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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/movieobjects/dmeanimationlist.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'public/movieobjects/dmeanimationlist.h')
| -rw-r--r-- | public/movieobjects/dmeanimationlist.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/public/movieobjects/dmeanimationlist.h b/public/movieobjects/dmeanimationlist.h new file mode 100644 index 0000000..9c9a026 --- /dev/null +++ b/public/movieobjects/dmeanimationlist.h @@ -0,0 +1,59 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Snapshot of +// +//===========================================================================// + +#ifndef DMEANIMATIONLIST_H +#define DMEANIMATIONLIST_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "datamodel/dmelement.h" +#include "datamodel/dmattribute.h" +#include "datamodel/dmattributevar.h" + + +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- +class CDmeChannelsClip; + + +//----------------------------------------------------------------------------- +// A class representing a list of animations +//----------------------------------------------------------------------------- +class CDmeAnimationList : public CDmElement +{ + DEFINE_ELEMENT( CDmeAnimationList, CDmElement ); + +public: + int GetAnimationCount() const; + CDmeChannelsClip *GetAnimation( int nIndex ); + int FindAnimation( const char *pAnimName ); + void SetAnimation( int nIndex, CDmeChannelsClip *pAnimation ); + int AddAnimation( CDmeChannelsClip *pAnimation ); + void RemoveAnimation( int nIndex ); + +private: + CDmaElementArray<CDmeChannelsClip> m_Animations; +}; + + +//----------------------------------------------------------------------------- +// Inline methods +//----------------------------------------------------------------------------- +inline int CDmeAnimationList::GetAnimationCount() const +{ + return m_Animations.Count(); +} + +inline CDmeChannelsClip *CDmeAnimationList::GetAnimation( int nIndex ) +{ + return m_Animations[nIndex]; +} + + +#endif // DMEANIMATIONLIST_H |