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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/eyes_flashlight_ps2x.fxc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'materialsystem/stdshaders/eyes_flashlight_ps2x.fxc')
| -rw-r--r-- | materialsystem/stdshaders/eyes_flashlight_ps2x.fxc | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/eyes_flashlight_ps2x.fxc b/materialsystem/stdshaders/eyes_flashlight_ps2x.fxc new file mode 100644 index 0000000..eb00fc0 --- /dev/null +++ b/materialsystem/stdshaders/eyes_flashlight_ps2x.fxc @@ -0,0 +1,15 @@ +//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. ======= +// +// Purpose: +// +//============================================================================= + +// STATIC: "FLASHLIGHTDEPTHFILTERMODE" "0..2" [ps20b] [PC] +// STATIC: "FLASHLIGHTDEPTHFILTERMODE" "0..2" [ps30] [PC] +// STATIC: "FLASHLIGHTDEPTHFILTERMODE" "0..0" [ps20b] [XBOX] + +// DYNAMIC: "PIXELFOGTYPE" "0..1" +// DYNAMIC: "FLASHLIGHTSHADOWS" "0..1" [ps20b] +// DYNAMIC: "FLASHLIGHTSHADOWS" "0..1" [ps30] + +#include "eyes_flashlight_inc.fxc" |