diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/shaderlib/shaderDLL_Global.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'materialsystem/shaderlib/shaderDLL_Global.h')
| -rw-r--r-- | materialsystem/shaderlib/shaderDLL_Global.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/materialsystem/shaderlib/shaderDLL_Global.h b/materialsystem/shaderlib/shaderDLL_Global.h new file mode 100644 index 0000000..ae1ff0b --- /dev/null +++ b/materialsystem/shaderlib/shaderDLL_Global.h @@ -0,0 +1,33 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Header: $ +// $NoKeywords: $ +//=============================================================================// + +#ifndef SHADERDLL_GLOBAL_H +#define SHADERDLL_GLOBAL_H + +#ifdef _WIN32 +#pragma once +#endif + + +//----------------------------------------------------------------------------- +// forward declarations +//----------------------------------------------------------------------------- +class IShaderSystem; + + +//----------------------------------------------------------------------------- +// forward declarations +//----------------------------------------------------------------------------- +inline IShaderSystem *GetShaderSystem() +{ + extern IShaderSystem* g_pSLShaderSystem; + return g_pSLShaderSystem; +} + + +#endif // SHADERDLL_GLOBAL_H
\ No newline at end of file |