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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/render3d.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'hammer/render3d.cpp')
| -rw-r--r-- | hammer/render3d.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/hammer/render3d.cpp b/hammer/render3d.cpp new file mode 100644 index 0000000..8da32fc --- /dev/null +++ b/hammer/render3d.cpp @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include <windows.h> +#include "Render3D.h" +#include "Render3DMS.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include <tier0/memdbgon.h> + + +CRender3D *CreateRender3D(Render3DType_t eRender3DType) +{ + switch (eRender3DType) + { + case Render3DTypeMaterialSystem: + { + return(new CRender3DMS()); + } + } + + return(NULL); +} |