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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/saveinfo.cpp
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Diffstat (limited to 'hammer/saveinfo.cpp')
-rw-r--r--hammer/saveinfo.cpp35
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diff --git a/hammer/saveinfo.cpp b/hammer/saveinfo.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Holds information relevant to saving the document, such as the
+// rules for which objects to save.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "MapClass.h"
+#include "SaveInfo.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include <tier0/memdbgon.h>
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Returns true if the object should be saved, false if not. Normal
+// serialization always returns true. Exporting VMF files with the
+// "Visible objects only" option enabled will not save hidden objects.
+// Input : pObject - Object to check.
+//-----------------------------------------------------------------------------
+bool CSaveInfo::ShouldSaveObject(CMapClass *pObject)
+{
+ //
+ // Currently the only thing that enables visible objects only serialization
+ // is the Export dialog. Normal VMF saves just save everything.
+ //
+ if (m_bVisiblesOnly && !pObject->IsVisible())
+ {
+ return(false);
+ }
+
+ return(true);
+}
+