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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/controlbarids.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: If you create a control bar, add its ID here. If you want to add it
+// to the View menu, you must make the menu ID the same as the value
+// you assign it here.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CONTROLBARIDS_H
+#define CONTROLBARIDS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+enum
+{
+ // Must be first!
+ IDCB_FIRST = 0xE805,
+
+ IDCB_TEXTUREBROWSER, // e806
+ IDCB_FILTERCONTROL, // e807
+ IDCB_OBJECTBAR, // e808
+ IDCB_MAPTOOLSBAR, // e809
+ IDCB_MAPVIEWBAR, // e80a
+ IDCB_TEXTUREBAR, // e80b
+ IDCB_MAPOPERATIONS, // e80c
+ IDCB_ANIMATIONBAR, // e80d
+ IDCB_DISPEDITTOOLBAR, // e80e
+ IDCB_SELECT_MODE_BAR, // e80f
+ IDCB_UNDO_REDO_BAR = 0xE810, // e810
+ IDCB_MANIFEST_CONTROL, // e811
+
+ // Must be last!
+ IDCB_LAST
+};
+
+#endif // CONTROLBARIDS_H