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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/updatehint.cpp
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Diffstat (limited to 'hammer/updatehint.cpp')
-rw-r--r--hammer/updatehint.cpp174
1 files changed, 174 insertions, 0 deletions
diff --git a/hammer/updatehint.cpp b/hammer/updatehint.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: An object that is used, when modifying the state of the document,
+// to collect information about what objects changed and how they changed.
+// This aggregate info is then passed to CMapDoc::UpdateObjects which performs
+// post processing and view updates.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Iterates the list of updated objects.
+//-----------------------------------------------------------------------------
+POSITION CUpdateHint::GetHeadPosition(int nIndex)
+{
+ return(m_NotifyList[nIndex].Objects.GetHeadPosition());
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Iterates the list of updated objects.
+//-----------------------------------------------------------------------------
+CMapClass *CUpdateHint::GetNext(POSITION &pos)
+{
+ return(m_NotifyList[nIndex].Objects.GetNext(pos));
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Returns the notification code for this update.
+//-----------------------------------------------------------------------------
+int CUpdateHint::GetNotifyCode(void)
+{
+ return(m_NotifyList[nIndex].nCode);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Returns the current update region.
+//-----------------------------------------------------------------------------
+BoundBox const &CUpdateHint::GetUpdateRegion(void)
+{
+ return(m_UpdateRegion);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Prepares to update an object.
+// Input : pObject - Object that will be updated.
+//-----------------------------------------------------------------------------
+void CUpdateHint::PreUpdateObject(CMapClass *pObject)
+{
+ if (pObject != NULL)
+ {
+ CMapObjectList TempList;
+ TempList.AddTail(pObject);
+ PreUpdateObjects(&TempList);
+ }
+ else
+ {
+ PreUpdateObjects(NULL);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Prepares to update the list of objects.
+// Input : pObjects - List of objects, NULL if none.
+//-----------------------------------------------------------------------------
+void CUpdateHint::PreUpdateObjects(CMapObjectList *pObjects)
+{
+ if (pObjects != NULL)
+ {
+ POSITION pos = pObjects->GetHeadPosition();
+ while (pos != NULL)
+ {
+ CMapClass *pObject = pObjects->GetNext(pos);
+ if (pObject != NULL)
+ {
+ m_UpdateRegion.UpdateBounds(pObject);
+ }
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Prepares to update an object.
+// Input : pObject - Object that will be updated.
+//-----------------------------------------------------------------------------
+void CUpdateHint::PostUpdateObject(CMapClass *pObject, int nNotifyCode)
+{
+ if (pObject != NULL)
+ {
+ CMapObjectList TempList;
+ TempList.AddTail(pObject);
+ PostUpdateObjects(&TempList, nNotifyCode);
+ }
+ else
+ {
+ PostUpdateObjects(NULL, nNotifyCode);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Prepares to update the list of objects.
+// Input : pObjects - List of objects, NULL if none.
+//-----------------------------------------------------------------------------
+void CUpdateHint::PostUpdateObjects(CMapObjectList *pObjects, int nNotifyCode)
+{
+ int nIndex = 0;
+ bool bFound = false;
+
+ while (!bFound && (nIndex < m_ListEntries))
+ {
+ if (m_NotifyList[nIndex].nCode == nNotifyCode)
+ {
+ bFound = true;
+ }
+ else
+ {
+ nIndex++;
+ }
+ }
+
+ if ((!bFound && (nIndex < MAX_NOTIFY_CODES))
+ {
+ if (nIndex < MAX_NOTIFY_CODES)
+ {
+ m_ListEntries++;
+ }
+ }
+ else
+ {
+ ASSERT(nIndex < MAX_NOTIFY_CODES);
+ return;
+ }
+
+ m_NotifyList[nIndex].Objects.AddTail(pObjects);
+
+ if (pObjects != NULL)
+ {
+ POSITION pos = pObjects->GetHeadPosition();
+ while (pos != NULL)
+ {
+ CMapClass *pObject = pObjects->GetNext(pos);
+ if (pObject != NULL)
+ {
+ m_UpdateRegion.UpdateBounds(pObject);
+ }
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CUpdateHint::Reset(void)
+{
+ m_Objects.RemoveAll();
+ m_UpdateRegion.ResetBounds();
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CUpdateHint::UpdateBounds(BoundBox &bbox)
+{
+ m_UpdateRegion.UpdateBounds(&bbox);
+}