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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/loadcmdline.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: loads additional command line options from a config file
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef LOADCMDLINE_H
+#define LOADCMDLINE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: Loads additional commandline arguments from a config file for an app.
+// keyname: Name of the block containing the key/args pairs (ie map or model name)
+// appname: Keyname for the commandline arguments to be loaded - typically the exe name.
+//-----------------------------------------------------------------------------
+void LoadCmdLineFromFile( int &argc, char **&argv, const char *keyname, const char *appname );
+
+//-----------------------------------------------------------------------------
+// Purpose: Cleans up any memory allocated for the new argv. Pass in the app's
+// argc and argv - this is safe even if no extra arguments were loaded.
+//-----------------------------------------------------------------------------
+void DeleteCmdLine( int argc, char **argv );
+
+#endif // LOADCMDLINE_H \ No newline at end of file