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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/mapcylinder.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef MAPCYLINDER_H
+#define MAPCYLINDER_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "MapHelper.h"
+
+
+class CRender3D;
+
+
+#define MAX_KEYNAME_SIZE 32
+
+
+class CMapCylinder : public CMapHelper
+{
+ public:
+
+ DECLARE_MAPCLASS(CMapCylinder, CMapHelper)
+
+ //
+ // Factory for building from a list of string parameters.
+ //
+ static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent);
+
+ //
+ // Construction/destruction:
+ //
+ CMapCylinder(void);
+ CMapCylinder(const char *pszStartValueKey, const char *pszStartKey, const char *pszStartRadiusKey,
+ const char *pszEndValueKey, const char *pszEndKey, const char *pszEndRadiusKey );
+ ~CMapCylinder(void);
+
+ void Initialize(void);
+
+ void CalcBounds(BOOL bFullUpdate = FALSE);
+
+ virtual CMapClass *Copy(bool bUpdateDependencies);
+ virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies);
+
+ void Render3D(CRender3D *pRender);
+ void Render2D(CRender2D *pRender);
+
+ int SerializeRMF(std::fstream &File, BOOL bRMF);
+ int SerializeMAP(std::fstream &File, BOOL bRMF);
+
+ bool IsVisualElement(void) { return(true); }
+ bool IsCulledByCordon(const Vector &vecMins, const Vector &vecMaxs) { return false; } // We don't hide unless our parent hides.
+
+ virtual CMapClass *PrepareSelection(SelectMode_t eSelectMode);
+
+ const char* GetDescription() { return("Cylinder helper"); }
+
+ void OnAddToWorld(CMapWorld *pWorld);
+ void OnNotifyDependent(CMapClass *pObject, Notify_Dependent_t eNotifyType);
+ void OnParentKeyChanged( const char* key, const char* value );
+ void OnRemoveFromWorld(CMapWorld *pWorld, bool bNotifyChildren);
+
+ virtual void UpdateDependencies(CMapWorld *pWorld, CMapClass *pObject);
+
+ protected:
+ void BuildCylinder(void);
+
+ // Computes the vertices of the cylinder
+ void ComputeCylinderPoints( int nCount, Vector *pStartVerts, Vector *pEndVerts );
+
+ // How do we draw it?
+ bool ShouldDrawAsLine();
+
+ // Implements CMapAtom transformation functions.
+ void DoTransform(const VMatrix &matrix);
+
+ char m_szStartValueKey[80]; // The key in our parent entity to look at for our start target.
+ char m_szStartKey[80]; // The value in our parent entity to look at for our start target.
+ char m_szStartRadiusKey[80]; // The key in our parent entity to look at for the cylinder Radius
+
+ char m_szEndValueKey[80]; //
+ char m_szEndKey[80]; //
+ char m_szEndRadiusKey[80]; //
+
+ CMapEntity *m_pStartEntity; // Our start target.
+ CMapEntity *m_pEndEntity; // Our end target.
+ float m_flStartRadius;
+ float m_flEndRadius;
+};
+
+
+#endif // MAPCYLINDER_H