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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/fxctmp9/WaterCheap_ps20b.inc
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'materialsystem/stdshaders/fxctmp9/WaterCheap_ps20b.inc')
-rw-r--r--materialsystem/stdshaders/fxctmp9/WaterCheap_ps20b.inc262
1 files changed, 262 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/fxctmp9/WaterCheap_ps20b.inc b/materialsystem/stdshaders/fxctmp9/WaterCheap_ps20b.inc
new file mode 100644
index 0000000..0b51581
--- /dev/null
+++ b/materialsystem/stdshaders/fxctmp9/WaterCheap_ps20b.inc
@@ -0,0 +1,262 @@
+#include "shaderlib/cshader.h"
+class watercheap_ps20b_Static_Index
+{
+private:
+ int m_nCONVERT_TO_SRGB;
+#ifdef _DEBUG
+ bool m_bCONVERT_TO_SRGB;
+#endif
+public:
+ void SetCONVERT_TO_SRGB( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nCONVERT_TO_SRGB = i;
+#ifdef _DEBUG
+ m_bCONVERT_TO_SRGB = true;
+#endif
+ }
+ void SetCONVERT_TO_SRGB( bool i )
+ {
+ m_nCONVERT_TO_SRGB = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bCONVERT_TO_SRGB = true;
+#endif
+ }
+private:
+ int m_nMULTITEXTURE;
+#ifdef _DEBUG
+ bool m_bMULTITEXTURE;
+#endif
+public:
+ void SetMULTITEXTURE( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nMULTITEXTURE = i;
+#ifdef _DEBUG
+ m_bMULTITEXTURE = true;
+#endif
+ }
+ void SetMULTITEXTURE( bool i )
+ {
+ m_nMULTITEXTURE = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bMULTITEXTURE = true;
+#endif
+ }
+private:
+ int m_nFRESNEL;
+#ifdef _DEBUG
+ bool m_bFRESNEL;
+#endif
+public:
+ void SetFRESNEL( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nFRESNEL = i;
+#ifdef _DEBUG
+ m_bFRESNEL = true;
+#endif
+ }
+ void SetFRESNEL( bool i )
+ {
+ m_nFRESNEL = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bFRESNEL = true;
+#endif
+ }
+private:
+ int m_nBLEND;
+#ifdef _DEBUG
+ bool m_bBLEND;
+#endif
+public:
+ void SetBLEND( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nBLEND = i;
+#ifdef _DEBUG
+ m_bBLEND = true;
+#endif
+ }
+ void SetBLEND( bool i )
+ {
+ m_nBLEND = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bBLEND = true;
+#endif
+ }
+private:
+ int m_nREFRACTALPHA;
+#ifdef _DEBUG
+ bool m_bREFRACTALPHA;
+#endif
+public:
+ void SetREFRACTALPHA( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nREFRACTALPHA = i;
+#ifdef _DEBUG
+ m_bREFRACTALPHA = true;
+#endif
+ }
+ void SetREFRACTALPHA( bool i )
+ {
+ m_nREFRACTALPHA = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bREFRACTALPHA = true;
+#endif
+ }
+private:
+ int m_nHDRTYPE;
+#ifdef _DEBUG
+ bool m_bHDRTYPE;
+#endif
+public:
+ void SetHDRTYPE( int i )
+ {
+ Assert( i >= 0 && i <= 2 );
+ m_nHDRTYPE = i;
+#ifdef _DEBUG
+ m_bHDRTYPE = true;
+#endif
+ }
+ void SetHDRTYPE( bool i )
+ {
+ m_nHDRTYPE = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bHDRTYPE = true;
+#endif
+ }
+private:
+ int m_nNORMAL_DECODE_MODE;
+#ifdef _DEBUG
+ bool m_bNORMAL_DECODE_MODE;
+#endif
+public:
+ void SetNORMAL_DECODE_MODE( int i )
+ {
+ Assert( i >= 0 && i <= 0 );
