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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/movieobjects/dmepackoperators.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// The morph operator class - sets morph target weights on meshes
+//
+//=============================================================================
+
+#ifndef DMEPACKOPERATORS_H
+#define DMEPACKOPERATORS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "movieobjects/dmeoperator.h"
+
+
+//-----------------------------------------------------------------------------
+// CDmePackColorOperator - combines floats into a color
+//-----------------------------------------------------------------------------
+class CDmePackColorOperator : public CDmeOperator
+{
+ DEFINE_ELEMENT( CDmePackColorOperator, CDmeOperator );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate();
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
+
+protected:
+ CDmaVar< Color > m_color;
+ CDmaVar< float> m_red;
+ CDmaVar< float> m_green;
+ CDmaVar< float> m_blue;
+ CDmaVar< float> m_alpha;
+};
+
+//-----------------------------------------------------------------------------
+// CDmePackVector2Operator - combines floats into a vector2
+//-----------------------------------------------------------------------------
+class CDmePackVector2Operator : public CDmeOperator
+{
+ DEFINE_ELEMENT( CDmePackVector2Operator, CDmeOperator );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate();
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
+
+protected:
+ CDmaVar< Vector2D > m_vector;
+ CDmaVar< float> m_x;
+ CDmaVar< float> m_y;
+};
+
+//-----------------------------------------------------------------------------
+// CDmePackVector3Operator - combines floats into a vector
+//-----------------------------------------------------------------------------
+class CDmePackVector3Operator : public CDmeOperator
+{
+ DEFINE_ELEMENT( CDmePackVector3Operator, CDmeOperator );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate();
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
+
+protected:
+ CDmaVar< Vector > m_vector;
+ CDmaVar< float> m_x;
+ CDmaVar< float> m_y;
+ CDmaVar< float> m_z;
+};
+
+//-----------------------------------------------------------------------------
+// CDmePackVector4Operator - combines floats into a vector4
+//-----------------------------------------------------------------------------
+class CDmePackVector4Operator : public CDmeOperator
+{
+ DEFINE_ELEMENT( CDmePackVector4Operator, CDmeOperator );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate();
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
+
+protected:
+ CDmaVar< Vector4D > m_vector;
+ CDmaVar< float> m_x;
+ CDmaVar< float> m_y;
+ CDmaVar< float> m_z;
+ CDmaVar< float> m_w;
+};
+
+//-----------------------------------------------------------------------------
+// CDmePackQAngleOperator - combines floats into a qangle
+//-----------------------------------------------------------------------------
+class CDmePackQAngleOperator : public CDmeOperator
+{
+ DEFINE_ELEMENT( CDmePackQAngleOperator, CDmeOperator );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate();
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
+
+protected:
+ CDmaVar< QAngle > m_qangle;
+ CDmaVar< float> m_x;
+ CDmaVar< float> m_y;
+ CDmaVar< float> m_z;
+};
+
+//-----------------------------------------------------------------------------
+// CDmePackQuaternionOperator - combines floats into a quaternion
+//-----------------------------------------------------------------------------
+class CDmePackQuaternionOperator : public CDmeOperator
+{
+ DEFINE_ELEMENT( CDmePackQuaternionOperator, CDmeOperator );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate();
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
+
+protected:
+ CDmaVar< Quaternion > m_quaternion;
+ CDmaVar< float> m_x;
+ CDmaVar< float> m_y;
+ CDmaVar< float> m_z;
+ CDmaVar< float> m_w;
+};
+
+//-----------------------------------------------------------------------------
+// CDmePackVMatrixOperator - combines floats into a VMatrix
+//-----------------------------------------------------------------------------
+class CDmePackVMatrixOperator : public CDmeOperator
+{
+ DEFINE_ELEMENT( CDmePackVMatrixOperator, CDmeOperator );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate();
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
+
+protected:
+ CDmaVar< VMatrix > m_vmatrix;
+ CDmaVar< float > m_cells[ 16 ];
+};
+
+
+#endif // DMEPACKOPERATORS_H