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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/mapsweptplayerhull.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'hammer/mapsweptplayerhull.h')
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef MAPSWEPTPLAYERHULL_H
+#define MAPSWEPTPLAYERHULL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "MapClass.h"
+#include "MapPointHandle.h"
+#include "ToolInterface.h"
+#include "MapEntity.h"
+
+
+class CHelperInfo;
+class CRender2D;
+class CRender3D;
+class CToolSweptPlayerHull;
+class CMapPlayerHullHandle;
+
+
+class CMapSweptPlayerHull : public CMapHelper
+{
+ friend CToolSweptPlayerHull;
+
+public:
+
+ DECLARE_MAPCLASS(CMapSweptPlayerHull, CMapHelper)
+
+ //
+ // Factory for building from a list of string parameters.
+ //
+ static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent);
+
+ //
+ // Construction/destruction:
+ //
+ CMapSweptPlayerHull();
+ ~CMapSweptPlayerHull();
+
+ void GetEndPoint(Vector &vecPos, int nPointIndex);
+ void UpdateEndPoint(Vector &vecPos, int nPointIndex);
+
+ //
+ // CMapClass implementation.
+ //
+ void CalcBounds(BOOL bFullUpdate = FALSE);
+
+ virtual CMapClass *Copy(bool bUpdateDependencies);
+ virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies);
+
+ virtual void Render2D(CRender2D *pRender);
+
+ virtual int SerializeRMF(std::fstream &File, BOOL bRMF);
+ virtual int SerializeMAP(std::fstream &File, BOOL bRMF);
+
+ // Overridden to chain down to our endpoints, which are not children.
+ void SetOrigin(Vector &vecOrigin);
+
+ // Overridden to chain down to our endpoints, which are not children.
+ virtual SelectionState_t SetSelectionState(SelectionState_t eSelectionState);
+
+ // Overridden because axis helpers don't take the color of their parent entity.
+ virtual void SetRenderColor(unsigned char red, unsigned char green, unsigned char blue);
+ virtual void SetRenderColor(color32 rgbColor);
+
+ virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData);
+ virtual CBaseTool *GetToolObject(int nHitData, bool bAttachObject );
+
+ virtual bool IsVisualElement(void) { return true; }
+ virtual bool IsClutter(void) { return false; }
+
+ virtual const char* GetDescription() { return("Swept player hull helper"); }
+
+ virtual void OnAddToWorld(CMapWorld *pWorld);
+ virtual void OnParentKeyChanged(const char *key, const char *value);
+
+ virtual void PostloadWorld(CMapWorld *pWorld);
+
+ virtual void Render3D(CRender3D *pRender);
+
+protected:
+
+ SelectionState_t SetSelectionState(SelectionState_t eSelectionState, int nHandle);
+
+ void UpdateParentKey(void);
+
+ // Overriden to transform our endpoints, which are not children.
+ virtual void DoTransform(const VMatrix &matrix);
+
+ void Initialize(void);
+
+ CMapPlayerHullHandle *m_Point[2]; // The two endpoints of the axis.
+};
+
+
+inline bool IsSweptHullClass(CMapEntity *pEntity)
+{
+ return (pEntity->GetChildOfType((CMapSweptPlayerHull *)NULL) != NULL);
+}
+
+
+#endif // MAPSWEPTPLAYERHULL_H