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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /hammer/ToolPickEntity.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'hammer/ToolPickEntity.h')
| -rw-r--r-- | hammer/ToolPickEntity.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/hammer/ToolPickEntity.h b/hammer/ToolPickEntity.h new file mode 100644 index 0000000..59c63c3 --- /dev/null +++ b/hammer/ToolPickEntity.h @@ -0,0 +1,127 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Tool used for picking entities for filling out entity properties and +// I/O connections. Anywhere you see an entity name field there should +// be an eyedropper button next to it for picking the entity. +// +// TODO: make the entity field / picker button a single control? +// TODO: combine the face picker with the entity picker? +// +//=============================================================================// + +#ifndef TOOLPICKENTITY_H +#define TOOLPICKENTITY_H +#ifdef _WIN32 +#pragma once +#endif + +#include "MapEntity.h" +#include "ToolInterface.h" + + +class CMapView3D; +class CMapViewLogical; +class CToolPickEntity; + + +// +// Selection states for entries in our list of selected faces. +// +enum EntityState_t +{ + EntityState_Select = 0, // + EntityState_Partial, // Used for multiselect; the face is in at least one of the face lists being edited. + EntityState_None, // Used for multiselect; to deselect partially selected faces. Otherwise they are removed from the list. +}; + + +// +// An entry in our list of selected entities. +// +struct SelectedEntity_t +{ + CMapEntity *pEntity; // Pointer to the entity. + EntityState_t eState; // The current selection state of this entity. + EntityState_t eOriginalState; // The original selection state of this entity. +}; + + +// +// Interface for notification by the entity picking tool. Inherit from this if you +// are a client of the entity picker. +// +class IPickEntityTarget +{ +public: + virtual void OnNotifyPickEntity(CToolPickEntity *pTool) = 0; +}; + + +class CToolPickEntity : public CBaseTool +{ +public: + + // + // Constructor/Destructor + // + CToolPickEntity(); + ~CToolPickEntity(); + + // + // CBaseTool virtual implementations + // + virtual void OnDeactivate(); + virtual ToolID_t GetToolID(void) { return TOOL_PICK_ENTITY; } + + virtual bool OnLMouseUp3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); + virtual bool OnLMouseDown3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); + virtual bool OnLMouseDblClk3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); + virtual bool OnRMouseUp3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); + virtual bool OnRMouseDown3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); + virtual bool OnMouseMove3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); + + virtual bool OnLMouseUpLogical(CMapViewLogical *pView, UINT nFlags, const Vector2D &vPoint) { return true; } + virtual bool OnLMouseDownLogical(CMapViewLogical *pView, UINT nFlags, const Vector2D &vPoint); + virtual bool OnLMouseDblClkLogical(CMapViewLogical *pView, UINT nFlags, const Vector2D &vPoint) { return true; } + virtual bool OnRMouseUpLogical(CMapViewLogical *pView, UINT nFlags, const Vector2D &vPoint) { return true; } + virtual bool OnRMouseDownLogical(CMapViewLogical *pView, UINT nFlags, const Vector2D &vPoint) { return true; } + virtual bool OnMouseMoveLogical(CMapViewLogical *pView, UINT nFlags, const Vector2D &vPoint); + + // + // Functions specific to this tool. + // + inline void Attach(IPickEntityTarget *pTarget); + void AllowMultiSelect(bool bAllow); + void GetSelectedEntities(CMapEntityList &EntityListFull, CMapEntityList &EntityListPartial); + void SetSelectedEntities(CMapEntityList &EntityListFull, CMapEntityList &EntityListPartial); + +protected: + + void CycleSelectEntity(CMapEntity *pEntity); + void DeselectAll(void); + void DeselectEntity(int nIndex); + void DeselectEntity(CMapEntity *pEntity); + int FindEntity(CMapEntity *pEntity); + void SelectEntity(CMapEntity *pEntity); + + void AddToList(CMapEntity *pEntity, EntityState_t eState); + void RemoveFromList(int nIndex); + + void SetEyedropperCursor(void); + + IPickEntityTarget *m_pNotifyTarget; // Object to notify when selection events occur. + bool m_bAllowMultiSelect; // If false, only one entity can be selected at a time. + CUtlVector <SelectedEntity_t> m_Entities; // Picked entities and their selection state (partial or full). +}; + + +//----------------------------------------------------------------------------- +// Purpose: Attaches the given notification target to this tool. That object +// will be used for all future notifications and updates by the tool. +//----------------------------------------------------------------------------- +void CToolPickEntity::Attach(IPickEntityTarget *pNotifyTarget) +{ + m_pNotifyTarget = pNotifyTarget; +} + +#endif // TOOLPICKENTITY_H |