summaryrefslogtreecommitdiff
path: root/hammer/gamepalette.h
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/gamepalette.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'hammer/gamepalette.h')
-rw-r--r--hammer/gamepalette.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/hammer/gamepalette.h b/hammer/gamepalette.h
new file mode 100644
index 0000000..120e9ed
--- /dev/null
+++ b/hammer/gamepalette.h
@@ -0,0 +1,50 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#ifndef _GAMEPALETTE_H
+#define _GAMEPALETTE_H
+
+#include <d3drmdef.h>
+
+class CGamePalette
+{
+public:
+ CGamePalette();
+ ~CGamePalette();
+
+ BOOL Create(LPCTSTR pszFile);
+
+ void SetBrightness(float fValue);
+ float GetBrightness();
+
+ operator LOGPALETTE*()
+ { return pPalette; }
+ operator D3DRMPALETTEENTRY*()
+ { return (D3DRMPALETTEENTRY*) pPalette->palPalEntry; }
+ operator CPalette*()
+ { return &GDIPalette; }
+
+private:
+ float fBrightness;
+
+ // CPalette:
+ CPalette GDIPalette;
+
+ // palette working with:
+ LOGPALETTE *pPalette;
+ // to convert & store in pPalette:
+ LOGPALETTE *pOriginalPalette;
+
+ // file stored in:
+ CString strFile;
+
+ // sizeof each palette:
+ size_t uPaletteBytes;
+};
+
+#endif \ No newline at end of file