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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/viewersettings.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+//
+// Half-Life Model Viewer (c) 1999 by Mete Ciragan
+//
+// file: ViewerSettings.h
+// last modified: May 29 1999, Mete Ciragan
+// copyright: The programs and associated files contained in this
+// distribution were developed by Mete Ciragan. The programs
+// are not in the public domain, but they are freely
+// distributable without licensing fees. These programs are
+// provided without guarantee or warrantee expressed or
+// implied.
+//
+// version: 1.2
+//
+// web: http://www.swissquake.ch/chumbalum-soft/
+//
+#ifndef INCLUDED_VIEWERSETTINGS
+#define INCLUDED_VIEWERSETTINGS
+
+
+
+enum // render modes
+{
+ RM_WIREFRAME,
+ RM_FLATSHADED,
+ RM_SMOOTHSHADED,
+ RM_TEXTURED
+};
+
+
+
+typedef struct
+{
+ // model
+ float rot[3];
+ float trans[3];
+
+ // render
+ int renderMode;
+ float transparency;
+ bool showBackground;
+ bool showGround;
+ bool showHitBoxes;
+ bool showBones;
+ bool showTexture;
+ bool showAttachments;
+ int texture;
+ float textureScale;
+ int skin;
+ bool mirror;
+ bool useStencil; // if 3dfx fullscreen set false
+
+ // animation
+ int sequence;
+ float speedScale;
+
+ // bodyparts and bonecontrollers
+ int submodels[32];
+ float controllers[8];
+
+ // fullscreen
+ int width, height;
+ bool use3dfx;
+ bool cds;
+
+ // colors
+ float bgColor[4];
+ float lColor[4];
+ float gColor[4];
+
+ // misc
+ int textureLimit;
+ bool pause;
+
+ // only used for fullscreen mode
+ char modelFile[256];
+ char backgroundTexFile[256];
+ char groundTexFile[256];
+} ViewerSettings;
+
+
+
+extern ViewerSettings g_viewerSettings;
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void InitViewerSettings (void);
+int LoadViewerSettings (const char *filename);
+int SaveViewerSettings (const char *filename);
+
+#ifdef __cplusplus
+}
+#endif
+
+
+
+#endif // INCLUDED_VIEWERSETTINGS \ No newline at end of file