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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/anglebox.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef ANGLEBOX_H
+#define ANGLEBOX_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "mathlib/vector.h"
+
+
+class CAngleCombo;
+
+
+class CAngleBox : public CWnd
+{
+public:
+ CAngleBox();
+ virtual ~CAngleBox();
+
+ bool GetAngles(QAngle &vecAngles);
+ char *GetAngles(char *szAngles);
+
+ void SetAngles(const QAngle &vecAngles, bool bRedraw = true);
+ void SetAngles(const char *szAngles, bool bRedraw = true);
+
+ void SetDifferent(bool bDifferent, bool bRedraw = true);
+ inline void SetEditControl(CAngleCombo *pEdit);
+
+ char *GetAngleEditText(char *szBuf);
+
+ void Enable(bool bEnable);
+ void Show(bool bShow);
+
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CAngleBox)
+ public:
+ //}}AFX_VIRTUAL
+
+protected:
+
+ void UpdateAngleEditText(void);
+ void UpdateLine(void);
+ void DrawAngleLine(CDC *pDC);
+
+ bool m_bDifferent; // Set to true when we have multiselected objects with different angles.
+
+ CDC m_DragDC; // When dragging w/mouse.
+ CPoint m_ptClientCenter;
+ bool m_bDragging;
+
+ QAngle m_vecAngles;
+
+ CAngleCombo *m_pEdit; // The linked angle edit box, NULL if none.
+
+ // Generated message map functions
+ //{{AFX_MSG(CAngleBox)
+ afx_msg void OnMouseMove(UINT nFlags, CPoint point);
+ afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
+ afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
+ afx_msg void OnPaint();
+ //}}AFX_MSG
+
+ DECLARE_MESSAGE_MAP()
+
+private:
+
+friend class CAngleCombo;
+
+ // Functions called by the angle combo to set our state without notification
+ // back to the angle combo.
+ void SetAnglesInternal(const QAngle &vecAngles, bool bRedraw = true);
+ void SetDifferentInternal(bool bDifferent, bool bRedraw = true);
+};
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CAngleBox::SetEditControl(CAngleCombo *pEdit)
+{
+ m_pEdit = pEdit;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CAngleCombo : public CComboBox
+{
+public:
+
+ CAngleCombo();
+
+ inline void SetAngleBox(CAngleBox *pBox);
+
+protected:
+
+ void UpdateAngleBox(char *szText);
+
+ // Generated message map functions
+ //{{AFX_MSG(CAngleBox)
+ afx_msg void OnChangeAngleEdit();
+ afx_msg void OnSelChangeAngleEdit();
+ //}}AFX_MSG
+
+ DECLARE_MESSAGE_MAP()
+
+private:
+
+friend class CAngleBox;
+
+ void SetAnglesInternal(const char *szAngles);
+
+ CAngleBox *m_pBox; // The linked angle box control.
+ bool m_bEnableUpdate; // Whether we forward update notifications to the linked angle box control.
+};
+
+
+void CAngleCombo::SetAngleBox(CAngleBox *pBox)
+{
+ m_pBox = pBox;
+}
+
+
+#endif // ANGLEBOX_H