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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/isoundcombiner.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef ISOUNDCOMBINER_H
+#define ISOUNDCOMBINER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "utlvector.h"
+
+class IFileSystem;
+
+struct CombinerEntry
+{
+ CombinerEntry()
+ {
+ wavefile[ 0 ] = 0;
+ startoffset = 0.0f;
+ }
+
+ char wavefile[ MAX_PATH ];
+ float startoffset;
+};
+
+abstract_class ISoundCombiner
+{
+public:
+ virtual ~ISoundCombiner() {}
+
+ virtual bool CombineSoundFiles( IFileSystem *filesystem, char const *outfile, CUtlVector< CombinerEntry >& info ) = 0;
+ virtual bool IsCombinedFileChecksumValid( IFileSystem *filesystem, char const *outfile, CUtlVector< CombinerEntry >& info ) = 0;
+};
+
+extern ISoundCombiner *soundcombiner;
+
+#endif // ISOUNDCOMBINER_H