than once or when there is no active watchdog is fine. Only does anything +// under linux right now. It should be possible to implement this functionality in windows via a +// thread, if desired. +PLATFORM_INTERFACE void Plat_BeginWatchdogTimer( int nSecs ); +PLATFORM_INTERFACE void Plat_EndWatchdogTimer( void ); +PLATFORM_INTERFACE int Plat_GetWatchdogTime( void ); + +typedef void (*Plat_WatchDogHandlerFunction_t)(void); +PLATFORM_INTERFACE void Plat_SetWatchdogHandlerFunction( Plat_WatchDogHandlerFunction_t function ); + + +//----------------------------------------------------------------------------- + +#include "tier0/valve_on.h" + +#if defined(TIER0_DLL_EXPORT) +extern "C" int V_tier0_stricmp(const char *s1, const char *s2 ); +#undef stricmp +#undef strcmpi +#define stricmp(s1,s2) V_tier0_stricmp( s1, s2 ) +#define strcmpi(s1,s2) V_tier0_stricmp( s1, s2 ) +#endif + + +#endif /* PLATFORM_H */ |