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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/fxctmp9_360/flashlight_ps11.inc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'materialsystem/stdshaders/fxctmp9_360/flashlight_ps11.inc')
| -rw-r--r-- | materialsystem/stdshaders/fxctmp9_360/flashlight_ps11.inc | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/fxctmp9_360/flashlight_ps11.inc b/materialsystem/stdshaders/fxctmp9_360/flashlight_ps11.inc new file mode 100644 index 0000000..64a4148 --- /dev/null +++ b/materialsystem/stdshaders/fxctmp9_360/flashlight_ps11.inc @@ -0,0 +1,85 @@ +#include "shaderlib/cshader.h" +class flashlight_ps11_Static_Index +{ +private: + int m_nNORMALMAP; +#ifdef _DEBUG + bool m_bNORMALMAP; +#endif +public: + void SetNORMALMAP( int i ) + { + Assert( i >= 0 && i <= 1 ); + m_nNORMALMAP = i; +#ifdef _DEBUG + m_bNORMALMAP = true; +#endif + } + void SetNORMALMAP( bool i ) + { + m_nNORMALMAP = i ? 1 : 0; +#ifdef _DEBUG + m_bNORMALMAP = true; +#endif + } +private: + int m_nNOCULL; +#ifdef _DEBUG + bool m_bNOCULL; +#endif +public: + void SetNOCULL( int i ) + { + Assert( i >= 0 && i <= 1 ); + m_nNOCULL = i; +#ifdef _DEBUG + m_bNOCULL = true; +#endif + } + void SetNOCULL( bool i ) + { + m_nNOCULL = i ? 1 : 0; +#ifdef _DEBUG + m_bNOCULL = true; +#endif + } +public: + flashlight_ps11_Static_Index( ) + { +#ifdef _DEBUG + m_bNORMALMAP = false; +#endif // _DEBUG + m_nNORMALMAP = 0; +#ifdef _DEBUG + m_bNOCULL = false; +#endif // _DEBUG + m_nNOCULL = 0; + } + int GetIndex() + { + // Asserts to make sure that we aren't using any skipped combinations. + // Asserts to make sure that we are setting all of the combination vars. +#ifdef _DEBUG + bool bAllStaticVarsDefined = m_bNORMALMAP && m_bNOCULL; + Assert( bAllStaticVarsDefined ); +#endif // _DEBUG + return ( 1 * m_nNORMALMAP ) + ( 2 * m_nNOCULL ) + 0; + } +}; +#define shaderStaticTest_flashlight_ps11 psh_forgot_to_set_static_NORMALMAP + psh_forgot_to_set_static_NOCULL + 0 +class flashlight_ps11_Dynamic_Index +{ +public: + flashlight_ps11_Dynamic_Index() + { + } + int GetIndex() + { + // Asserts to make sure that we aren't using any skipped combinations. + // Asserts to make sure that we are setting all of the combination vars. +#ifdef _DEBUG +#endif // _DEBUG + return 0; + } +}; +#define shaderDynamicTest_flashlight_ps11 0 |