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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/WorldVertexTransition_Editor.psh | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'materialsystem/stdshaders/WorldVertexTransition_Editor.psh')
| -rw-r--r-- | materialsystem/stdshaders/WorldVertexTransition_Editor.psh | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/WorldVertexTransition_Editor.psh b/materialsystem/stdshaders/WorldVertexTransition_Editor.psh new file mode 100644 index 0000000..a818128 --- /dev/null +++ b/materialsystem/stdshaders/WorldVertexTransition_Editor.psh @@ -0,0 +1,10 @@ +ps.1.1 + +tex t0 ; basetexture +tex t1 ; basetexture2 +tex t2 ; lightmap + +; The editor uses vertex alpha as the blend factor +lrp r0, 1-v0.a, t1, t0 +mul r0, r0, t2 +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) |