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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/Friends/IFriendsNET.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef FRIENDSNET_INTERFACE_H
+#define FRIENDSNET_INTERFACE_H
+#pragma once
+
+class CUtlMsgBuffer;
+class CServerSession;
+
+#include "interface.h"
+#include "Friends/AddOns/AddOnTypes.h"
+
+class IFriendsNET : public IBaseInterface
+{
+public:
+ // check if we have network information for this user
+ virtual bool CheckUserRegistered(unsigned int userID) = 0;
+
+ // update a user's network information
+ virtual void UpdateUserNetInfo(unsigned int userID, unsigned int netSessionID, int serverID, int IP, int port) = 0;
+
+ // set whether or not we send directly to user or through the server
+ virtual void SetUserSendViaServer(unsigned int userID, bool bSendViaServer) = 0;
+
+ // Gets a blob of data that represents this user's information
+ virtual bool GetUserNetInfoBlob(unsigned int userID, unsigned int dataBlob[8]) = 0;
+ // Sets a user's information using the same blob of data type
+ virtual bool SetUserNetInfoBlob(unsigned int userID, const unsigned int dataBlob[8]) = 0;
+
+ // send binary data to user, marked with game/sessionID
+ virtual void SendAddOnPacket(const char *pszGameID, SessionInt64 addOnSessionID, unsigned int userID, const CUtlMsgBuffer& buffer) = 0;
+};
+
+#define FRIENDSNET_INTERFACE_VERSION "FriendsNET003"
+
+#endif // FRIENDSNET_INTERFACE_H
+