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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/mapgroup.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'hammer/mapgroup.cpp')
| -rw-r--r-- | hammer/mapgroup.cpp | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/hammer/mapgroup.cpp b/hammer/mapgroup.cpp new file mode 100644 index 0000000..cb6cbd5 --- /dev/null +++ b/hammer/mapgroup.cpp @@ -0,0 +1,177 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "stdafx.h" +#include "MapDefs.h" +#include "MapGroup.h" +#include "SaveInfo.h" +#include "hammer.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include <tier0/memdbgon.h> + + +IMPLEMENT_MAPCLASS(CMapGroup) + + +//----------------------------------------------------------------------------- +// Purpose: Sets the new child's color to our own. +// Input : pChild - Object being added to this group. +//----------------------------------------------------------------------------- +void CMapGroup::AddChild(CMapClass *pChild) +{ + pChild->SetRenderColor(r,g,b); + CMapClass::AddChild(pChild); + Vector2D mins, maxs; + GetRenderLogicalBox(mins, maxs); + m_vecLogicalPosition = ( mins + maxs ) / 2; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pobj - +// Output : CMapClass * +//----------------------------------------------------------------------------- +CMapClass *CMapGroup::CopyFrom(CMapClass *pobj, bool bUpdateDependencies) +{ + return(CMapClass::CopyFrom(pobj, bUpdateDependencies)); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Output : CMapClass * +//----------------------------------------------------------------------------- +CMapClass *CMapGroup::Copy(bool bUpdateDependencies) +{ + CMapGroup *pNew = new CMapGroup; + return(pNew->CopyFrom(this, bUpdateDependencies)); +} + + +//----------------------------------------------------------------------------- +// Purpose: Returns a string describing this group. +//----------------------------------------------------------------------------- +const char* CMapGroup::GetDescription(void) +{ + static char szBuf[128]; + sprintf(szBuf, "group of %d objects", m_Children.Count()); + return(szBuf); +} + + +void CMapGroup::SetLogicalPosition( const Vector2D &vecPosition ) +{ + if ( ( m_vecLogicalPosition.x != COORD_NOTINIT ) + && ( m_vecLogicalPosition.y != COORD_NOTINIT ) + && ( vecPosition != m_vecLogicalPosition ) ) + { + Vector2D vecDelta = vecPosition - m_vecLogicalPosition; + + FOR_EACH_OBJ( m_Children, pos ) + { + CMapClass *pobj = m_Children[pos]; + // update logical bounds + pobj->SetLogicalPosition( pobj->GetLogicalPosition() + vecDelta ); + } + + } + m_vecLogicalPosition = vecPosition; +} + +const Vector2D& CMapGroup::GetLogicalPosition() +{ + return m_vecLogicalPosition; +} + +void CMapGroup::GetRenderLogicalBox( Vector2D &mins, Vector2D &maxs ) +{ + mins.Init( COORD_NOTINIT, COORD_NOTINIT ); + maxs.Init( -COORD_NOTINIT, -COORD_NOTINIT ); + + FOR_EACH_OBJ( m_Children, pos ) + { + CMapClass *pobj = m_Children[pos]; + // update logical bounds + Vector2D logicalMins,logicalMaxs; + pobj->GetRenderLogicalBox( logicalMins, logicalMaxs ); + mins = mins.Min(logicalMins); + maxs = maxs.Max(logicalMaxs); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pFile - +// Output : ChunkFileResult_t +//----------------------------------------------------------------------------- +ChunkFileResult_t CMapGroup::LoadVMF(CChunkFile *pFile) +{ + CChunkHandlerMap Handlers; + Handlers.AddHandler("editor", (ChunkHandler_t)CMapClass::LoadEditorCallback, this); + + pFile->PushHandlers(&Handlers); + ChunkFileResult_t eResult = pFile->ReadChunk((KeyHandler_t)CMapClass::LoadEditorKeyCallback, this); + pFile->PopHandlers(); + + return(eResult); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pFile - +// Output : ChunkFileResult_t +//----------------------------------------------------------------------------- +ChunkFileResult_t CMapGroup::SaveVMF(CChunkFile *pFile, CSaveInfo *pSaveInfo) +{ + // + // Check rules before saving this object. + // + if (!pSaveInfo->ShouldSaveObject(this)) + { + return(ChunkFile_Ok); + } + + ChunkFileResult_t eResult = pFile->BeginChunk("group"); + + // + // Save the group's ID. + // + if (eResult == ChunkFile_Ok) + { + eResult = pFile->WriteKeyValueInt("id", GetID()); + } + + if (eResult == ChunkFile_Ok) + { + eResult = CMapClass::SaveVMF(pFile, pSaveInfo); + } + + if (eResult == ChunkFile_Ok) + { + eResult = pFile->EndChunk(); + } + + return(eResult); +} + + +//----------------------------------------------------------------------------- +// Purpose: Groups don't accept visgroups themselves, they +// Input : *pVisGroup - +//----------------------------------------------------------------------------- +void CMapGroup::AddVisGroup(CVisGroup *pVisGroup) +{ + FOR_EACH_OBJ( m_Children, pos ) + { + m_Children[pos]->AddVisGroup( pVisGroup ); + } +} + |