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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/wireframe_dx9.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'materialsystem/stdshaders/wireframe_dx9.cpp')
-rw-r--r--materialsystem/stdshaders/wireframe_dx9.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/wireframe_dx9.cpp b/materialsystem/stdshaders/wireframe_dx9.cpp
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+++ b/materialsystem/stdshaders/wireframe_dx9.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=====================================================================================//
+
+#include "BaseVSShader.h"
+#include "vertexlitgeneric_dx9_helper.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+DEFINE_FALLBACK_SHADER( Wireframe, Wireframe_DX9 )
+
+BEGIN_VS_SHADER( Wireframe_DX9,
+ "Help for Wireframe_DX9" )
+
+ BEGIN_SHADER_PARAMS
+ END_SHADER_PARAMS
+
+ SHADER_FALLBACK
+ {
+ if ( IsWindows() && g_pHardwareConfig->GetDXSupportLevel() < 90 )
+ {
+ return "Wireframe_DX8";
+ }
+ return 0;
+ }
+
+ SHADER_INIT_PARAMS()
+ {
+ VertexLitGeneric_DX9_Vars_t vars;
+ InitParamsVertexLitGeneric_DX9( this, params, pMaterialName, false, vars );
+
+ SET_FLAGS( MATERIAL_VAR_NO_DEBUG_OVERRIDE );
+ SET_FLAGS( MATERIAL_VAR_NOFOG );
+ SET_FLAGS( MATERIAL_VAR_WIREFRAME );
+ }
+
+ SHADER_INIT
+ {
+ VertexLitGeneric_DX9_Vars_t vars;
+ InitVertexLitGeneric_DX9( this, params, false, vars );
+ }
+
+ SHADER_DRAW
+ {
+ VertexLitGeneric_DX9_Vars_t vars;
+ DrawVertexLitGeneric_DX9( this, params, pShaderAPI, pShaderShadow, false, vars, vertexCompression, pContextDataPtr );
+ }
+END_SHADER
+