+ m_nNORMAL_DECODE_MODE = i;
+#ifdef _DEBUG
+ m_bNORMAL_DECODE_MODE = true;
+#endif
+ }
+ void SetNORMAL_DECODE_MODE( bool i )
+ {
+ m_nNORMAL_DECODE_MODE = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bNORMAL_DECODE_MODE = true;
+#endif
+ }
+public:
+ watercheap_ps20b_Static_Index( )
+ {
+#ifdef _DEBUG
+ m_bCONVERT_TO_SRGB = true;
+#endif // _DEBUG
+ m_nCONVERT_TO_SRGB = g_pHardwareConfig->NeedsShaderSRGBConversion();
+#ifdef _DEBUG
+ m_bMULTITEXTURE = false;
+#endif // _DEBUG
+ m_nMULTITEXTURE = 0;
+#ifdef _DEBUG
+ m_bFRESNEL = false;
+#endif // _DEBUG
+ m_nFRESNEL = 0;
+#ifdef _DEBUG
+ m_bBLEND = false;
+#endif // _DEBUG
+ m_nBLEND = 0;
+#ifdef _DEBUG
+ m_bREFRACTALPHA = false;
+#endif // _DEBUG
+ m_nREFRACTALPHA = 0;
+#ifdef _DEBUG
+ m_bHDRTYPE = false;
+#endif // _DEBUG
+ m_nHDRTYPE = 0;
+#ifdef _DEBUG
+ m_bNORMAL_DECODE_MODE = false;
+#endif // _DEBUG
+ m_nNORMAL_DECODE_MODE = 0;
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+ bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bMULTITEXTURE && m_bFRESNEL && m_bBLEND && m_bREFRACTALPHA && m_bHDRTYPE && m_bNORMAL_DECODE_MODE;
+ Assert( bAllStaticVarsDefined );
+#endif // _DEBUG
+ return ( 4 * m_nCONVERT_TO_SRGB ) + ( 8 * m_nMULTITEXTURE ) + ( 16 * m_nFRESNEL ) + ( 32 * m_nBLEND ) + ( 64 * m_nREFRACTALPHA ) + ( 128 * m_nHDRTYPE ) + ( 384 * m_nNORMAL_DECODE_MODE ) + 0;
+ }
+};
+#define shaderStaticTest_watercheap_ps20b psh_forgot_to_set_static_MULTITEXTURE + psh_forgot_to_set_static_FRESNEL + psh_forgot_to_set_static_BLEND + psh_forgot_to_set_static_REFRACTALPHA + psh_forgot_to_set_static_HDRTYPE + psh_forgot_to_set_static_NORMAL_DECODE_MODE + 0
+class watercheap_ps20b_Dynamic_Index
+{
+private:
+ int m_nHDRENABLED;
+#ifdef _DEBUG
+ bool m_bHDRENABLED;
+#endif
+public:
+ void SetHDRENABLED( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nHDRENABLED = i;
+#ifdef _DEBUG
+ m_bHDRENABLED = true;
+#endif
+ }
+ void SetHDRENABLED( bool i )
+ {
+ m_nHDRENABLED = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bHDRENABLED = true;
+#endif
+ }
+private:
+ int m_nPIXELFOGTYPE;
+#ifdef _DEBUG
+ bool m_bPIXELFOGTYPE;
+#endif
+public:
+ void SetPIXELFOGTYPE( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nPIXELFOGTYPE = i;
+#ifdef _DEBUG
+ m_bPIXELFOGTYPE = true;
+#endif
+ }
+ void SetPIXELFOGTYPE( bool i )
+ {
+ m_nPIXELFOGTYPE = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bPIXELFOGTYPE = true;
+#endif
+ }
+public:
+ watercheap_ps20b_Dynamic_Index()
+ {
+#ifdef _DEBUG
+ m_bHDRENABLED = false;
+#endif // _DEBUG
+ m_nHDRENABLED = 0;
+#ifdef _DEBUG
+ m_bPIXELFOGTYPE = false;
+#endif // _DEBUG
+ m_nPIXELFOGTYPE = 0;
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+ bool bAllDynamicVarsDefined = m_bHDRENABLED && m_bPIXELFOGTYPE;
+ Assert( bAllDynamicVarsDefined );
+#endif // _DEBUG
+ return ( 1 * m_nHDRENABLED ) + ( 2 * m_nPIXELFOGTYPE ) + 0;
+ }
+};
+#define shaderDynamicTest_watercheap_ps20b psh_forgot_to_set_dynamic_HDRENABLED + psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0